Review: Season 0, Episode 18

Alright, so, if this were the real game, the initial story would have ended about 20 seconds earlier, with Blacklight taking Shadow’s hand. Yay, a happy ending, right? Unfortunately, completing the initial story after all seven Emeralds are accounted for would unlock final mode, which begins with Blacklight’s coughing deception. Because, despite my best efforts to entice readers to take his side, we already know where his future leads. But, interestingly enough, I had no intentions of stopping the episode here. From the beginning, I planned on this being the final episode of the arc. Then I finished this “final episode,” and realized that I had written well over ten thousand words. Four thousand tends to be my lower limit. It was one thing, having 8000 word episodes for the past two finales, which could barely make two full episodes if split into two. There was no good splitting point near the middle for Black Cloak, and splitting Speed of Time would have made for a finale episode of almost entirely plot resolution with almost no action. But this time around, I had no such excuses. As much as I want to keep the episode count for this season down as much as possible, it would be silly of me to ask of my readers to sit through such an incredibly long episode. It just so happened to work out that this end point of the initial story and transition to final mode happened just before the middle of those 10,000 words.

Now that’s the end of the episode, let’s go back to the beginning. It’s actually been a long time since I started writing it because of the whole double length problem, but I’ll see what I can remember. Starting with the very first lines, there seems to be something odd going on with Professor Gerald, as if he had not only met Blacklight, but watched him die. We’ve already seen Blacklight’s death during Crisis of Chaos, so obviously that’s not true. Perhaps he’s mistaken Blacklight for someone else? The answer…not for quite some time to come. As for Maria…the idea to have her kidnapped didn’t come to me until I started to think about what to write for Blacklight’s connection about the Robotnik family. I realized that I’d made a plan for the goodbye scene between Shadow and Maria which no longer had any convenient place to be included if I wanted to use the goodbye scene with Gerald as well. I also realized that there were so many plot points throughout this arc which could be resolved far better by keeping Maria in the fold for a while longer. The results turned out quite wonderfully. And…I don’t have much to say, other than that. I suppose this episode was pretty…standard.

-So, until next time, remember to live and learn every day!

Review: Season 0, Episode 17

Alright, lots to talk about this time around. The concept of having Shadow face off against Chaos was one of the earliest ideas I had for this whole arc. The thought has always stood out to me that the events of Sonic Adventure are the only really interesting thing to ever happen to Sonic that Shadow had no chance of being involved with. In the past I had considered making some kind of joke off that, having Shadow not believe that those events actually happened because nothing interesting can happen if he doesn’t know about it. But I decided that this episode was far more important than some vague and not-very-funny joke. The difficulty came with Sunlight (though I suppose I should officially be calling him Blacklight now). In Crisis of Chaos, Blacklight, when shown Mechaos 7.0, the Artificial Perfect Chaos, specifically mentioned having no knowledge or memory of it. So throughout this episode, I had to carefully avoid having him directly interact with either the real one or an active artificial one. As an accidental result, I kind of ended up having Chaos become a real enemy of Shadow. But I certainly have no problem with having that much more backstory I can work with later, so expect Shadow to face off against Chaos once more in the far-distant future. Anyways, I had planned on Artificial Chaos playing a far more important role in this episode than what ended up happening, seeing as its the one Shadow had actually encountered before, and had reason to fear. But Blacklight’s story took precedence, and I found that between him and the real Chaos, anything I did would have seemed dull and boring, as I felt the two actual paragraphs involving them were. Speaking of the real Chaos, my original idea involved Shadow being there to witness Perfect Chaos destroying the Echidna village, and never actually fighting it directly. But between Blacklight’s need to never encounter it, and his need to get another Chaos Emerald on this trip, using Chaos 6 worked out much better. The idea about Shadow’s strife in attempting to use Chaos Frost came fairly-last minute, when I was doing some research into the specifics of how the original Chaos 6 fight worked. I originally planned for Shadow to beat Chaos like normal, but decided that a failure would not only lead to a more emotional climax between Tikal and Chaos, but also make the problem with Artificial Chaos feel a little more personal (though, as I said, that part didn’t work out as planned). That’s in addition to the concerns he now has over his own abilities as compared to Blacklight’s.

Now, on to Tikal. The comparison between her and Maria has existed in my mind…ever since I first played Sonic Adventure, I guess. Having Shadow meet her was as much an inspiration for this episode as having having him face Chaos was. The connection between her dilemma and Shadow’s current one is something that I did have to force a little bit, but I thought it worked out quite well for my purposes. Speaking of said dilemma, Shadow’s conflict over Maria’s promise is the very reason why, last episode, I decided to send Shadow to the future, instead of to the ARK as was the original plan. I can’t say everything, since this has yet to be resolved until next episode, but I knew it would make for a generally better story to have Shadow questioning his ties to humanity for much longer. And just to make it clear before I move on to the next topic, Shadow is actively avoiding interacting with Maria, despite this being his first time actually seeing her since her death. One would certainly expect the opposite reaction, but Shadow is certainly going through a lot right now.

