Preview: Season 1, Episode 13

Finally getting back on track with Season 1, with this very unusual episode of The Chaos Project. What makes it so unusual, you may ask? Well, that would be because I didn’t write it! This episode was written by a special guest author! Stay tuned for more information. But for now, please take a look.

Press Garden

A camouflaged Espio moves carefully and observes his surroundings. Numerous pieces of scaffolding and machinery have been erected around a strange pattern seemingly burned into the ground, and Egg Pawns march back and forth performing various tasks. Under a tarp, Heavy Shinobi orders several Egg Pawns about. Eggman, via a communicator, says, “I want this project wrapped up as quickly and efficiently as possible.”

Heavy Shinobi responds, “Yes, of course, Master Eggman.” He points to a pair of robots carrying heavy equipment and shouts, “Do not delay, for this equipment must be set up, before nightfall.”

One of the Egg Pawns attempts to salute, but this causes it to lose its grip on the machinery, and it falls to the ground and crushes the Egg Pawn. Two more Egg Pawns rush in to pick up the machinery, while a third collects the destroyed robot.

Espio produces a throwing star. He says quietly to himself, “One precise strike could take out Heavy Shinobi.”

As he prepares to throw his star, Heavy Shinobi suddenly swivels around and announces, “Show yourself, assassin! I know, that you are there!” Espio freezes up. After no response, Shinobi declares, “So be it, I do not need to see you to destroy you!” He swiftly throws an Asteron shuriken straight at Espio.

Espio gasps, shocked to have been pinpointed. He quickly pulls out a kunai knife and deflects the projectile. Figuring there’s no need to continue in hiding, he releases his camouflage in a flurry of wind.

Heavy Shinobi draws his sword and leaps at Espio. Espio leaps as well, and the two cross blades midway between them, then quickly leap back.

Once back on the ground, Espio runs to the side, throwing a barrage of ninja stars at his opponent. Heavy Shinobi uses his sword to deflect each and every one of the projectiles.

Heavy Shinobi leaps down preparing to slash with his blade. Before Espio can react, Sonic knocks Shinobi aside with a Spin Attack.

Sonic lands next to Espio and asks, “You alright?”

Espio nods a wordless thanks. He suddenly shouts, “Look out!”

Before either Sonic or Espio can react, Heavy Shinobi has leaped back into action, and manages to slash his sword across both of them. The special blade causes ice to encase both Sonic and Espio the moment it makes contact, freezing them solid. Heavy Shinobi announces, “Enough waiting, activate the machine!”

From within his icy prison, Espio shouts a muffled, “No!”

 

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Review: Season 2 Preview – Team Sonic Racing Special

Bum bum bummmm! Bet you weren’t expecting a Team Sonic Racing special to have such a big impact on the series, were you? Well, there’s a reason I chose to make this a Season 2 preview episode, instead of just fitting it in where we are in Season 1. Much like with my Sonic Forces special, the deadline crept up on me just a little bit too quickly, but I knew this episode had to go here, and nowhere else.

Really, this was a Riders episode with a few tiny references to other racing games. Team Sonic Racing was more my excuse to write this episode than it was the inspiration for it. And…having now played and completed Team Sonic Racing, I’ll admit that this episode would have gone down much differently had I known what I’d have to work with. If this were Forces, I would proceed to write a second, more direct Special Episode that actually is based on TSR. But this is not Forces. It’s a random racing spin-off, and one episode spent celebrating it is probably more than it deserves. But don’t get me wrong. I’m sure I’ll be properly canonizing this game eventually, just as I did Riders. It just won’t be today.

Working with the Babylon Rogues was a dream. They’re such well-defined characters that their dialogue practically wrote itself. And yet, their motivations are so ambiguous that I was able to do practically whatever I wanted with them. And the Babylon history is much-needed fresh element of Sonic world-building when it often feels like the Echidnas are the only bit of real history I ever have to work with. Naturally, I tried to make storytelling and character building as accurate to the original Riders games as possible, with the unintended side-effect of basically turning this episode into a plot for Zero Gravity 2. Giving Jet a reconstructed Ark of the Cosmos was a bit of a last-minute decision, and the whole “rebuilding Babylon Garden” thing was even more last-minute than that. The original plan was simply to have Jet in it for the money and protection from Eggman. But I felt like in the circumstances I provided, with such a heated clash of wills against Sonic, that simply wasn’t a strong enough character drive.

