Review: Season 0, Episode 24

So…here we are again. Five months later, and it’s all the same. So what am I going to say this time? That I, for the fourth time in a row, wrote a single finale episode that ended up being so long that I had to split it in two? Or perhaps that I cut out all but the most bare essentials, and still ended up with something that dragged on for far too long? Well, all of the above. But let’s start from the beginning. I was originally going to do one combined review for both parts of this episode, but that review, like the episode itself, ended up being way too long. So here’s part one instead.

I suppose I should clear up that Chaos blacked out and lost the Emerald in the last episode because Eggman used the device to control him. I tried to infer it, but it wasn’t very clear. Sonic’s concerns about his leadership skills, and subsequent reference to Zero and the Speed of Time arc, wasn’t something I was originally thinking about. It came up when I wanted to have everyone blame themselves for something to create a sense of hopelessness, and it was the best I could come up with for Sonic. I inserted the resolution to that concern in a conversation that I had been planning for a bit longer. Over the summer, I had my first real conversation with my older brother (fanfic writer Yuni Oha) about my story. He’s known about it since last December, but that was the first time we ever really talked about it. And when I brought up my headcanon on Sonic as the Controller, he brought up a point that I couldn’t ignore. While the concept of a “Chosen One” can add a certain sense of importance to the events of a story, and he agreed that my logic behind applying this concept to Sonic was sound, he warned that Chosen One implies destiny, and destiny discredits the actions and decisions of the One in question. If Sonic was really destined at birth to save the world, that means that every time he ever saved the world, it’s because he was destined to instead of because he has a kind and heroic heart. You can’t call him a hero for braving danger, because he never had a choice in the matter. I had never thought of it that way before. So I realized that I had to address it as soon as possible. And although actions speak louder than words, I decided that words were still quite important in this case. Words from someone wise, who would know exactly why it isn’t true. So I built the sunrise scene around that concept, to confirm once and for all that Sonic is as much in charge of his own actions as he ever was, even going further to say that he would still be a hero even without his abilities. Regardless, I absolutely love how that scene turned out. Besides being some wonderful and much-needed bonding between Sonic and Chaos, it also set up Lumis as a villain with much more depth, something that I was afraid I couldn’t get to work. And with that, I also disproved another common grievance with fanfiction. It is often said that fanfiction writers ruin the characters by making all of them share the writer’s opinions. Here I presented a clear difference in opinion between Sonic and Chaos, where even though Sonic agrees to protect the Balance, he disagrees on the best way maintain it. He believes some joy and some sorrow to be better than neither at all. And…I’m inclined to agree with him. I avoided the trap of using an OC to convert everyone to my opinions, by putting him against my opinions, while still making him a good person whose ideals can be respected. At least, that’s what I hope happened. This kind of thing is up to the reader.

From then through the end of part one, pretty much everything felt a bit obligatory, only existing to progress the story from middle to end, with one exception. The scene where Sonic goes into Lumis’ orb of light was, once again, meant to add depth to Lumis’ character, concluding for certain that he is not evil, but misguided. Anything else for part 1? There was that little bit Lumis said about Sonic’s pain of abandonment. That probably means something. Probably. Rewinding a bit, Eggman’s face being carved into the mountain is something that also happened in Sonic CD. Still trying to keep up those classic references. I’m glad that I got something to work out for the fake Emeralds, because I had no idea what I was going to do with them when I first brought the idea back up. Umm…the “backwards eclipse” marking the Ritual of Illumination is supposed to be what was pictured on the cover art for this arc, but that art was removed for Sonic Forces, so you can only see it in the Image Gallery now. The way Sonic tried to recharge the Chaos Emeralds was a direct callback to Sonic Adventure, where Perfect Chaos drained the negative energy of the Emeralds, but Sonic still went Super. This was an intentional subversion. Sonic proceeded to reference when Knuckles stopped the Emeralds in Adventure 2, as well as the Gaia Temples of Sonic Unleashed. And I’m pretty sure that’s everything for part 1. But…