Now, there’s a lot going on behind-the-scenes with Blacklight as well. I mentioned last episode having the intention of showing that there is more to his madness than the simple factors that one might expect. Unmentioned in that episode was his quoting of classical poetry. Specifically, Robert Frost’s “Fire and Ice” (no I’m not talking about Sonic Boom). Now, his thought process as he said those things is up to the interpretation of the reader. Perhaps Lt. Alfred did give Sunlight a thorough instruction in the literary arts, and he is merely playing off of what he knows. Alternatively, such works of literature might not even exist in this world, and Blacklight simply has the soul of a poet. Either way, it really adds an intellectual level to his already complicated personality. I continued in my attempts to express this intellect throughout this episode, first with his using the French phrase, “Au contraire, mon ami.” The translation would be “On the contrary, my friend.” Next to “Bon appetit” and “Bonjour,” they are probably the most well-known French words in the English language, but that doesn’t prevent it from contributing to his air of intelligence, by knowing at least some slight amount about a foreign language, and one of the languages of romance at that. Additionally, there were two more direct references. The first was when he held the head module of Artificial Chaos, a reference to William Shakespeare’s “Hamlet,” known as one of the most famous tales of a tragic hero of all time. In particular it was the famous “skull scene” being emulated, in which Prince Hamlet speaks to the skull of an old friend. The head module was the stand-in for the skull. Now, contrary to what many believe, Hamlet never says “To be or not to be” during the skull scene, but I thought that I would add that quote just to make sure that readers understood what I was trying to get across. And besides, it fit well with the theme of contemplation that I was going for. Unlike the previous literary reference, this one was completely unplanned until the moment I realized how much the head module would resemble a skull, which happened while I was describing his holding it. The other reference, also unplanned, was to Edgar Allen Poe’s “The Raven,” spoken by Blacklight in marveling over his new name. Unlike Hamlet, which I have read quite recently (in fact, I performed as King Claudius), I haven’t seen a word out of The Raven in almost 5 years. But I still remember the language very well, and as I was having Blacklight appreciate his own name, I recalled the lines, “But the Raven…spoke only that one word, as if his soul, in that one word, he did outpour.” I couldn’t not use it after I realized how well it fit. Now, Blacklight not only seems more intellectual in his insanity, but has also been likened to a tragic hero, and to a poet known for extremely dark and depressing writing. Now, on to one last thing.

Shadow and Blacklight’s little “war of Chaos Control” meant a lot more to me than just a cool action sequence. I was unusually particular about the details. That’s because this exact sequence has been hanging on my wall for longer than the Chaos Project has even existed as an idea. I had to be in 5th or 6th grade when I was at my first peak in Sonic obsession, surpassed only now, and only because of this very story. Anyways, I’ve mentioned before on this website how I (and my older brother, he deserves credit too) as a child loved to create my (our) own Sonic stories. They were absolutely nothing cohesive or deep, and most of those ideas have been all but forgotten. But there is one idea which has stood the test of time. It was my very first attempt at an Original Character, something that I didn’t even know was a thing back then. It was made in conjunction with my still-close friend, who contributed a lot of stories, and also indulged me in allowing me to share my own. Anyways, this character was relatively simple, a hedgehog with ice powers who would serve as a rival to Shadow. He was dubbed Frostbite. Sound familiar? That was one of the names that Blacklight has been contemplating throughout this arc. Later, as Frostbite’s backstory was solidified as not a replica of the Ultimate Life Form, but a prototype to it (between the Biolizard and Shadow), he was renamed to Blackice (which I would’ve actually used last episode instead of Frostbite, but I didn’t like the way it looked spelled out, and still don’t like). Blackice persisted for some time, until I described him to my older brother, who loved the idea so much that he embraced it as his own. Of course, he wouldn’t accept it exactly as-is. He didn’t like that he was limited to only ice powers. He asked, “Why not all of the elements?” Of course, a character with generic elemental powers couldn’t have the word “ice” (or “frost”) in his name, and so he was renamed to Nova (another name that may sound familiar), almost entirely for the sake of the “Super Nova” pun. All of this renaming is the source of inspiration for Blacklight’s entire name crisis, which is not only a driving force behind his character development in this arc, but was planned for from the very beginning, as you can see by looking at some of Blacklight’s comments in Crisis of Chaos. Anyways, to continue the story, Nova became a central feature in all of my brother’s best stories, which, at the time, he was better at creating than I was. Perhaps as some sort of attempt to make sure I still felt like the character was mine, I started to draw him using his various powers (I was a 5th grader at the time, and not exactly the best artist even by those standards. I couldn’t even figure out what Shadow’s spikes were supposed to look like from the side), including one picture of him threatening Eggman with icicle spears, a scene I specifically recreated as his introduction in Crisis of Chaos. But my favorite of all the pictures I ever drew, which I still have hanging on my wall to this day, shows him facing off against Shadow in a war of Chaos Control. The picture, as shown below if you’re interested, shows almost exactly the sequence I described in this episode, with the characters appearing in many places at once, neither with a clear advantage.

