S1 E2: The Answers Lie

The next episode of the Season 1 is finally ready to go! You can read it right here!

When Tails discovers an old machine he made as a child, he thinks he can use it to find an old friend. Seeing an opportunity, Sonic decides to put Tails in charge of the mission. But what happens when things go wrong?

Advertisements

Preview: Season 1, Episode 2

Writing is coming along a bit more smoothly than I was expecting, so I am prepared to confirm this episode for release next week!

Sonic and Tails are searching for someone in a familiar place. But not all is as it used to be.

Sunset Heights

Sonic, Tails, and Rouge are crouched in a shadowy alleyway. Sonic carefully peeks out around the side, and quickly pulls his head back. He whispers quietly, “Two of them. They look pretty trigger-happy.” He turns over to Tails. “What do we do about them?”

Tails takes a moment to think. “If we go in head-on, we risk getting caught before they’re all out.” He looks to Rouge. “Think you can take them both out without getting seen?”

Rouge gives a smirk. “Child’s play. …No offense.” She leaps upwards, flying to the top of the building they stand under. She carefully looks over the side of the building to get a look at the two silver Egg Pawns that stand guard. She takes a leap and glides down with wings outstretched, landing in a silent crouch just behind and between the robots. She carefully creeps behind one of them, and taps it on the back. It turns around to look at the source of the touch, but Rouge stays constantly behind its back. Once it give up and turns back to its original position, she repeats the process with the next robot. Once they’re both on alert, she moves back between them, still staying low. She taps both of them on the side at once, and they immediately turn and fire their laser cannons, blasting each other to pieces. Rouge stands up and gives Sonic and Tails the thumbs-up. “See? Easy.”

They move out from their hiding place. Tails comments, “You didn’t really have to make a show out of it.”

“Didn’t I? Just trying to impress my new leaders is all.”

Tails moves on ahead. “Come on, the base is just through here.” Sonic and Rouge follow him through the door the robots seemed to be guarding, into a stairwell leading down into a basement.

At the base of the stairs is a long hallway, leading to a wide metal door. The three approach the door slowly. Sonic looks to Tails. “Here we are. Ready to prove your theory?”

Tails gives a nod. “He’s here. I know it.”

Sonic indicates the door. “Well then, after you.”

Tails takes a deep breath. Then he starts to pull the door open, flooding light into the old abandoned Resistance base. He calls out, “Hero! Hero, are you in there?”

Sonic calls as he move in through the open door, “Buddy, it’s us! We’re here to get you out!” Rouge and Tails move in behind him, and they all look around. Familiar wooden crates lie stacked against the walls, and one large blank screen still hangs connected to the main computer terminal. But there isn’t another soul to be seen.

Tails looks down to the ground with a sigh. “He isn’t here.”

Sonic places a hand on his back. “Don’t lose hope yet. Maybe he left for something. We could wait here a while, see if he turns up.”

Tails perks up. “I have a better idea. I can check the computer, see if he’s tried to access it recently.” Somewhat excitedly, Tails runs for the computer.

Sonic reaches a hand out after him. “Hey, wait!”

Tails’ foot falls down on a floor panel that sinks into the ground from his weight. Then the ceiling above them explodes.

 

Review: Season 1, Episode 1

I finally did it! My first ever standalone episode! Obviously, since this is the premiere of Season 1, this episode has been in development for longer than almost any other. Over three years ago, I actually drafted this episode on about a page and a half of lined paper. But I never got that paper back, so unfortunately, it is lost to time. There are a few things I remember about it. There was no package, it skipped straight from Sonic finding Omega to them taking a rest in the forest. Omega’s thoughts weren’t seen internally, there was just a brief paragraph explaining how overwhelming the noise of the forest was. And it ended with Omega agreeing to reboot.

I suppose I should start with that package. The inspiration came when I finally beat Sonic Heroes for the first time last summer. Not counting the end sequence with Team Sonic alone, the entire story ended on the note of Omega picking up the broken form of Metal Sonic, and sharing a look with Shadow. I instantly knew that I would have to expand on that moment. I decided that the package would be a great way to expand the depth of this particular story, while giving a sense of direct continuation from Heroes. The identification number, SH-123003 refers to 12/30/03, the original Japanese release date of Sonic Heroes. It’s my hope that someone, somewhere, was able to guess it was Metal Sonic based on that information alone. I suppose that I should mention, while this is absolutely not the last you’ll see of Metal Sonic, it is going to be a little while. This isn’t a cliffhanger for the next episode, it’s a lead-in to the next Season.