This next part was meant to be part of the part 2 review, but that one even on its own was way too long, so I’m transferring it here. This is something that I’ve forgotten to do in every review up until now. That would be the game idea. Now, as I’ve mentioned before, every arc I write seems to be less and less like a game, but technically the underlying concept is still there…even though this one isn’t really all that thought out. This one wouldn’t have multiple stories or anything, but it would have, akin to Sonic 06, a number of “amigo” characters. In general, the game would focus on a “tag-team” mechanic, not unlike Sonic Forces. However, in this case, it would behave more like the classic Sonic games (or Shadow the Hedgehog), in that your partner would be controlled by an AI, unless a second player picks up another remote. For the most part, this team would be Sonic as the leader, with some other character following, though on certain occasions in the story, it would be Tails and Knuckles, or Knuckles and Amy, or something else like that. Different combinations of characters have different abilities and special Team Attacks, and in the post-game (as well as a few special parts of the story) you would be able to pick-and-choose both team members, some of which have access to secrets and areas which the mandated team for the first playthrough wouldn’t be able to reach. There would be a few exceptions where you don’t have a teammate, such as the tutorial Starry Hill Zone, and the first boss fight against Chaos. Although…thinking about it now, it would be pretty awesome if Chaos would be the teammate for that fight, creating a player vs. player battle. I don’t know, it’s not like I’m actually making the game. But anyways, that’s all for the basics of that. Except…I guess I never really came up with a title. Perhaps…Sonic Chaos? Oh wait, that’s already a Game Gear title. So…Sonic Chaos 2? Nope, that would be Sonic Triple Trouble. Maybe something more about the tag-team mechanic? How about Sonic Duo? Sonic Doubles? Oh, I got it! Sonic Double Trouble, make it spiritually linked to a Sonic Chaos sequel. But no, those titles are all lame. Yeesh, this is harder than I thought. Sonic Shining, reflect the concepts of Light? No, I don’t want this to sound like a horror film. Sonic Synergy, back on the teamwork concept? No, don’t want his to be confused with Sonic Boom. Sonic Fellowship…eh, Sonic Balance sounds lame, Sonic Moonstone is too vague…maybe I should just stick with Double Trouble. I don’t really know. But that’s all I have on that right now, so I suppose that wraps up this review of part 1.

-So until next time, remember to live and learn every day!

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Review: Infinite Possibilities

I normally pre-write these, but I didn’t have any time for that! I considered just waiting until later so I could sound more knowledgeable about the details of Forces (still haven’t played yet), but I decided that honesty was more important. So, let’s talk about all of the methods I used to make you think that I’ve played Forces, even though I haven’t! Do note, this review is for the special episode posted a week ago, not the regular Dawn of Chaos episode from a few days ago.

Of course, there were like a hundred and one quotes and references I could list off to you, but I’ll stick to the most important ones, like the words Sonic was greeted with each time the time loop iterated. “In the darkest of times…the world needs a hero.” These were the very first words that the public ever saw in regards to Forces, serving as the opening to the introduction trailer that aired at the 25th Anniversary party. I, for one, will probably never forget those words. They were the beginning of the roller-coaster ride towards what seems to have become the greatest Sonic narrative seen in the last decade. Also of note, in general, Infinite (and Sonic towards the end) quoted lines from him seen in the trailers, as well as his theme song. This helped (I hope) create the illusion that I actually knew what Infinite’s personality would be like.