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I know, embarrassing, right? Oh, the things I do for you.

To finish the story, when I had the dream that inspired the Chaos Project 3 or 4 years later, Nova was not involved, as it was meant to be its own, single, inclusive story. But as I began to imagine the context of that story (what became Crisis of Chaos), I couldn’t resist the urge to include my old characters. But, as I wanted it to be my own story unrelated to my brother’s, I decided that Nova had to be completely re-imagined. I was very hesitant to give him any kind of special powers at all beyond Shadow’s, but I came to the conclusion that, if I could come up with a good justification for having those powers, I would keep them. It was another week or two before I decided to link each element to an Emerald, and that was good enough for me. I don’t know if I can really describe an exact inspiration for the change in backstory from Shadow’s prequel to Shadow’s sequel, but I felt that it would make for a better story, especially given the inclusion of Professor Gerald’s son and Maria’s father, an idea that I didn’t want to ignore after I had first thought of it. I chose the new name of Blacklight, partly as a nod towards the original Blackice name, but also to emphasize the balance/contrast of opposites theme which his story centers around. Lastly was the more specific changes made to his personality. Originally, Blackice was intended to have the mild, cool and polite villain personality which I later recycled for King (which, as you may recall, didn’t have the most pleasing results until much later on), with just a hint of passive-aggressive dislike towards Shadow. Once again, I can’t really say for certain what inspired this change, but I think it may have had something to do with Yu-Gi-Oh Zexal, as I was actively watching that series at around that time, and, in hindsight, Blacklight seems very closely related to the character of Ray/Vector (yes, I realize that those are both names of Sonic characters, but I promise it’s from Yu-Gi-Oh). And…I suppose that concludes the story. Once all of those ideas were set, I started writing, and the rest is history.

-And until next time, remember that it’s a good idea to turn back once in a while.

Review: Season 0, Episode 16

So before I explain the history of this episode, I think I would like to briefly describe the game idea which this arc corresponds to. This game would be the long-awaited though controversial Shadow the Hedgehog 2. A lot of people didn’t like the original, but personally, I think it might have been the single most fun Sonic game to play, even though it had its fair share of shortcomings. But I digress. So Shadow 2 would have a level progression gimmick similar to the original. However, instead of a branching storyline based on mission selection, the next level you play in Shadow 2 would be determined based on factors such as your score, time, and ring count in the previous level. Each time Shadow travels through time, his destination is different depending on those factors. By this variation, there would be no “correct” level order, as there would be many different arrangements one could take that still goes through all of the same places, just in different orders. Theoretically, one could “beat the game” in as few as three levels, if they meet the requirements necessary to progress to the final level early on. However, the only way to unlock final mode would be to play through a game in which all Chaos Emeralds are collected, and therefore all cutscenes are viewed. There’s everything important. Now for the episode.

Up until the first half of the episode was completed, I had entirely different plans. Instead of going to the future to meet Omega, I intended for Shadow and Sunlight to have their first time-travel excursion to a period which will now be one of their last. But, in the true spirit of this game, I decided last-second to play the levels in a different order instead. I decided that I wanted to drag out Shadow’s concerns over humanity for quite a bit longer. Now, the “levels” I show in this arc shouldn’t necessarily be taken at face value as the “canon” order. I’m actually skipping along to keep the story interesting, like I did with Speed of Time. Canon wise, I suppose there would probably be one more level between Shadow’s initial meeting with Sunlight and their meeting with Omega. It would be a journey to a different time period of no particular interest, where Sunlight would find the white Emerald and use Chaos Frost for the first time, leaving the Omega level afterwards free of any distraction from the betrayal of humanity theme, which I felt was actually a pretty big problem for this episode. Too many different ideas were going on, and the discussion dragged on for much too long after Omega was destroyed and the climax of the episode was over. It was also a little weird that Sunlight found two Emeralds in the same place in such a short time. But it still worked out better than wasting even more time by adding an extra level. Anyways, now looking back from the perspective of having completed this arc, I add that the whole level progression gimmick would no longer work the way it was intended if story is to be taken as anything even remotely close to the game. I suppose it could simply be that the second-to-last location of the arc be required in game to be the second-to-last level, or else the first story be ended in a flat, meaningless way. More on that once this is all over.