That scene with Omega’s internal thoughts is also worth mentioning. Why did I do it? That’s a good question. As a whole, I really wanted this episode to be exemplary of the entire rest of the series. That’s why I selected this particular plot for the premiere, it’s a simple pair-up of two maybe slightly unexpected characters, who go on a little adventure, and bond a little in the process. Expect that to be one of the most common plots moving forward. But anyways, if this episode is an example, that means I need to set forward a few things. Among them, the possibility of writing things in unusual styles or from odd perspectives, just for the sake of creativity and because I can. I don’t want something else similar in the future to seem like a surprise. But also, part of it is because I didn’t like that scene I wrote in the original draft. It made Omega seem kind of useless, like he couldn’t ever handle being in a noisy place for any reason. This way, I made it seem a little more like Sonic’s fault, giving Omega faulty instructions, then specifically demonstrating how it goes wrong internally. Even so, I’m still worried that I didn’t quite capture that properly, like maybe it still kind of feels like Omega’s fault. I’m also worried that that scene was just a total bore to read, I really have no idea.

The use of Heavy Gunner in this episode was also a difficult choice. Hypothetically, this would be the time to reintroduce Heavy King as the leader of the Heavies, since this is the premiere and all. But like I said earlier, I want this episode to serve as an example for all the rest, which means not necessarily starting off with a bang. The whole reason I brought the Heavies into this story in the first place was to serve exactly this role, someone for the heroes to fight each episode that isn’t Eggman every single time. I chose Gunner partly for his rivalry with Omega, and partly for his presence as an officer of the law, since Sonic was getting arrested. Given those, I thought it would be a bit silly to choose anyone else. I did consider Rider just to change things up, but I feel like I should probably establish things before I go and change them. But already after this episode, I’m starting to worry that the Heavies will start seeming pretty pathetic if I have them losing every single time. I guess I’d better start thinking about having them win in the near future.

The last thing to talk about is Sonic and his role as leader. Obviously, this is something I’ve been leading up to since the very beginning. I think it was S0 E4 when Zero told Sonic “You couldn’t lead your way out of a paper bag.” And back then, it was totally true. Back in the early conceptual phases of this story, I thought about Sonic and his personality in Black Knight, and I thought that guy could make a great leader if he wanted to. I think he could’ve made a good King Arthur. And for this story, I knew I wanted Sonic to fill exactly that role. For one thing, I thought that having Sonic as the actual leader would help me to stand out a little bit from the comics. But also, I just thought it made sense. Sonic is the main character, and now the chosen one as well. Why shouldn’t he be a leader? But then I looked to Colors, and especially Lost World, and I thought, that guy would make a terrible leader. Like, it would be hard to get worse. So I knew I had to do something about that. That’s the entire reason why I put Sonic through his whole Season 0 character development arc. If I hadn’t thought about it that way, I would’ve never given a thought to Sonic’s current personality in the games, I would’ve just slapped on his personality from earlier and ignored the rest in a very pathetic way. So, I had Sonic build his way up, not just to being more heroic, but to becoming a better leader. And now, here he is. A related topic is that speech he gave. I was originally planning the speech to be a separate scene from the ritualistic handout of Emerald shards, but I combined them partly for effect, and partly just to save time. But I put a lot of thought into that speech, I stayed up until 1 in the morning to make sure I could write it all at once. I wanted to make something that, if said by a famous person at an important time, could totally go down in history. So I thought very carefully about dramatic structure and parallel wording, the kind of thing that makes a historical speech so memorable. And certainly, since Tails had the bright idea to record it, the “I know” speech will go down in this world’s history.

Now, I know this season has only just begun, but I’m afraid I may be going on a brief summer hiatus. It’s been difficult to write this past month, so the next episode isn’t even halfway done yet, and I usually like to write ahead. Hopefully, things should return in full force this autumn. I’m very excited to share what the future of this season holds, and I even have a Special episode planned for September. In the meantime, I have lots of edits I still need to make around the site for Season 1, as well as a new Opinionated Review planned (this’ll be a fun one).

-So until then, remember to live and learn every day!

Review: Season 0 Finale (Episode 32)

Oh, man. It’s hard to believe it’s over. I mean, The Chaos Project still has a long way to go, but Season 0, the backbone of the whole story, is actually over. It’s been two years. Two whole years! Ten percent of my life, I’ve spent on this season alone, and now it’s over! Two years ago, if you had told me I would end the season on a cliffhanger battle between Blacklight and Infinite, I would’ve…well, first I would’ve asked who Infinite is, because Forces wasn’t announced yet, but then I would’ve called you crazy. Certainly, I would’ve been on, like, Season 2 at least. And certainly, if it had somehow taken me that long to end Season 0, there’s no way I would’ve dedicated such an important episode to concepts from some bland Modern Sonic game that no one likes. After all, the stories of Modern Sonic games are specifically what I’m writing this story to combat. And yet, here we are. I guess you just never know what life’s gonna throw at you. But hey, make your move, work it out, that’s what life is all about. It’s an adventure. And somehow, through it all, it still leads into Crisis of Chaos in exactly the ways I wanted it to. I suppose I should probably explain that ending scene itself. The idea didn’t occur to me until some time during the writing of this episode, but I thought that, given the way this whole arc started, and the innate similarities between Infinite and Blacklight that have been drastically strengthened by the Ruby connection, their relationship needed better resolution than the climax offered.