Okay, on to bigger stuff. The biggest trouble I had for this episode, both conceptually and in terms of writing, was that I had no idea how Forces would end. I figured the exact content of the game wouldn’t pose too much trouble, but right up until the end I figured that there was about a 50-50 chance of a time-space reset at the end of the game. If that were the case, there would be no telling whether or not Sonic would actually remember Infinite, or any of the events of the game. So I had to work with that possibility in mind. In order to fill the content of the episode and create a sense of drama, without diverging from the Forces theme too much, nor standing too big of a chance of being contradicted by Forces, I decided that a time loop would satisfy all of those needs, while simultaneously reflecting the concept of “Infinite.” That way I only really needed to make one Forces-related event, repeated a bunch of times, and a fight against Infinite was the obvious choice for that, since the the trailers have given us a pretty good idea of his fighting capabilities and style. Of course, I knew right off the bat that I couldn’t just pull Infinite straight from Forces. I had practically no idea who that person under the mask was, and what their motives would be. I did see the sketched cover of the fourth prequel comic as it was leaked in the PDF of the first, so I knew that he wasn’t a character that we’ve seen before. And interviews with Sonic Team officials confirmed pretty resolutely that Infinite was indeed a regular animal character (animoid by my terminology) who was turned into a powerful entity by Eggman and the Phantom Ruby. And if Eggman could do it once, why not do it again? Obviously there’s bound to be some kind of reason why not, but I figure I can address that in the next chronological episode. Point is, I thought it would be a good idea to have Eggman make a new Infinite, so any discrepancy in character or plot (he might have died in Forces) could be easily dismissed. But who would this new Infinite be? Well, this arc was planned to be the return of Blacklight before Forces was even announced. And Blacklight is the kind of character who deserves to come back with a bang. So why not take care of both at once? To be honest, this episode, minus the time loop and Forces tie-ins, was pretty much how I planned to kick this arc off anyways, with a surprise, not-yet-explained return of Blacklight, who immediately takes Sonic out so that the real story can begin. So it almost feels like this Forces thing sort of fell into my lap. Of course, there were plenty of other problems, not the least of which was whether or not Sonic would remember Infinite, as I mentioned earlier. I needed to find a way, a specific behavior and/or statement from Sonic which could be interpreted either as remembering or as not remembering. What I settled on was his “This isn’t possible. Just what are you!?” If Sonic does remember, that would mean that he knows Infinite was defeated long ago, and so is baffled to see him return. If he doesn’t remember, then he is simply surprised at Infinite’s incredible power. Also related is Tails’ line of “Sonic, you can’t outspeed him!” Either he remembers this from last time, or he’s simply reacting in a different way than he did last time. I chose Chaos Control as a way to instigate the time loop because, as we know from Sonic Mania, the Ruby clearly does react in some odd way with the Emeralds, and yet I knew that the odds of Sonic ever using Chaos Control in Forces were practically zero. Seriously, I think the recent “Twitter Takeover” was the first time Roger Craig Smith Sonic has ever said Chaos Control. Episode Shadow puts a bit of a damper on things, but I still figure it’s pretty unlikely that the Emerald will touch the Ruby (assuming that Shadow has an Emerald at all. Please let him have an Emerald). Anyways, there were some other little things. I made sure to avoid having Sonic get hit by any of Infinite’s cubes, because I don’t really know what they would do (though the footage from a while ago from the Infinite vs. Avatar boss fight gives me a general idea).

Let’s see, is there anything else? Even though this episode worked out somewhat naturally with my plans, it certainly wasn’t my first idea. I considered having a sort of flashback episode, taking place during the time of Forces but from the perspective of another character. But without knowing the actual events of Forces, there’s really no character worth telling a story about who isn’t already in the game, and therefore involved in events that I don’t want to contradict. I considered bringing the Custom Hero back into the present-day fold as a character, but I couldn’t be sure that he wasn’t going to die after Forces, or get erased by the time reset or something. Besides, I don’t even know his name! (At this point I’m pretty sure that he doesn’t have a name, and that really sucks.) But anyways, the conclusion I came to just made the most logistical sense. And…I think that’s all I got until next time!

-So until next time, always see the light of hope shining in the distance…
(Gotta win, or we lose it all…)

S0 E24: Light and Dark Part 1

I decided literally last night to split this finale into two parts, partly so that I could get this first part out right now! You can read it here!

It’s done. Eggman has all of the Chaos Emeralds, and our heroes seem tired and beaten. But they won’t give up so easily. With himself standing as the only thing in the way of the villain’s plans, can Sonic and friends save the Balance of the world before it’s too late? The final battle is about to begin.