Now to talk about the elephant in the room. Or rather, the shadow demon. Much as I had Speed of Time be Silver’s character-development substitute for what was erased at the end of Sonic 06, so was this episode for Shadow. There were quite a large number of 06 quotes thrown around in the episode, from Shadow and Sunlight alike. Something that I would say was a bit of a flaw in the original story was that Shadow almost instantly rejected the proposals of Mephiles. But seeing as Mephiles was hated and mistrusted, and trying to be taken on his word alone, it makes perfect sense that Shadow would want nothing to do with it. But that meant that he experienced no emotional turmoil, making the whole thing seem a little arbitrary. Instead of a true dilemma, Shadow’s story amounted to the ravings of a manipulative enemy. I exaggerate, of course, but the point stands that a problem existed. But this time around, things are different. After witnessing firsthand humanity’s attempts to betray him, someone he truly wants to trust tries to make the same argument. And this time, Shadow believes it. Even though he decided in the end that Sunlight was insane, the ideas had already been set in his mind by that point. As for Sunlight’s insanity, even Shadow seems to be misjudging him. What he said certainly sounded insane, not only that the Emerald can talk to him, but that it told him the story of an erased timeline. But we, as outsiders, see that he is telling the truth, with the knowledge that Sonic 06 did happen. This was meant to show that Sunlight doesn’t think wrong, but merely different, to show that there’s more to his character than just craziness, all while helping to solidify Shadow’s fears about humanity on a subconscious level. And…that’s all I got.

-Until next time, remember to live and learn every day!

Review: Season 0, Episode 15

So this episode was pretty fun to write, although I would have liked it to feel not quite so rushed. But a big majority of this episode was actually a bit of a last-minute decision, first planned while I was in the middle of last episode, and only finalized as I started writing this one. Originally, the idea was to have Shadow immediately encounter parallel-Sonic, and have them use Chaos Control right then and there to get Shadow where he needs to go. But I have been thinking for a while about a potential future episode which would heavily call back to this one, so I thought I should give the whole alternate timeline sequence a little more emphasis, which turned into almost an entire episode. I’m a little worried about describing my exact thought process in planning this new emphasis, for risk of spoiling said potential episode. But I can say that the thought of teaming Sonic up with Eggman out of desperation was an idea which really intrigued me the moment I thought of it. But I didn’t think that was worth it until I came up with the idea to make them not just grudged allies, but true friends. And I knew that the best way to drive that concept home while also making the whole alternate timeline sequence feel more relevant was to have Eggman die. The hard part was making it feel properly emotional. I didn’t want any readers to think “Good riddance.” I think I did well enough on that end. I felt that emotional sequence was so important to get right because of the direction the series will be going after Crisis of Chaos, portraying Eggman as a truly evil villain. I wanted to show that he does have some potential for humanity within him, and that circumstances make all the difference.

On a related note, the episode title may have stood out to you a bit. For anyone who doesn’t remember, Project: Needlemouse was the early codename for Sonic the Hedgehog 4, which in turn was a reference to Sonic’s own beta name, Mr. Needlemouse. I don’t really recall what order all of my different ideas came in, but the decision that I had recently come to to have all of the different Season 0 arcs be identifiable and separable by overarching theme in episode titles (time puns>Batman movie puns>”Project:” titles) led to my need in this case to come up with a good “Project:” title for this episode. At first it was just going to be the title of next episode, before I lengthened the whole alternate timeline part. After that I was considering “Project: Chaos” in reference to the plan to steal a Chaos Emerald, but I decided I wanted to save that one for potential later use. I also considered “Project: Emerald,” but that doesn’t have the same ring to it. At some point when I was thinking both about a way to make Sonic and Eggman seem closer, and thinking through other potential titles, the thought of using nicknames struck me, and I couldn’t ignore the thought of having Sonic be nicknamed Needlemouse. That, or the memory of Sonic 4 AKA Project: Needlemouse struck me, and my thoughts went in the other direction. Either way, the result was the current and final episode title.

As for Sunlight, I think his personality came across a little bit more easily and naturally this time, though I have been planning that scene for considerably longer. I really enjoyed conveying the idea that his insane ramblings did make perfect sense to him. The difficult part was trying to set him up to have such strong loathing for Shadow in the future, while still making him seem childish and naive. I thought that simply giving him a weird obsession with examining Shadow would be enough to start with. And…I guess that’s all for now.

-Until next time, remember to live and learn every day!

Review: Season 0, Episode 14

So to start with, I decided to go with a highly unusual writing style for this episode, having a story be told “vocally” as the same story can be seen progressing. I’m not going to lie, it was probably more effort than it was worth. It was incredibly difficult to find the right balance of the story to the scene, and I know that I ended up with far too much emphasis on the story. The way I had it, it would have a theoretical watcher looking at one character doing nothing for a long period of time while the story is being told, perhaps minutes on end. And where I had an important scene playing out at the same time as the story, I had to make sure that the scene would be described at the appropriate moment in the story, without interrupting the story’s flow too much. Most importantly, the way I have this episode would NEVER work out if this were a real game, seeing as this would potentially make for a 20+ minute opening scene with absolutely no gameplay. And it’s not even done yet. If this were to somehow be converted into a game, the first bit of help would be splitting the thing into part before the title screen, and part after you create your save file. Then, most of the story would probably be cut out to keep the thing as brief as possible, perhaps with the full version available to be read in the instruction manual or something. But there was something else, perhaps less noticeable, that I attempted with this episode. In the past, I’ve put a lot of emphasis on what’s being done and what’s being said. For the Black Cloak arc, I tried to shift over a little bit and put a heavier emphasis on the setting instead. And while that wasn’t ignored this time around, I tried out a new style of emphasis, this time on the more abstract thoughts and feelings of the characters, things that they wouldn’t be thinking about in words. I’d say I was inspired to do this by writing the epilogue section of Cast by the Light, the part from Sonic Heroes. What I realized while writing that was, despite all I’ve complained about its lack story-progressing cutscenes, that the cutscenes it had were detailed in the extreme. All the characters on screen at any given time show so much individualized facial expression and body language that its almost as if you can read their minds, even when they don’t say a word. When I was writing that epilogue, I had a hard time fitting the description of that detail in right in the middle of a long piece of dialogue. I tried to emulate that a little bit with this episode (and hopefully the rest of this arc), describing the feelings and emotions which you would theoretically be able to read on the characters faces, were you able to see them.