Man, where do I even go from here, talking about this episode? SO. MUCH. ACTION. This was really testing the limits of my action-writing skills. I suppose that explains how this ended up being far and away the longest episode of this season, likely of the entire story. 14,000 words, where 5,000 is where I like to be, and 11,000 was the record set just one episode earlier. Dialogue is very efficient, one word of dialogue translates fairly well to one second of screen time. But for an action sequence, two or three sentences, long ones, could be necessary to describe just a quick few seconds of equivalent on-screen motion.

Anyways, I suppose I should start with the actual episode content now. I already mentioned in last episode’s review that that episode was like the “character finale,” while this is the “action and plot finale,” and that ended up holding pretty true. But what I didn’t say was that, while last episode was specifically for Shadow and his little group, this episode was for everyone. Usually I like to identify who the main characters for each episode are, and by my normal evaluation method, that would include pretty much the entire Sonic cast this time (the exceptions being Silver, Blaze, Classic Sonic, Zero, and arguably Sonic himself, plus spin-off characters like the Babylons). For such an important episode, I think that’s pretty fair.

Since it actually took up a pretty fair percentage of this episode, I suppose I should talk about Cream’s little character arc. I promised it would happen, and I think I delivered. In the end, she didn’t really “handle herself” as well as I’d hoped, but I also wanted to make sure to keep things within her established character. Fun fact; I was originally planning on having her actually accept the gun from the Commander, or maybe end up being forced to use his, but in the end, I realized that was kind of…wrong, to put a gun in the hands of a seven-year-old. Hence why I had to talk about the safeties in the gun to have the Commander offer the weapon in the first place without seeming like a terrible, terrible person in the process. The culprit, I think, for making me think it was okay before I came to my senses, is Ender’s Game, a sci-fi novel about a child sent to wage war against an alien race. You might remember it for the terrible movie it had a few years back, but the books are great. Anyways, the idea of a kid with a gun didn’t seem so crazy to me in light of that, but I realized that not everyone would agree with that assessment. But anyways, those scenes were also nice because I got to give the Commander a proper character arc, even if only a small one. I’ve been painting him as such a jerk throughout this series, but I do really like him as a character, so it was very nice to show his more caring, protective side. Not to mention his skills as a soldier, since he’s usually on the sidelines. Before our next topic, I’d like to confirm that Heavy Shinobi is not dead. I just wanted to prove a point about Infinite’s brutality, which I think went quite well.

Since I just mentioned soldiers, I guess I’ll move on to Hero next. I knew right from the beginning that I didn’t want to pull another fake Super Form with him like I did in After the Fight, but I also knew that he was much too important to this episode arc to be relegated to lesser fights. So, recalling the fact that Titanic Monarch was a Zone before it was a final boss, I thought that having Hero traverse that Zone in the middle of Shadow’s Super fight would be a great way to show off the sheer scale of the Monarch, while also giving him a great opportunity for a final interaction with Infinite. Of course, this planning was all before I was even done with After the Fight, so their entire thing they had going back then was all for the purpose of leading up to “I don’t want to see you burn.” Essentially, that was Infinite’s way of saying “I care about you,” which is insane for him, but that’s why I had them spend so much time together over the course of this arc. And then of course, Hero said his first words! Sort of. “Nuh-uh” aren’t exactly words. I originally planned on a more resolute “No,” but I was advised against such a drastic move at this time. Doesn’t mean he won’t say more in the future, but as his very first semblance of speech, something a little more like how he usually expresses himself seemed a little more appropriate. And of course, we have his resolution, becoming a proper GUN soldier. I mentioned this before, and I know that it felt rushed, almost out of the blue, but I couldn’t have him talk about it! The best I could do is hint that he’d be without a purpose after the war, and show that he has a respect for the Commander. Honestly, I think it’s a pretty reasonable step for him to take, given his character arc in Forces alone, but since it’s technically your custom character, I can see why anyone might disagree with that.

