You might remember my final judgement of the original release of Sonic Frontiers from the title of the opinion piece alone. Sonic Frontiers was almost the best Sonic game. TL;DR? It was on track to be the best, until it tripped and fell over the finish line. Chaos Island was flawed but perfectly fine enough, Rhea Island was the perfect intersection of gameplay, narrative, and thematic shakeups at the ideal time…and then the transition to Ouranos happened, and the whole thing just self-destructed.
Part 3 of the Frontiers DLC, “The Final Horizon,” made big promises before it was even officially announced. It promised to take that long string of flaws from the final act of the game, and make them right. Did it succeed? Let’s go over the details.