Do note, this episode takes place before the Sonic Forces special, as will the next episode.

Sonic Forces Special: Infinite Possibilities

The time has come at last. Sonic Forces is officially out, and so too is the Chaos Project Sonic Forces Special. Read it right here!

“In the darkest of times…the world needs a hero.” And those dark times are approaching once again. Infinite has struck. And this time, he’ll take Sonic down as many times as he has to. Even if it takes an eternity. Can Sonic stop what never ends, before it’s too late? And how is Infinite really here?

Sonic Forces: A Few Words

With less than one week remaining until this game comes out, I thought that I would take a moment to really think about what the game is promising and how likely it is to deliver, as compared to my initial thoughts from the game’s first announcement. Yeesh, what did I even say when this game was first announced? Let’s see here… I think it will be easiest to start with my thoughts on gameplay.

“…I was hopeful that [the Adventure-like narrative] would mean the gameplay could be closer to Adventure era as well. Although, they start with “team that brought you Sonic Colors and Sonic Generations,” which are pretty far off from adventure-style gameplay. ”

“…this was confirmed as a game in the style of Sonic Unleashed, Colors, and Generations. If they think that they can get an Adventure lover like myself to love that formula, I’m glad to see them try.”

“As for the 2D…meh. If the 3D is good, then having the 2D certainly won’t ruin the game, it will just mean having less time enjoying the maximum that the game has to offer.”

I’m going to be honest here, and I’m sorry to anyone who I might offend. I don’t like Boost formula. Personally, I find it’s tendency towards straight hallways to be intrinsically inferior to the open, yet still high-speed, exploration that the Adventure formula encourages. In recent times I’ve come to understand that Sonic Generations, Seaside Hill in particular, finds a pretty good balance. And I respect that. Of course, Sonic Generations as a whole was still plagued by far too much 2D as compared to 3D, and I don’t like that. But the point is, I’m not really in the position to analyze Forces’ gameplay as compared to other Boost games. In terms of control, I can understand the desire to have full control during quickstep sections (I hate those too), rather than being locked into using only the quickstep buttons, and I understand that as a flaw of this game compared to Generations, in addition to the missing drift ability and automatic turning. But any more specific than that, and it all seems kind of the same to me. Rather than complain about it, I’ve learned to accept that that’s what I’m getting. Based on my understanding, these specifics of the Boost formula is the primary source of legitimate dislike for this game. If the only thing worth complaining about in this game is something that I can’t realistically complain about…does that mean that this actually is the perfect Modern Sonic game for me? I don’t know if I’d go that far, but it’s a place to start. Moving on…

“Anyways, the existence of Classic Sonic pretty much removes any possible chance of other characters being involved.”

“I just find it so unfortunate, and it stands in the way of so many possible gameplay, and more importantly, story opportunities.”

Did I say that? Well, I was very wrong. It’s actually kind of insane thinking of how I went from “No possible chance of good story” to “Best story in over a decade.” I never would have thought that Classic Sonic and good story could go together in the same sentence, but here I am. It’s very hard for me to figure out what to say right now, because I feel like they’ve just made it so self-demonstrative. Obviously, the chance always exists that the full details of the game will shatter these Ruby Illusions of mine, and the story will turn out to be horribly anticlimactic. But…even if we’ve somehow already seen parts of every single cutscene in the game, the sum total will still be better than Colors. And Generations. And Mania. I’ll hold judgement on Lost World, because even though its story sucked too, it at least had some very good character going for it. What was I saying again? Oh, right. Somehow, Sonic Team has done the impossible by bringing back Classic Sonic, yet maintaining a cohesive story that doesn’t depend on his presence. I mean, imagine Sonic Rush, except that even though it is thoroughly explained how and why Blaze is there, a full, complex and enriching story existed separately from or only indirectly related to that explanation. It isn’t the obvious thing to do. It isn’t easy, either. But the results could be and are spectacular. And that’s all just the story. The other thing I mentioned was characters. Now, I’ll admit. It’s still kind of ridiculous that the playable characters of this game are Sonic, Sonic, and the opposite of Sonic. The Avatar (still waiting on that canon name, and no, Corvin the Bird doesn’t count) is slow, blandly-designed, and lacking in character. And even though I’m still not entirely sure how good of an idea the create-a-character deal is for Sonic…I’m okay with it. I see the appeal, not just for fanfic creators like myself, but for any child out there who dreams about going on an adventure with Sonic. It’s clear that the partner dynamic is going to be more than a little emphasized. On one hand, they’re really giving Tails the shaft, even going far enough to call the Avatar Sonic’s new sidekick. On the other hand, it’s opening the opportunity for a completely new, role-reversal type dynamic between Tails and Classic Sonic. What’s that? A character dynamic for Classic Sonic!? It’s actually happening! By the way, anyone else notice how Tails is taller and more mature than Classic Sonic, and yet he’s still considerably younger?