I guess I’ll talk about my shames of this episode now. Probably the biggest was how much Tails was shoved off to the side, considering that he was technically the first main character of this arc. Before Forces ever came along, this arc was intended to form a pretty important bond between Shadow and Tails, and I’ll admit that that part got completely dropped halfway through. I’ll just have to move the building of that relationship off into next season (or maybe the one after), which is fine by me. I can still use the early episodes of this arc as a foundation. But anyways, it’s actually pretty sad that Cream got more of a focus in this episode than Tails did, but in the grand scheme of things, he really just wasn’t that important, and I didn’t want to force anything. Next up is the Super fight. It was meant to be…a lot more exciting. But as you could probably tell, I gave up on actually describing most of it halfway through, and instead just implied that stuff was happening while they were talking. The problem is that the Monarch itself had a giant, blaring, fragile weak point, one hit and it’s over, which made it a lot harder to keep interesting. Not to mention the fact that the episode was intended to be much shorter, so one battle spread throughout all of it wouldn’t have seemed so dragged out that way. There’s one last disappointment, and it’s a small one. Considering that Bruno the Wisp is technically the only original character I introduced in this arc, I would’ve like for him to be…at least a little bit more important. I mean, he served his purpose, he gave Hero a way to communicate with others, he armed the Wispon when necessary, and he showed off character from Hero in that he’s less secure without him. And of course, he had a few entertaining interactions with Infinite. But he himself didn’t gain much in the way of character. Oh, well. And…that’s really all for disappointments. I’m quite fond of this episode over all.

I could probably keep talking here for hours, as seems to be becoming the norm. But I think I’ve covered all the most important parts. There are quite a few things I sort of intended to talk about, like more about those three ending scenes, but I think I wrote them in a way that each speaks for itself. So I guess this is where I’ll stop. So now is the time for another big announcement. I can now confirm that I will publish the premiere episode of Season 1 on June 23rd, the second anniversary of the story, and Sonic’s 27th. That’s next week! No need for a long seasonal break! (Though there may be a summer hiatus thereafter.) So keep an eye out!

-And until then, remember to live and learn every day!

S0 E32 Finale: The Time of Reckoning Part 2

The end of an era has come. The final episode of Season 0 has arrived at last. This epic tale can be read right here!

Eggman controls a near-invincible instrument of destruction. The Resistance army faces a hard-fought battle. Infinite’s choice could decide the fate of the world. It all comes down to this. Trust in those you stand beside, believe that we can win this war.

Preview: Season 0, Episode…31 Again?

Since last time we spoke on this series, I changed around the episode numbers a little bit. After the Fight, the Sonic Forces Special which does include a single event contemporary to the story, no longer counts towards the Season’s episode count, and is instead its own separate entity. It’s still located in the same place, it just isn’t numbered. The result of this is that all episodes thereafter had their number lowered by one, making what I once called 31 into 30, and this, which would have once been 32, into 31. Why did I do it? Well, like I said, that episode was very unusual for the story as a whole, taking place 100% in the past, so it makes sense that it wouldn’t count. I may have flashback episodes in the future, but there will always be a base in the present. But…perhaps the more important reason is that this way, the Season will now end at a nice round 32 episodes. That’s right. This is the next-to-last episode of the Season. But enough of all that, you came here for a preview, right?

Backed by Chaos, Tails, Knuckles, Amy, Rouge, Omega, Vector, Espio, Charmy, Hero, Infinite, and an army of GUN soldiers, human and animoid alike, Shadow stands ready to lead the charge against the horde of Replicas that stand opposite to them, including Zavok, Metal Sonic, Chaos 0, Mephiles, and countless of Blacklight’s shadowy minion creatures. Blacklight, still bearing the mask of Infinite, and the intensely-glowing Phantom Ruby, floats high above them, slowly drifting down until he stands before his army just as Shadow does. He speaks with a strange, distorted voice overlaid with his own, “So good to see you again, Shadow. We were wondering how long it would it would take you to take our bait.” The air is filled with strange glowing fissures in space itself, leaking out small violet particles. “And we see that you brought all your friends. That will make them much easier to destroy.”

Shadow at first seems surprised at the coherence of Blacklight’s thoughts. “Blacklight…is that still you?”

Blacklight laughs softly. “Of course it’s us, Shadow. Who else would it be?”

“Us? You and who else?”

“No one else. Just us.” He places his hand over the Ruby. “We are one, now.”

“No, no, don’t you see it!? That Ruby is taking over your mind! But it’s not too late to fight it! You have to fight it!”

“Fight it? Why would we want to do that? We were always destined to be together, don’t you see it, Shadow?”

Behind Shadow, Infinite growls and clenches his hand around his blade.

Shadow responds, “What happened to the free spirit, who hated rules and wouldn’t listen to anyone but himself!? Isn’t he still in there!?”

“Yes…and no. Besides, we still listen only to ourselves. Hence, why we aren’t listening to you now. So we would suggest you stop wasting your time. That is, if you still intend to stop us.”

Shadow closes his eyes and sighs, ready to take his last shot. “I have something for you.”

“What’s this? A gift?”