On one hand, it was a bit of a shame that Wave and especially Storm were so left out in favor of a focus on Jet, but on the other hand, the fact that the three are usually a package deal made exploring Jet as an individual far more interesting to me. So, will they appear again? Definitely. Will it be soon? …Probably not. Honestly, no plans until Season 6 at the earliest. But you never know.

Now I suppose it’s time to talk about the evil robot in the room. Metal Sonic. After receiving my first question from a reader almost a year ago about what my plans were with Metal Sonic, following his surprise appearance at the end of S1 E1, it felt so good to finally address it. Or at least, start to. Big plans this season for Metal Sonic, for Omega, for Sonic, even for Tails. But, I’m quite literally getting ahead of myself. Need to wrap things up with Rouge and the Anti-Rebellion first. This episode was packed with out-of-context spoilers for the finale of Season 1 and the premiere of Season 2, just to anger you and amuse me.

-And until next time, remember to live and learn every day!

Opinion Piece: Sonic the Hedgehog (2019 Movie)

Gee, just what we needed. Another laughable Sonic installment with no subtitle to identify it by. All jokes aside, hi. It’s been a while. My last opinion piece of any kind was my Sonic Forces review, well over a year ago. Come to think of it, and speaking of missing subtitles, I guess I was supposed to write a Sonic ’06 review somewhere along the way? Did I never publish that? I’ll look into it.

But that’s not why you’re here. You’re here for my take on the Sonic Movie. So I’ll warn you right now. If you’re looking for someone to share your rage and disgust with, you’ve come to the wrong place, and I’m sure you’ll find plenty of that elsewhere. I intend to look at this from as objective of a standpoint as possible. With that out of the way, let’s get started.

Obviously, no one’s seen the actual movie yet, so this is more about my opinions on the trailer than on the movie as a whole. So let’s start from the beginning. Sonic is fast. Even I, as a writer, have a hard time making sure that fact remains important, so I’d call it a good thing that this is what they decide on as the very first thing to show the audience. Human cop. So what? I prefer Sonic’s world with a human population, or at very least, I prefer the games that do so. Given the human inclusion, filming the movie in live action makes sense enough to me. Would I have preferred a completely animated film? Yeah, probably. And it certainly would’ve alleviated a lot of the movie’s fundamental issues as I currently see them. But they’re trying to sell a movie to the masses, and an animated movie about a videogame character just isn’t going to sell as well in that context.

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References. I approve of references. It’s the one easy way to appease fans in a way that makes no impact on the general audience. Not sure why they went with “Green Hills” instead of “Green Hill,” but that’s hardly worthy of complaint. And if you’re going to complain that Green Hill Zone is overused, you can leave now. Obviously, this isn’t Green Hill Zone, visually, musically, or otherwise, it’s just a reference to a memorable location. And speaking of references, sound effects. The use of classic sound effects for rings, for spindashing and jumping, goes a long way in helping me personally connect this movie to the franchise that I grew up with. And it’s not just Classic, either. I could be mistaken, but I believe at about 1:32 in the trailer, as a harpoon is being shot into the truck, a jump sound effect out of the 2000’s era games can be heard.

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Apparently, Sonic now generates electricity when he runs, which sticks to his quills even after they fall off. This is a fact that is constantly brought up throughout the trailer. Not exactly consistent with Sonic’s representation in the games, but I’d call it well within creative liberty. If you’ve ever had experience with “The Flash,” a DC Comics character, you may recall that this speedster does the same thing. In fact, The Flash learns to harness this power to throw lightning at his opponents. And while its not exactly good realistic physics, there is a certain understandable logic to the idea that static electricity could build up on someone who runs fast enough as they rub against particles in the air. But that might not even be the answer here. As demonstrated a bit later, this could very well be the origin story to Eggman’s use of animals to power his robots, a central element to the original Sonic games. It could be that, by this movie’s explanation, all animals from Sonic’s world (or planet, or dimension, or whatever they’re going with, more on that later) generate this natural energy regardless of whether or not they can run fast, and Eggman learns to use this over the course of the movie. After all, even combined with a sonic boom, static electricity would hardly be enough on its own to knock out power to a whole quadrant of a country. It would seem there’s more going on than just that.