So, what’s the conclusion? Is this the perfect Modern Sonic game? No. Take the control and level design of Sonic Generations, flip the 2D-3D ratio the other way around, further expound on the intricacies of the level design, and slap on the story and creativity of Forces, and there you would have it. As Forces stands, it needs more 3D, more intricate level design, and more…something. Since the Avatar already plays so differently from Sonic, I feel like more creativity in that department would be appreciated. The addition of another playable character with more specific abilities could do it. As much as I would like that, I’m perfectly happy with how the characters are presently being used. To be totally honest, I don’t think we even need as many characters as we have in this game, as long as the characters used have variety, play important roles, and don’t get periodically forgotten. Back on topic, there is one very particular word I can use to describe my feeling about this entire game. Content. No, not like game content, like I am feeling content. Is it perfect? No. But accepting the fact that the gameplay will never be perfect for me, I derive serious satisfaction from almost everything else.

-So before I say goodbye to you, one more last fist bump!

Review: Shadow of Time Part 3

I write reviews ahead of time for Chaos Project episodes, but not for this. So I sort of forgot. So, I’ll see what I can remember now. This was definitely an important one. Probably the most important part was the reveal of Shadow’s aversion to Sonic. He seems almost afraid, in his own way, of having to face him. But now that Sonic has been seen for the first time (both with bandages “like sports tape” and with unkempt spikes) you can be sure he’ll play an important role for the duration of the story. In case it wasn’t already clear, the level location for the next chapter will be The ARK. Or is it Space Gadget? Maybe Cosmic Fall? The answer to all of the above is yes. Plot points are being integrated. But I can promise that the ARK is not where it all ends.

And now, as last time, a chronicle of specific changes from the original:
1. Shadow tries to get rid of Tails, but eventually meets up with him again.
2. While Shadow tries to destroy the President’s escape pod, Tails tries to stop him. Shadow threatens Tails’ life, and Tails flees before the level ends.
3. It is clearly identified that the pod Shadow destroyed was a decoy, and explained why it was the decoy that was pursued (it was the one with the Emerald).
4. Instead of attempting to infiltrate the GUN Base, Shadow and the Black Arms leave the surface and head for the ARK instead. In a scene that did not exist before, the President and the Commander debate the merits of personally going after Shadow.
5. In a scene that did not exist before, Sonic, his appearance still changing, informs Tails about Knuckles’ injuries. Tails dons a pair of goggles and a shoulder-supported toolbelt. Sonic has a flashback to what happened after he tried to save Shadow.

So, have you figured out the secret yet? There will be one more hint next time around, but nothing major. If you haven’t figured it out by now, you should probably just wait and see.

-Before I say goodbye to you, one more last fist bump!
(Yes, I’m still in Forces mode.)

S0 E23: Order and Chaos

Prepare for a Chaos Project marathon! The first of three (hopefully) episodes coming out over the next two weeks can be read right here!