“That’s right.” Somewhat hesitantly, Shadow pulls something out and holds it up high for Blacklight to see. It’s a shiny red apple.

Blacklight gasps. “Is that…could it be?”

Shadow nods encouragingly. “I brought it for you. Just you. I thought you might enjoy it.”

“Shadow…that really means a lot, you know?” Slowly, Blacklight starts to lift his mask, revealing a genuine smile underneath. But, halfway up, he seems to change his mind, and lowers the mask back down. “Only two thousand, nine hundred and ninety-nine more before you’ve repaid your debt to us.” He directs out a hand, a violet glow is cast over the apple in Shadow’s hand. With the flick of a wrist, the apple is plucked out of Shadow’s hand with the Ruby’s power, and drawn into Blacklight’s. He lifts his mask up again, just high enough to take a large bite. “Hm. Not bad.”

Shadow lets out another sigh, realizing that there will be no easy way out.

Through a mouthful of apple, Blacklight continues, “Well, what will it be, Shadow? Who will make the first move?”

Behind Shadow, Infinite suddenly shouts, “We will!” Sword drawn, he charges alone out of line. Immediately, Hero runs after him, raising his Wispon in preparation to back him up.

Blacklight merely laughs, extending his arms wide as a command for his entire army to charge in response.

Havoc erupts on the battlefield.

The final battle has begun.

-And until next time, remember to live and learn every day!

Preview: Shadow of Time, Part 5

The next episode of The Chaos Project isn’t quite ready yet, so we’ll be taking a brief detour for the return of Shadow of Time! Here’s a preview!

Amidst the alien world that is the interior of the Black Comet, Shadow steps forward slowly, wielding easily in one hand a long gatling gun, several times his own size. Before him waits a massive squadron of GUN Trooper robots, headed by three mass-produced Big Foot models, all with weapons directed at Shadow.

Doom’s Eye comments from behind, “So, the humans have decided to play their hand, have they? Go! Show them your true power, Shadow!”

“Hmph.” Shadow pulls down on the trigger, letting loose a continuous stream of destruction from the powerful weapon in his hand, which shreds through every last robot in the path Shadow directs it along, until there’s nothing left but smoke and a few scraps of metal. Shadow tosses the emptied weapon aside, and it clatters across the ground as he goes to pick up a new one from the rubble.

“Yes…show them how powerless they truly are!”

Another voice interjects, “Powerless? You hear that, Commander? The jellyfish with an eyeball just called us powerless!”

Shadow doesn’t turn to the source of the voice. “Sonic.”

Sonic stands with his arms crossed in front of a giant red mech. The mech floats with no legs, but has two massive, powerful looking arms, and a single large eye-like structure on the front of its head. Small white print on each of the mech’s arms reads “U78-X/D Diablon”. Holding the purple Chaos Emerald in one hand, Sonic points accusingly with his other at Doom’s Eye. “Why don’t you come out of hiding and meet us face-to-face, Boss Man? We’ll show you just how ‘powerless’ we are.”

Shadow turns angrily at Sonic. “I thought I told you to stay out of my way!”

“Yeah. And I told you to stay away from that thing.” Sonic again points at Doom’s Eye. “I guess neither of us is very good at taking orders. Which makes me wonder why you’re taking orders from a jellyfish!”

Shadow closes his eyes and clenches a fist. “You wouldn’t understand.”

“Is that what you told Tails before you attacked him? Or Knuckles, before you blasted him into a building? Or what you would’ve told Rouge, before you obliterated the military base!?” Shadow growls, and clenches even harder. “Shadow, I want to understand. I want to help you! But you have to talk to me!”

The Commander barks at Sonic, “Don’t you get it!? That monster doesn’t want to be helped! He’s chosen his side! And he’s ready to destroy us all!”

“Shadow…why are you siding with those black creatures?”

“It’s because…it’s what I have to do.”

“You don’t have to do anything, Shadow! You have your own free will! You don’t have to live for anyone else! You can help people, you can do whatever you think is right! I thought you already learned that!”

“You’re wrong! These humans don’t deserve help! They don’t value life, I’ve seen it with my own eyes! I’ve relived it over and over again! Even the innocent don’t understand! This is what I was born to do, Sonic. I can bring order to this planet.” Shadow closes his eyes again. “Just hand over the Emerald, Sonic. You don’t have to be a part of this.”

Sonic shakes his head. “I can’t let you go, Shadow. Not like this.”

“I don’t want it to come to this, Sonic. But if you try to stop me…I’ll destroy you, too.”

“If that’s how it’s gonna be, Shadow…” Sonic raises his fists “…then bring it on!”

Doom’s Eye commands, “Enough fooling around! Shadow, finish them!”