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Alright, this was bound to happen eventually. Let’s talk design. To put it briefly…I’m very okay with this. To be fair, I did choose what is perhaps the most flattering shot in the entire trailer to put above. But I think that shot looks pretty darn good, actually. Sure, this new design doesn’t look flattering from every angle. And sure, I dislike that his stomach is a different color than his muzzle. And sure, I’d rather him have gloves to cover up those freaky hedgehog fingers. And sure, I don’t get why he isn’t wearing socks. But other than that…I don’t see much problem with this design. It looks like Sonic in live action. I’ve seen plenty of attempts to “fix” this design, but a vast majority of them end up looking even worse to me. Lets rewind a bit. A few months ago (and I’m actually kind of surprised that I never commented on it at the time. In fact, this movie’s been announced since before the Chaos Project even started, yet I don’t think I’ve ever one mentioned it on the site. Anyways…) some concept images for Sonic’s style in this movie were leaked out. Here, look for yourself.

Like anyone else, I was a bit shocked at first glance. But, to be totally honest, it was that depiction on the bottom left, which may look a bit familiar to some people, which really sold me on the viability of Sonic’s separated-eye, human-like proportions style. And since then…they made it even better. There is the issue of the stomach color, but other than that, I think they improved the shape of the eyes and muzzle, decreased the awkward prominence of the eyebrows, and just overall improved the body shape. Main point, the redesign is certainly shocking at first glance, but there’s nothing about it that makes it “not Sonic”. I certainly prefer this over certain fan interpretations I’ve seen of how Sonic might look in live action that came out before this movie was ever a thing.

Look familiar?

Gotta go fast. There’s the other thing about this particular scene in the trailer. Cringeworthy? Yes. But that doesn’t mean I didn’t laugh hysterically. Combine that with Sonic pretending to be a cat when discovered by a human, and the possible universe-crossing implications that the trailer gives off, and you’ve got yourself a nice pile of Sonic X references. And as I said before, I like references, especially when they’re in regards to my personal favorite non-canon interpretation of Sonic. I suppose we should also start talking about the voice here. I like it. It’s clear that they’re going for a much younger interpretation of Sonic, one who can be called a “child,” I’d guess perhaps 13 or 14. And, given that, this new voice works very well. It remains to be seen whether or not I prefer it to Roger Craig Smith, but I think that the potential is there. A bit hard to compare either way. Moving on…

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Next up, Eggman. Or perhaps I should be calling him Robotnik? I actually find it rather odd that they never confirmed one way or the other in the trailer. But as the trailer goes on to show, it seems that this entire movie may be dedicated to the transformation of an eccentric scientist into the evil genius we now know as Eggman, so a name change to go along with that would certainly be fitting. How do I feel about him? Obviously, he doesn’t look much like Eggman in the picture above. But the end of the trailer shows how that changes. As I said, they’re starting him off as a normal, if eccentric, scientist, and I don’t mind that they put their own design to that. He’s practically a different person. But if we actually get to see this person become the Eggman we know, I don’t see that as anything but a good thing. At least he has a mustache. But what about his character? Well…to be honest, a see personally see a little bit too much…Jim Carrey (the actor for the character) in it. It’s hard to explain exactly, but I just felt like a proper Eggman needs to be just a bit more threatening. Maybe threatening isn’t the word, because I felt like even Sonic Boom got it just a bit better. Hard to explain. But regardless, if that part of his personality is brought in more strongly over the course of the movie, I see no problem with it.

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Alright, so let’s talk about the plot. It feels like very typical Hollywood-type reinterpretation stuff. Such and such magical or otherworldly creature winds up in a world that is otherwise identical to our own, the police/government/whatever wants to kill/study/whatever it, but the friendly human character teams up with the creature to get them back wherever they came from so they can be safe again. There’s obviously some sort of save-the-world plot going on behind that, but that’s nothing new. “Nothing new” seems to describe this movie in a lot of ways, actually. So there, putting it flat out, I’m not excited for this plot in the slightest. I don’t see anything wrong with it, you might even call it “tried and true,” but it doesn’t garner any interest from me. That’s probably the closest thing to hate you’ll be getting out of me today.

Okay, let’s see here, what else? Umm…Eggman’s got himself some boss mechs, that’s cool…wants to study Sonic, talked about that already…ooh, and he gets his tiny glasses for a hot second. He didn’t even have those at the end when he looked transformed into the proper Eggman. Then…Eggman licks Sonic’s quill, gets shocked, more eccentricity, then…ooh, here’s something.