Now the interesting thing about writing this episode is that it required me to introduce a character who…we technically already know. And it made it all the stranger that we already know how he’ll be renamed in the future. But I was able to use that to my advantage a little bit, by giving Sunlight/Blacklight an odd sort of obsession over names. It already helps to show his madness, but it’s even more meaningful under consideration of the future. Anyways, it was definitely enjoyable to write for my favorite of my OCs again. But I did go for something a little different this time. Back in Crisis of Chaos, I essentially tried to make Blacklight seem criminally insane. But, in part by inspiration from one of my readers (if you’re out there, thanks Eba-Chan), I tried to make Sunlight seem crazy in a more childish, sort of endearing way. For one thing I wanted to justify Alfred’s conclusion that Sunlight was only a child and didn’t know what he was doing. But, more importantly, I wanted to put into question how much of a villain he could really be, and make it a truly emotional event when he inevitably becomes completely evil. The goal was to make you, as readers, want to root for Sunlight to be saved by Shadow and become good, even if you know that it isn’t possible.

Oh, and that reminds me. Lt. Alfred is named after the geneticist Alfred Day Hershey, known for proving that DNA contained the genetic code of life, rather than simple proteins. Not quite as well-known of a name as Gregor Mendel, the namesake of Dr. Gregor Robotnik, but I believe that the name fits quite well. As for the whole Lieutenant part…I suppose I was just trying to make fun of Dr. Eggman and Prof. Gerald by having another abbreviated title in the family. But, just to be clear, it is absolutely true that doctors in the real-life military do typically hold the title of Lieutenant. So I used that fact to make my joke seem more story-important. And that’s all for now.

– Until next time, remember to live and learn every day!

Review: Season 0, Episode 13

Well…I lost count after two months spent writing this episode, though I’m pretty sure it came close to three. Between the Holiday Season (Thanksgiving as well as winter) and a general increased work load that I had to deal with, I practically wrote this entire episode one paragraph at a time. Hopefully that didn’t mess up the flow too badly. This also marks the lengthiest episode yet at 8600 words, even more than the last finale. But, as with last time, I wanted nothing important left unsaid, and I didn’t want to split it into any more episodes. But enough about that boring stuff.

I promised some background for King, so I guess I’ll start with that. He started out as just about the most flat, unoriginal villain that could ever exist. He’s only there because I needed our superhero to face off against a villain. As for what he would do and how he would do it, I took some inspiration from various depictions of Marvel Comics’ Kingpin villain, and the naming is not unrelated. To be honest, I really had no idea what I was doing. But as I was writing King’s first scene, I first decided to hide his face, make it seem more menacing, like Shadow had a real reason to be so concerned with him. I was still unsure at that point whether or not I wanted to make King a real wolf, but I decided last second to give him a mechanical arm that he constructed himself, so that I wouldn’t have to make that decision and reveal his species right then and there, as well as to show off some of his engineering skills that had been talked about at that point, but not very well shown. (I decided for certain that he would be a wolf by the time the scene was over.) The rest of his character grew from there. I was able to expand just from that one scene that he is obsessed with his own technology and its perfection over biology, that he has a loathing for most humans, and that he was affected in a deeply personal manner by the Black Arms invasion (and Shadow by extension). The specifics came as time went on.