The Diablon bangs its metal fists together, and some sort of yellow ray shield raises around the mech. “This is for my family, and for Maria! I’ll settle this once and for all!”

Untitled

After all that’s happened, the paths of Sonic and Shadow must finally collide. And only one can come out on top.

Review: Season 0, Episode 29

So, this episode was…a bit different than I was originally expecting. There’s nothing in particular that was changed, it’s just that the three different stories going on between Eggmanland, the Empire Fortress, and the Resistance base, ended up taking a lot more time than I was expecting. I had in mind that those scenes would go by quickly, so the bulk of the episode could take place in Central City. The sad thing is, we’re now two episodes in to what I was originally thinking might be a three or four episode arc, and we technically aren’t even out of what would constitute the tutorial of the hypothetical game that this arc represents. But when has an arc ever been as short as I planned? Speaking of the game, I’ll get to explaining that in a moment, but let me think if there’s anything else about the episode first. I was originally planning on leaving the Heavies out until next season, but I was convinced that now, in the fallout of the Phantom Ruby troubles, would be the best time, the most convenient excuse to get them here, not to mention that they fit well not only into the story, but even better into the game concept. The only real problem now is that, if I want them to stick around, I have to come up with an excuse for why they weren’t in Crisis of Chaos.

Anyways, onto that game I mentioned. This Forces of Chaos arc, like everything else in Season 0, stems from a hypothetical game idea, which I’ve been calling “Sonic Conquest”. Yes, I know the game’s about Shadow instead of Sonic, but “Shadow Conquest” doesn’t have even close to the same ring to it. I’m going to be honest here and say that the concept is strongly based off of Pokémon Conquest, a spinoff title of its respective franchise for the Nintendo DS, which was a crossover with the Japanese “Nobunaga’s Ambition” series. The game featured you as a self-insert leader, who, by strategically deploying your troops and their Pokémon, would eventually unite all territories on the continent under your rule. And there lies the core idea of “Sonic Conquest.” Let me start from the beginning.

Pokémon Conquest is a sort of tactical RPG, but Sonic Conquest plays much more like a standard Sonic game, with levels where you destroy enemies and reach a goal. The difference comes in how those levels are selected, and who you play as in each. You begin with a single character, Shadow, in the Seaside Hill territory. Territories are an important part of this game. The entire globe is divided into territories, each of which has an allegiance – Federation (represented by Shadow), Empire (represented by Eggman) or Infinite (represented by Blacklight). But the allegiance mechanic doesn’t come in until later, for the beginning of the game it’s just a place. Each territory also has at least one level location, and a boss location. So, once you play through the tutorial level location (Sea Gate, I figure), you proceed to the boss arena, Whale Island, for your first bout with Blacklight, the new Infinite. After the boss, you view the World Map for the first time, and Tails joins your army. At this point the game is still in tutorial mode, so only one more territory becomes available to view, Sunset Heights. This is also the initial introduction to allegiances, as Seaside Hill becomes aligned to Federation, and Sunset Heights becomes aligned to Empire. For the tutorial purposes, you must then “invade” the Sunset Heights territory, once again as Shadow, this time along with Tails.

In any kind of deployment or invasion, only a limited number of units can be deployed, a unit being either a single character, known as a General, or an army squadron. Sunset Heights is defended by one army squadron of Empire robots, and one General, Blacklight. When a territory has at least one squadron deployed, an invasion of that territory requires you to play through the level location (guarded by enemies, or double or triple the enemies if multiple squadrons are deployed), which in this case is Park Avenue. Similarly, if a territory has a General deployed, but no squadrons, you go straight to the boss location, which in this case I figure is “Red Gate Plaza” (a slight liberty taken, since it’s not a running boss and so can’t take place on the bridge itself). If it has some combination of the two, you must do both. If you are successful, then you claim the territory in the name of the United Federation. When Shadow broke the flag at the end of the level last episode, that was a midifcation on the standard “victory pose” for the end of each level, where whichever character you’re playing as plants a United Federation flag in the ground (or a different flag, for some of the postgame modes, but more on that later).