With Sonic’s once-ally now turned to an enemy, it’s become a race for the Chaos Emeralds. And if one ally can’t be trusted…who else might be a danger? Can Sonic and friends stop the destruction of the Balance before it even begins?

So I say “hopefully” because I actually haven’t finished writing the episode after this one yet. I just finished the Forces special, but not what comes immediately before it. If I don’t manage to finish it on time, there’ll just have to be a short time skip to get to the special, and what comes before will be posted later. But hopefully, that won’t be necessary.

Forces Shenanigans, and a New Note on Canon

Here’s a whole bunch of stuff, because I’m too lazy to make separate posts every time something new happens. First, some nice atmospheric music.

Now, for the main reason I’m here. Recently, they have begun putting out a series of short prequel comics to the game. The first one was pretty uneventful, but the second brought something important to my attention. Take a look.

In particular, note pages 2 and 7. Knuckles and Silver clearly know each other. For Knuckles, there are plenty of explanations, the most obvious of which would be that Sonic Rivals is canon. As for Silver…I don’t don’t know how it is that they screwed this up, but they did. Either…
A) — Silver comes from a ruined future timeline of Forces, in which Sonic loses and Eggman maintains control over the world, in which case Silver should have absolutely no recollection of any past encounters with Sonic and/or friends, since he’s from a different future than he was in any such encounters. Or…
B) — Silver comes from a peaceful future, as we’ve seen in some games, and got the brilliant idea to intentionally go back in time and screw with history, potentially ruining the peace that he has. Bravo, Silver.
There is an option C), but it’s a bit of a stretch. In a previous ruined-future timeline game, Silver returned from his attempts to save history, only to find that absolutely nothing had changed, because somehow, his meddling led to Sonic losing in Forces, and Sonic losing in Forces happened to result in an identical future to what Silver was supposed to fix. So, memories still intact, he would have to make a second try. It bothers me, but I can accept it if I must.
Okay, I suppose there might be option D) as well. Through some kind of wibbly-wobbly timey-wimey nonsense, Silver was not affected by the changes to his own timeline, even though he has been in the past (future?). Related option D2): In a similar change-up of established rules, Silver’s time-travel has already occurred, he is able to read about himself in the history books, so he knows that he has to go back in time because he’s already been there. That’s a paradox right there, but it’s technically an explanation. I’m not willing to take either of these at face value, but if it gets explained in the game, I’ll be happy with it.

But wait! Something doesn’t sit right with me about what Knuckles said. “I thought you you returned to the future? [sic]” (Bad grammar, by the way. That was a statement, not a question. Yes, I do care about that more than the double you. No, that wasn’t me making a transcription error. Yes, I am interrupting an entire thought to complain about typos, when I make plenty of them myself. Don’t judge me.) Sorry about that. Anyways, let’s take a moment to consider that quote carefully. Knuckles is implying that he has a hard time understanding how Silver could possibly have time-traveled more than once, instead stating that his gut reaction was to assume that Silver had never left. But…there’s more than one Sonic Rivals game. If Sonic Rivals were canon, then the concept of Silver popping back and forth between the present and the future would be no big deal. If Silver, in memory, had come back to the present multiple times, then Knuckles’ first thought would more likely have been “Oh no. If you’re you’re here again, that must mean something bad is about to happen.” (I didn’t realize what I just had Knuckles say until after I wrote it. Oh no. And yes, you’re you’re was a joke.) So, I conclude with near-certainty that Silver must have canonically come to the present exactly one time before. And since 06 decanonized itself, and you can’t trust a word of what the handheld port of Colors tells you, that leaves one reasonable conclusion. Sonic’s birthday party, at the end of the events of Sonic Generations, is canon and remembered (something I’ve been sort of avoiding in my story, but I had a plan that just got more difficult). Additionally, at said party, Silver and Knuckles must have interacted off-screen, not to the point of becoming good friends, but enough to remember each other’s names and basic backstory. That’s certainly the sense I got from the way they interacted, anyways. That also solves the problem of Silver’s memory. Since he didn’t actually change anything in the past, he returned to his future as-is.