I suppose one other point from this episode to mention is the role that G.U.N. has been playing so far, an almost antagonistic one. The reason why I’m revealing all of these facts seeming to suggest that they’re corrupt and untrustworthy…I suppose it’s all rooted in the fact that they have played so many similar roles in the past, despite supposedly being a force for good. In both Sonic Adventure 2 and Shadow the Hedgehog, G.U.N. hurt you a whole lot more than they help you, despite being the hero. Sonic 06 is the only G.U.N. appearance that seems to be completely benevolent, and even then I always felt that it seemed a little shady how they seemed to be stealing the Scepter of Darkness more than they were “retrieving” it. Anyways, after all of the times that G.U.N. nearly killed Sonic and/or Shadow, it certainly seems reasonable to me that neither of those two would be particularly interested in working with them, which is why it surprised me a little bit to learn that Shadow was working for G.U.N. for the first time. But I think I got it to work in a way that all makes sense. Point is, after making so many questionable actions, it would’ve seemed wrong to me to make them completely in the right now. So, I thought it would make for good story for all of the characters involved to have a lot of friction between them. Of course, this little sub-plot of G.U.N.’s evolution is far from over. Speaking of G.U.N. and Sonic 06, there was one ridiculously obscure reference I threw in there at the last moment. Rouge mentioned how she had to be trained in hacking King technology by “Old Frances from the decryption unit.” This refers to one of the Town Mission NPCs from that game, who introduced herself as the head of the G.U.N. Decryption Unit, and wanted to test the player’s IQ for candidacy to join the unit. This reference was not in the original episode, but I added it just before publishing, because these random obscure references to other games is exactly the kind of thing I want to use in order to help tie the whole Sonic game universe together.

Now, there’s one big thing I haven’t talked about yet. The Black Cloak arc is inspired by a theoretical game idea, just like all of the others of Season 0. Of course, this is the only arc that I didn’t conceptualize until after coming up with the whole Season 0 idea, but I still made it to fit in with the rest. Anyways, this, like many other Sonic games, would be much different as compared to previous ones. Rather than an adventure game, or a high-speed platformer, this game would function a lot more like…well, a superhero game. The number of “levels” as compared to most Sonic games would be relatively few, but that’s because a vast majority of the game’s content comes in the form of a huge hub world, that of Westopolis. Between levels, the player would be allowed to freely explore the city, playing as either Sonic, Rouge, or Black Cloak, depending on the point in the story. This hub world would be full of various NPCs to speak with (not unlike 06), and missions to complete, such as the fighting of randomized crimes including robberies, muggings, etc, as well as specific quests provided by some of those random NPCs, in addition to a few familiar faces (helping Big find Froggy, anyone?) Anyways, each character has their own advantages for playing. Sonic travels through the world the fastest, obviously, and can get on top of most buildings using wall jump and parkour. Rouge can fly and climb walls, giving her complete access to every location, though she is the slowest of the three. Black Cloak is the best for fighting, dealing more damage and having a wide variety of attacks, including long-ranged ones. His other tools, such as the grappling gun, are also useful for reaching difficult areas. In addition to these, certain NPCs might only be able to interact with certain characters and not others, encouraging variety. For example, a police officer might only be willing to speak with Rouge, while a serious opposer to King might only be willing to speak to Black Cloak, and…the owner of the hotel Sonic stayed in might only be willing to speak to Sonic. Speaking of the hotel, this game would also theoretically feature the return of Chao Gardens, seen at the top floor of that hotel. (I have found myself wishing that this location had more impact on the actual story, but once I was done with it I had no further need for it except in these silly game mechanics.) Anyways, unlocked by beating the game is the ability to switch between characters in the hub world freely, in addition to a few more of those less-than-totally-canon quests for familiar faces. The only other thing to point out about the game would be the soundtrack, focused heavily on more dramatic orchestrated music, much in the style of modern superhero movies. Much of this music would be dedicated to remixes of themes from Shadow the Hedgehog, and, to a lesser extent, Sonic Adventure 2. And…I suppose that’s all I have to say for now.

Next time, witness the tale of the one called Sunlight, the New Ultimate Life Form. What is this life form, and why has its existence been kept a secret? Soon, Darkness will fall upon the Light.

Review: Season 0, Episode 12

So, a lot of topics were actually brought up in this episode which I intend to explore further in the future. Of course, there is the unnamed Chaos-proof Black Comet material, the entire reason that Eggman is involved in this event. Then there’s the general relationship between humans and animoids that King briefly mentioned. There’s also general aftermath of the Black Arms invasion, though that has been touched upon already. Lastly, there’s Shadow’s mention of his faulty memories of the events of Sonic Adventure 2. Ever since the end of Shadow the Hedgehog, it has been heavily inferred that Shadow at least has a very good idea of his life before the ARK was shut down 50 years ago, and this is supported by the thorough flashbacks he’s had of that time period. But the only memories he’s ever been shown having of Adventure 2 were a couple of brief, confusing images brought about by going to the exact place where he spent much of his time in that game. And really, he’s had no need to remember any of that. It just seems likely to me that his personal memories of those events are spotty at best, only filled in by descriptions from Rouge and Sonic. It should only follow that he still holds some resentment towards having such an important event in his life be outside his reach. Exactly which memories he does and doesn’t have, I intend to examine much more closely in the coming series.

In case you couldn’t tell, this episode was pretty difficult for me to write, took much longer than average. It’s full of way too many scene breaks, which is an indicator that I’ve run out of things to say for any given time period, and need to skip ahead. Anyways, going into this episode, I was strongly expecting it to be the final of this arc. But by the time Sonic and Shadow had broken out of their chains after that long conversation, I realized that I was pretty much out of time, so I quickly came up with a few extra scenes to help fill in the remaining episode-and-a-half.