But back to the normal progression. Between the level and the boss, the Avatar joins your army, and automatically becomes part of your current invasion as well. (I don’t know whether the Avatar would actually be customizable in this game or not. It seems silly that the Avatar would be included without customization, but then for a game that doesn’t focus on him as a character, it seems like it would be a pretty silly distraction from the rest of the game. Perhaps there are just a few limited options that you select from at the beginning of the game, but then there’s no changing it afterwards.) Once you beat the boss, Sunset Heights becomes yours. This is where the real game starts…sort of. The entire World Map opens up, giving you a detailed look at the waging war. I don’t know how many territories there would be for the game, but for the purpose of this explanation, let’s just say that there’s 12. 8 of them (the 60 percent mentioned in the story) is aligned to Empire, while the remaining four (Seaside Hill, Sunset Heights, Central City, and Mystic Ruins) are aligned to Federation (you). However, immediately, half of the Empire territories become taken by Infinite, as Blacklight splits off from the Eggman Empire, leaving one third of the planet for each alignment. There’s still a little bit of tutorial left, in teaching you troop management. The tutorial instructs you to deploy Tails in Mystic Ruins, Shadow in Seaside Hill, and leave the Avatar in Sunset Heights, in order to best defend your borders. On this map, an army can only invade a neighboring territory, and the opposing armies behave just as you do. If an undefended territory is attacked, it is taken over automatically. By having troops deployed around your borders, you protect your inner territories from being claimed so easily. However, because you only have three available units, one of your four territories are left undefended. Because you’ve already invaded Sunset Heights using all of your available units, you must proceed to “end your turn.” During Blacklight’s turn, you are attacked at Mystic Ruins, teaching you the mechanics of defending. Just like if you attack a General, if one of your Generals is attacked, you must fight a boss, and if you are attacked by an army squadron, you must play through a special “destroy all enemies” modification of the level area, or a separate defense area, depending on the location. For example, Sea Gate serves as a separate defense area for Seaside Hill in addition to being the tutorial setting (Ocean Palace being the attack stage that you probably won’t see in your first playthrough), while Central City has Radial Highway for attack and Cityscape for defense (hope you caught those references, Radial Highway being a one-letter modification of Radical Highway, and Cityscape being the same for City Escape). Anyways, win or lose, next comes Eggman’s turn. Eggman attacks Central City, and, undefended, takes it. Once your turn comes again, the very last thing that you are forced to do is take back Central City. Once you do, you meet up with GUN in the story, and gain command of several army squadrons of your own. That part hasn’t happened in the story yet. From there on out, you’re on your own. Your goal is to take back the entire world, one territory at a time. Unlock more characters as you take certain territories, strategically deploy your units to keep your borders protected, choose who you play as and when. I won’t go into detail on later game happenings, to avoid story spoilers. I suppose I forgot to mention, after the split, Eggman’s Generals are the Hard Boiled Heavies, while Blacklight’s Generals are the Phantom Ruby Replicas. But one of the best parts of this game is the extreme post-game content. Because once you beat “Shadow’s Story,” you begin to unlock other stories, simple little scenarios of questionable canon, where you have some other character as your head Commander, instead of Shadow. These stories may take place within limited parts of the world, or have some other manner of gimmick in order to complete, but every last General, including the villains, would have their own story. The prize for completing all the rest would be Sonic’s story, who otherwise wouldn’t be playable in the game. Sonic’s story, though still taking place in the same world and levels, would be arranged such that you must play through levels in order, no armies to fight back against you, no Generals to collect, but still with periodic bosses to fight. Essentially, a normal Sonic game.

Let’s see…anything I’m missing? I suppose I forgot to mention what the purpose is of having multiple Generals deployed in a single area. Somewhat like Sonic Forces, this game doesn’t have a traditional life system. But unlike Forces, a “Game Over” is still a very real possibility. Your available lives is directly tied to the number of Generals you have deployed. If you lose a life as one General, you start from your last checkpoint as the next. If you run through all of the Generals you have deployed, you lose the battle, and the territory. If you’re very skilled at the game, you’ll only ever need to deploy one General in any given area, and you can wrap up the game very quickly by spreading out your forces. But if you need that extra safety cusion, you’ll have to concentrate your forces more, which means you won’t be able to accomplish as much each turn,  and completeing the game will take considerably longer. As you proceed through the many postgame stories, you’re bound to get good enough to do the former. And…I think that’s all.

-So until next time, remember to live and learn every day!

S0 E29: The Gears Begin to Turn

After a short delay, the next episode of The Chaos Project is finally out! Read it right here!

The Second Great Eggman War has been set in motion. Now fighting a war on two fronts, against Eggman with his Hard Boiled Heavies, and Blacklight with his Phantom Ruby Replicas, Shadow and the rest of the new Resistance will take help anywhere they can get it. Even from the darkest of villains.

Review: Season 0, Episode 28

Behold, the monstrosity that is simultaneously Shadow the Hedgehog 3, Sonic Forces 2, and also some random spinoff game! I’d love to go into detail right now, but explaining the hypothetical game idea that inspires this Forces of Chaos arc would involve quite a few story spoilers. So I’ll stick to a review of just the episode for now.