So, there it is. If you don’t think about it, it works just fine. If you do think about it, it looks like complete nonsense. But if you analyze even deeper, it isn’t necessarily unreasonable. But something’s still not sitting quite right with me. Oh, yeah. It’s because my entire Speed of Time arc seems to completely contradict this. Yes, it’s a problem only a fanfic writer could have, but can you blame me for thinking that Silver would never play such an important role again? After ten years of nothing but rudimentary stories featuring only Sonic and Tails? So here’s how it is. Everything is canon. No, not everything. But this comic is canon to The Chaos Project, and The Chaos Project will not be retconned to accommodate it. How does it make sense that Silver doesn’t believe in time-travel in Speed of Time, but remembers his previous time-traveling experiences in Forces? How does it make sense that Sonic doesn’t remember Silver from Generations, but Knuckles supposedly does? (I know this also applies to Forces, but I’m waiting to jump to conclusions until after I know the full story.) These questions will be answered…eventually. I have a plan. It has to do with time-travel. Big shocker, I know. But…it may not have anything to do with Generations. That’s an entirely different continuity nightmare that will be addressed in an entirely different episode or story arc.

Before I go, one more piece of news.

I haven’t really taken the time analyze this fan-subbed new trailer yet, but it’s definitely looking good. Space battles? Yes please. Exciting yet serious story? Yes please. Epic and powerful villain? Yes please. Avatar rental? Who cares!?

-Before I say goodbye to you one more last fist bump!

EDIT: Wait a minute! I just figured out, when you first meet Silver in Generations, he recognizes you! AGH! This ruins everything! This means not only that Silver must have been in the past more than once before Forces, but that Generations has the same exact problem! In fact, if Generations is taken to be canon, that means that either Colors DS or Rivals must also be canon. But Rivals is still a continuity nightmare, and Colors DS is barely any better. Or…Silver remembers Sonic from 06. Which would be bad. Very bad. So…how to make this work…well, Silver’s exact words are: “Sonic? Is it really you?” So…I’ve got it! Silver had never actually met Sonic before. Instead, he recognizes him as a historical figure, perhaps even an idol. That way, he’s less likely to trust Sonic upon meeting him, never having met him before, as well as solving the problem of Knuckles’ line in the comic, since that would make Generations his only canon use of time-travel. I would propose that this is the same Silver from the end of Silver’s story in 06, the timeline where Iblis is defeated (which eventually gets erased). Problem with that is that Crisis City is still in…well, crisis. There’s no way that a Silver could have been pulled from an Iblis-controlled Crisis City who is on friendly terms with Sonic. Except for…if he had been pulled straight out of the final Iblis fight. But then, I feel like he would be a lot more concerned with being separated from Blaze in the middle of an important fight than he would be about a potential impostor of Sonic trying to steal the Emerald from him. Anyways, none of this really matters, since Generations is not the answer to Forces according the the canon that I’m building, but it really bothers me all the same.

Part 3: True Soldier of Destruction

I never said that nothing would come before the special. The next (and last, for a while) part of In the Shadow of Time is here at last! Read it right here!

Destroy that craft, and kill their leader,” the alien lord commanded. And as a true soldier, Shadow has no choice but to obey. No matter what or who stands in his way. Once Shadow destroys the air fleet, there will be no turning back.

Announcement: The Sonic Forces Special

With the release of Sonic Forces less than 25 days away, I can now confirm the coming of a very special episode of The Chaos Project. It’s pretty likely at this point that this episode will interrupt the currently-running Dawn of Chaos arc, but it will also serve as the first episode of the next arc. So there will be a little bit of time-jumping. But no worries, it will all be completed eventually. So what does this special episode entail? To be honest, I’m still working on that part. But the big guy in the mask staring at you from the website’s new header should be a big hint. However, not all may be as it seems. Needless to say, the possibilities are Infinite.

Chaos Forces

-So until then, no need to run from this lunacy.
(My mind is flying.)