*SPOILER ALERT*

I suppose I should probably mention the fact that Shadow is the Black Cloak. I would hope that I’ve already explained it way too thoroughly within the super long conversations within the story, but in case you’re still confused, I’ll still gladly explain my thought process. It was a thought that I had long before the concept of the Chaos Project. I thought, “We haven’t seen Shadow in a really long time. I wonder what he’s doing with his life?” Though I had done a little bit of research into Sonic 06 at the time, I don’t think it had really dawned on me that Shadow was already working for G.U.N.. But my thoughts, the answer to my question, was “He would probably want to work towards fulfilling his promise of making a better future, in a way that only he can, and likely in a way that puts him as far away from Sonic as possible (thus why we don’t ever see him).” And who goes out alone, using special abilities to help people while trying not to be discovered? Superheroes! (I know, that joke wasn’t even funny the first time.) Point is, I decided that Shadow’s personality, past, and powers would very likely lead him to become a superhero. It sounds so silly, but it just makes sense. And making him an edgy, Batman-style hero wasn’t a hard connection to make.

Anyways, when I first started conceptualizing what would become the finale arc of the entire Chaos Project, one of the many included concepts was Shadow’s return to being the Black Cloak for a brief period of time (it was only at that point that I had come up with a name for him, and even then I wasn’t sure about it). And when I decided to expand the Chaos Project backwards to include what is now Season 0, I knew that it was an absolute necessity to include a Black Cloak origin story. Thus, this arc was born. The first order of business was to get Shadow out of the military, since it would be very difficult for him to do both of these things at the same time. It just so happened to work out perfectly that I needed Shadow to help develop Sonic’s character during Speed of Time anyways, and it was very easy to add in a lead-in to this arc, which even helped inspire the setting of said encounter (I originally imagined it in an outside area where Sonic would hit a tree instead of a wall). All in all, things have been working very well for me in the way of accidental perfect planning, and I’m very glad to be having each of these arcs leading into each other without requiring the reading of any other arcs to understand, nor too dramatically impacting the story of each individually.

Wow, this was a long one. One last thing to mention is that, until literally the very last moment, this episode was intended to be called “The Shadowed Knight,” a reference to “The Dark Knight,” a Batman movie, but I decided that I didn’t like that title, so I just turned this into the first part of what was originally going to be the single-part finale episode of this arc. I was also a little afraid that that title would spoil the contents of the episode. Okay, that’s all, I promise. And I didn’t even get to mention my thought process behind King. Maybe next time. But this time, thanks for reading!

– And until next time, remember to live and learn every day!

Review: Season 0, Episode 10

Another quick episode, I really am impressed with myself. But I suppose it makes sense, since this whole arc is primarily plot-driven, which I can write for much more easily than the primarily action-driven Speed of Time arc.

That whole ending part was pretty dramatic, so I guess I’ll start from there. Before I started writing this episode, the plan was actually to end the episode with the scene that it began with, with Black Cloak and the Chaos Emerald. But on the one side, I decided I needed to try to get readers to feel more connected with Black Cloak by showing a personal moment, and on the other hand I decided that the end of last episode didn’t do a good enough job showing how evil King is. So, I moved that scene to the beginning and created a scene of King’s committing murder for the end. And it’s a good thing I did, as Black Cloak was in no position to be meditating in his cave by the end. And so we get to the previous scene, ending in his and Sonic’s falling into a bottomless pit. To be clear, these chasms are an acknowledgement of the in-game obstacles of Westopolis in Shadow the Hedgehog. The android which the three characters fought was loosely inspired by The Terminator, a film series about evil, nearly-indestructible humanoid robots. The emphasis on the word “terminate” in the next scene was not a complete accident.

The only other thing I really have to mention is the reference to Vector and the Chaotix. I came up with the scene a while ago, after most of the rest of the story was already constructed, because the thought crossed my mind that “Someone has gone missing, and the person looking for him personally knows a trio of private investigators. Why wouldn’t he ask them first?” So, I had to justify why they weren’t there, and thus keep my character list down to a more manageable number. That’s all for now, short one this time.

– So until next time, remember to live and learn every day!

Review: Season 0, Episode 9

I managed to write this episode in two days, which is incredible for me. It usually takes upwards of two weeks. I guess I was just excited after just having finished the last arc. Even then, a third of the time I spent on this episode was dedicated to the Previously section at the beginning. It’s easy enough to pull quotes from Sonic Adventure 2 now that I’ve written Cast by the Light, but things from Shadow the Hedgehog and Sonic 06 are a bit harder. Anyways, this isn’t my longest episode, but it’s far from my shortest.

Now onto the episode itself. In case you couldn’t tell, I’m trying to go a little darker and grittier here, while still keeping that fantasy element that remains so consistent through Sonic games. And do you know what’s both dark and gritty, and fantastical at the same time? Superheroes! Now, obviously I hope, Black Cloak is heavily inspired by Batman, hence the episode title in reference to the movie title, Batman Begins. However, all of this is not the reason that I created the Black Cloak character in the first place. That will have to wait for when his identity is inevitably revealed.