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Warp Rings! That’s what I’m talking about! For some strange reason, I’ve seen a lot of people complaining about how “that’s not what rings do in Sonic games,” or, even worse, “you may be surprised to know that Warp Rings are actually from the comics where people could use them to teleport between Zones.” Oof, that one made me groan. I’m not sure how people missed that Warp Rings are are a recurring element that played pretty important roles in the original Sonic the Hedgehog, Sonic CD, Sonic 3 & Knuckles, and even the recently acclaimed Sonic Mania. A giant floating ring that teleports you to Special Stages. They’re all over the place. They’re the origin of the even-more-frequent Goal Ring. Rings are not a single-purpose item in Sonic games! But what they are is an unexplored plot element. 20 years of 3D Sonic history, and the only mention of any kind of ring in a story was an offhanded reference to the regular gold rings in Sonic Generations. But now here this movie goes, apparently putting a story behind a gameplay element of the Classic games that even the real games haven’t dared venture into. That not even I have dared yet venture into. I’m very impressed, and I’m interested to see where they go with it. Could this be how Sonic got to this planet in the first place? Is our Earth actually just another Special Stage?

Oh yeah, I almost forgot about the whole “planet” thing. People seem to be taking it to mean that Sonic is a space alien, and…sure? I mean, it could be. But it seems much more likely to me that it refers to the typical Sonic X explanation of Sonic’s world being different from Earth (which is a planet that is not the planet that Sonic comes from). Either way, at least they’ll be putting an explanation to it, instead of randomly deciding that Sonic sometimes has humans and sometimes doesn’t.

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And look at this! We have another example of Sonic pretending to be The Flash as he goes into “Flashtime,” slowing the world around him to a pace that even “the speed of sound” wouldn’t be nearly enough to justify. Either Sonic grows exponentially faster as the movie goes on, or they just randomly decided to get him moving at a significant fraction of the speed of light in one scene only. One is inclined to believe the second thing I said. But, on the brighter side, we have a nice nod to Classic Sonic’s idle animation. And I can’t deny, it looks like a pretty epic scene that shows off a lot of personality as well.

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And finally, here’s that end clip of Eggman I kept talking about. Goggles on bald forehead, red outfit, long wiry mustache, this is plenty close enough to the Eggman we know. If they spend the movie building up to this, I’m good with that. But wait…that background…is he in Mushroom Hill Zone!?!? Probably not that specifically. But that would be a very satisfying reference if it was.

So, final conclusion? This movie’s not exactly my dream come true. In fact, it might even be described as a train wreck. But that won’t stop me from seeing it, and, most likely, enjoying every minute of it. There’s some weird stuff mixing around, but it can’t exactly be called “bad” just yet. So, in the surprisingly apt closing words of the trailer…

-“It smells like body spray and an old ham sandwich.”

Review: Shadow of Time Finale

Well, at this point, listing the exact changes made from the original Shadow the Hedgehog would be a bit…arbitrary. It was…all change. Sure there were some old quotes used under new contexts, and of course Gerald’s message still played, but that’s about the extent of the similarities.

I suppose, right now, the most important thing I ought to talk about is the reason this story exists in the first place, now that the surprise twist is out there in the open. Sonic Boom. Why? Well, anyone who’s watched the full show might have been a little bit confused by one element of the epilogue. Shadow’s castle. You might be thinking, “Didn’t Shadow live in a cave or something?” The cave was just a clever hiding spot he chose for the Eggmen during his plot to destroy the universe in “Eggman the Video Game,” the series finale (and a pretty dang good finale it was). Other than that finale, Shadow’s only appearance in the show was the finale of the previous season, “It Takes a Village to Defeat a Hedgehog,” which you’ve just read a partial novelization of. So throughout the show, no actual indications were given as to where or how he lives. So then you might be wondering, “Where did the castle come from?” Well, personally, I’ll have to admit that I’ve only had the…”pleasure” of playing Sonic Boom: Rise of Lyric. Even though I’ve come to the understanding that the two handheld installments are superior in more ways than one, not the least of which is that they’re actually canon to the show while Rise of Lyric isn’t, I’ve never actually played either of them. But a few years back, not long after the launch of Fire and Ice, something was brought to my attention. Please, take a look for yourself.

See that symbol on the left? Look familiar? Here let me show you something else.

Shadow of Time Cover

In the Shadow of Time Cover Art

To my knowledge, Shadow the Hedgehog doesn’t even appear in Fire and Ice. But his presence is unmistakable. The top image shown above depicts the “Gothic Gardens” zone of that game. And that banner, bearing Shadow’s personal insignia hung upside-down, is not just hidden in some obscure place as some sort of cheeky reference. No. It’s plastered in plain sight over and over again throughout the level. If you’ve seen it before, it’s practically impossible to miss. That kind of thing doesn’t happen on accident. So the moment I first saw it, it got the wheels turning. In-universe, why could that possibly be there?