I mentioned this before, during the review of the first Sonic Forces special, but this whole Forces thing really just fell into my lap. In the early planning phases for this arc, before Sonic Forces was even announced, this was supposed to be a fairly simple story, Eggman wakes up Blacklight, Blacklight betrays Eggman and takes Eggmanland for himself, Shadow defeats both and ends up making friends with Chaos the Hedgehog, thus setting everything up for Crisis of Chaos to happen. In the very beginning, this was just supposed to be a direct continuation from Birth of Blacklight, a lack of greater story content was okay, because the important part was the character arcs of Shadow and Blacklight. But I quickly decided that three Shadow-focused arcs in a row (Black Cloak, Birth of Blacklight, and now this) would be way too much, so I rearranged things to have Dawn of Chaos come in between. But without being able to ride off of Birth of Blacklight’s story directly anymore, this arc didn’t have anything going for it anymore. It was in its death phases. I considered, more than once, trying to integrate Blacklight’s revival into Dawn of Chaos so that I wouldn’t have to bother with this one, but I knew that would be too much going on at once, especially since by that point I had already written Metalumis into Crisis of Chaos. So I decided that a boring arc that makes sense would be better than no arc at all.

So, the arc sat there in the back of my mind for a long time, never getting much pre-planning beyond a few vital scenes, as I continued to check off the arcs that came before it. It was some time around when I was writing the end of Birth of Blacklight that I realized that the release of Sonic Forces was fast-approaching. At that time my writing was really starting to slow down, and I estimated that at that slower pace, I wouldn’t be able to finish writing this final arc before Forces comes out. And at that time, my biggest fear was that Forces would come in and start majorly contradicting me. I had two choices. I could put the rest of my life on hold and dedicate the next six months to being a writing machine, getting everything done before Forces so that I can wait until the more episodic Season 1 to start addressing any discontinuities. Or, let the writing come naturally, under the knowledge that I might have to rethink the entire arc from scratch in order to let it work with Forces. Wait a minute, I thought. If I could dedicate an entire arc to celebrating Sonic Forces, that could be really great. It could also be totally impossible, unfeasible to write a tie-in arc or my original planned arc, leaving me with nothing. Given all the factors, I decided to take the risk. And boy, did it pay off. I was afraid that this arc’s similarity to the presentation of Forces would make it ridiculous for both of them to exist, but, quite the opposite, it made integrating them so easy, so perfect.

So, I guess it makes sense to go over similarities and changes due to the Forces tie-in. As I mentioned before, the Infinite Possibilities special was originally just a single fight against regular Blacklight, which wouldn’t have taken up more than half of the original episode. The several-week time skip with Sonic in a coma still would’ve proceeded, Chaos would still convince Tails to go after Shadow. Originally, Shadow probably would’ve been found in the heart of some random unnamed forest. I was only inspired to use Seaside Hill because Forces teased us with it without actually showing it, so I wanted to actually show it in some capacity. From there, I figure the two of them would’ve tracked Blacklight to…some kind of city (not Sunset Heights, obviously), where they would’ve encountered…someone, probably Knuckles or Amy. As you can probably tell, it was all very rudimentary before Forces came around.

The inclusion of the Avatar in this story was something that I just felt obligated to do after how much I invested in his character and his relation to Infinite during the second Forces special. And honestly, even before Forces, the plan was going to be for Shadow to get everyone together in a single army (so pretty much the Resistance minus Silver), so it would be pretty ridiculous not to include the Avatar as part of that group now that he’s an established character. Having him be the first one that Shadow and Tails meet was the more important decision, allowing a continuation of his character arc, and solidifying this as arc as a tie-in to Forces. As for “the Jackal” (old Infinite), I’ll talk a little more about him next time. But for right now, after the disappointing end he got out of second Forces special, I think he at least deserves a starring role in this arc. So yes, he will remain important after this surprise appearance.

One last thing to mention is the flashback scene to Dawn of Chaos. Not exactly a flashback, but whatever. Originally, that scene was meant to be a part of the original finale episode of that arc, as I mentioned in that review. But the episode ran long, I wanted to get to the conclusion while the climax was still fresh, and, as you could probably tell, the scene didn’t really add much to that story. But, the fact that the anchor for the ritual (the fake black Emerald) was never destroyed onscreen was still nagging at me. I considered writing another “deleted scene” like I did with Shadow meeting the young Commander in Birth of Blacklight, but the possibility of using the “all of my alliances fail” line from Eggman to lead into his partnership with Blacklight was already on my mind, and with Blacklight already set to become Infinite, I knew I had to wait to make a decision like that until after I was prepared to reconcile it with Forces. And by the time Forces was out of the way and I’d written the second Forces special, I decided having that scene as a bridge between the two specials would be too important to leave to a deleted scene. On one hand, I wish that I could’ve known before. But on the other hand, teasing it back then would’ve spoiled a lot of the drama and mystery that the three episodes since have had. And…that’s all I have for this episode.

-So until next time, remember to live and learn every day!