Now, besides Batman, the other source of edginess that inspires this arc is Shadow the Hedgehog itself. I decided pretty early on that this arc would have to take place in Westopolis, and the decision to start referencing Shadow the Hedgehog as often as possible followed quickly. I tried to draw a lot of parallels between Shadow’s first encounter with this city and Sonic’s newest one. For example, the hill and tree from which Sonic looked off at the city is the very same location where the opening scene of Shadow the Hedgehog began, where Shadow too had a conveniently informative newspaper blown into him. More parallels are likely to follow. Does that mean that Sonic will be tempted by Darkness, as Shadow was at this time? We’ll just have to wait and see…

One more thing we haven’t directly discussed. Where did Shadow disappear to!? Well, I can confirm that he isn’t dead. But you could have figured that out for yourself, seeing as he appears in the future Crisis of Chaos arc. I’m afraid that I can’t spoil anything else at this point, seeing as Shadow’s whereabouts are the entire driving force of this arc.

Oh, and before I leave, I almost forgot. Those sharp red projectiles that Black Cloak throws, there’s a good reason that you haven’t gotten a good look at them yet, it’s not just because they’re generic shapes or something. Their existence is inspired by the Batarang, a key weapon of Batman.

– So until next time, remember to live and learn every day!

Review: Season 0, Episode 8

Since I’m taking a longer break between episodes than usual, I decided to spread out my in-between content a bit more, so I’m publishing this today, and will publish the preview for next episode next week.

Well, I predicted 10,000 words for this episode in the last review I wrote, and I went just over 8,000. Still enough to make this episode the longest I have ever written, and probably ever will write. In fact, I believe this single chapter is longer than a majority of entire Sonic fanfictions that there are, considering that most of those are mini-stories or one-shots. So…sorry? I assume it’s a bit of a hassle to read such a long chapter, but I wanted to make sure that nothing was left unsaid.

So, where to begin? I feel a bit like Silver here, as if there’s so much to be said but none of it seems worth saying. So let’s start with Silver, then. I tried my best to make sure that everything I did with him wasn’t outside the range of his original character, but Sonic 06 made his original character a little bit hard to objectify and understand. So I took a lot of liberties. I feel that none of it was forced in and of itself, but I don’t know if that changes compared to the outside. As for Blaze, I had actually completely forgotten that she had ever been outright mentioned until I started writing his vision scene. But I realized that bringing her back in would not only be a very interesting conclusion to his character arc, but would also be better justification for him giving the locket to Sonic, which I had already planned. There was something said about her, however, that will eventually become very important. Only in post-apocalyptic futures, the existence of Blaze was a constant. Why, you might ask? The answer to come around the end of Season 3. Sorry for the wait, but I think it will be worth it.

I don’t think there’s anything important to be said specifically of Sonic’s or Zero’s scene, so I guess I’ll move on to the general. The Lords of Chaos are something that I’ve been throwing around for a while now in the story, and I’m glad to finally have them explained, in addition to a lot of the Flow, Balance, Network, Chaos mumbo-jumbo that I’ve been discussing. It’s probable that the Crisis of Chaos arc will make a little more sense now that you know all of this, but if you intend to re-read it I would advise waiting until I re-introduce Chaos and Blacklight as characters. Despite the sheer overload of information that the Lords of Chaos gave in this episode, there is almost none of it that isn’t important. For example, the mention of why gemstones are so important in relation to them directly pertains to Chaos the Hedgehog. But he’s not the only one. In fact, I intend to use this one little fact to tie a lot of the entire Sonic the Hedgehog series together. Sonic 06. Sonic Unleashed. Sonic Rush. It all ties back to the realm in which the Lords of Chaos exist.

Let’s see, anything else? I suppose I can mention that writing for the final boss fight was painful. It’s hard and boring enough to write about Super Forms smacking into the enemy over and over again when I’m just describing something that already happened, like what I did for the Finalhazard fight in Cast by the Light. But this time, I had to do it all from scratch, figuring out what the abilities of the enemy are, how to describe their weakness, and how each of the fighters uses their abilities in different ways, all without sounding stupidly repetitive. In the end, I feel like the Chronos fight was probably more interesting than the Janice fight. But hey, it’s supposed to be more fun to play, not to read about. Also…I’d like to mention that it was a complete accident/coincidence that the arc’s opening and climax were both in the cold and snow, coming full circle, so to speak. I decided on the setting in each for completely different reasons, and they just so happened to line up perfectly. By the way, the setting for the climax was chosen as a good place for each of the characters to put their abilities to the test, in addition to added drama of freezing in the blizzard. I thought it worked out pretty well. And I suppose that’s all for now.

Next time: when Shadow the Hedgehog goes missing in one of the most dangerous cities in the world, Sonic must harden up and face one of his most deadly threats yet in order to find his friend. But who is the mysterious Black Cloak?

– And until next time, remember to live and learn every day!