That emblem has appeared only one time. In the heart of the Black Comet. At first, I contemplated the possibility that Sonic Boom was actually a post-apocalyptic world where the Black Arms had taken over all but a few isolated pockets of the world.  But you gotta figure you’d see more evidence than this if that were true. So then, the Black Arms must have been defeated. But then, what would these banners be doing here? They obviously weren’t made by the aliens themselves, it’s not in their typical organic style. They would have to have been put up by someone, someone who knew what they meant, as if in the aliens’ honor. Perhaps, someone who is evil in this universe when they normally wouldn’t be, with an inherent connection to them already there. From there on out, the story practically wrote itself, explaining each and every difference between the main timeline and Boom, and how it could all be drawn back to the war with the Black Arms. In the Shadow of Time was born.

So…what else is there to say? Everything, and I mean everything about this story was built to achieve this eventual goal. It wasn’t originally planned as an April Fools joke, I very much meant it all seriously. If you want to believe this story, then you should never look at Boom the same way again. I only really started writing this story because I wanted a distraction to get past my writer’s block on The Chaos Project, and once that was done and I was back on track, this story fell by the wayside. April Fools was just a fun excuse to tie up loose ends.

So, what’s next? Any more spinoff stories on the horizon? Well…maybe. You could say that there’s…a sort of test run coming up soon. If you’ve looked very, very close around at the sight (which I’m sure no one has) you may have seen a hint I dropped for what’s coming soon on the Chaos Project. But actually, I hereby announce, there’s something else coming before that. I haven’t been touting it very much, but the next episode of The Chaos Project will be our 50th! That’s right! The big five-oh! So, I’m already writing a very special 50th Episode Celebration, where you might just be seeing that test run I mentioned earlier…

-Until then, remember to live and learn every day!

S1 E12: Water Rising (Sonic Adventure 20th Anniversary Special)

Thunder, rain, and lightning. Danger, water rising. Clamor, sirens wailing. The newest episode of The Chaos Project looks like a bad sign. Can Eggman’s newest creation be trusted, by friend or foe alike? Or will it inevitably seek the world’s destruction?

You can read this very special episode, right now, right here!

On a side note, I really want to apologize. This entire website has been completely inactive since I published the sprite preview over a month ago. I wanted to get this episode out the very next week, but sometimes, life just gets in the way. Regardless, I think it’ll be worth the wait!

-Until next time, open your heart, and it’s gonna be alright!

A REAL Preview: Sonic Adventure Special Episode (S1 E12)

That’s right, folks. It’s happening again. I’ve poured all my heart and soul into making another sprite animation, this one in the true style of a trailer for the epic event that’s coming. Please, take a look.

 

S1 E10: Fate of the Dark Part 2

The exciting conclusion to the series’ first Tale of the Resistance has finally arrived! Read it right here!

As Rouge finally begins to settle in to her life among the Anti-Rebellion, she thinks back to the days when the fate of the entire world rested on her ability to fool some of the very same people. How was Sonic found on the Death Egg? How did Shadow escape? How did Rouge make it out alive?

Preview: Season 1, Episode 10

Three years ago – During the events of Sonic Forces
Four days after Sonic’s return

Rouge enters a spherical room that is quite massive in size, with many whirring mechanical parts and lights in the walls. But the elevated platform she stands on leads to the very center of the room, where a glittering green Chaos Emerald floats inside a glass chamber, power clearly running through it. “Have we really gotten to the point where a Chaos Emerald barely even makes it in as a backup plan, Doctor?” She walks up to the glass. “Well, if it’s really that unimportant to you, I’m sure you won’t mind if I take it for myself.”

“Looking for something?”

Rouge turns with a gasp. “Infinite!? But you’re supposed to be down on the planet!”

Infinite descends slowly to the floor. “Yes, I am. But why should I limit myself to being in just a single place at once…”

Two more voices echo, “…when I can be in three?” Two more Infinites descend down on either side of the first.

The one on the left continues, “Or four?”

The one on the right finishes, “Or…infinite?”

Rouge breathes, “Replicas.”

The Infinite in the center answers, “Ah, I never accused you of being ignorant. But the trash you choose to side with…well they certainly aren’t the brightest.”

“I don’t suppose you’d believe that I came in here looking for a way to stop them?”

The middle Infinite shakes his head. “You’ve been a useful tool, Rouge the Bat.”

The one on the left continues, “But your usefulness…”

The one on the right finishes, “…has reached its end.”

The center one charges an orb of energy in his hand, and throws it. Rouge dives back out of the way, latching on to the side of the Emerald chamber. Another orb quickly follows. Rouge dives off of her perch, and the orb hits the chamber, cracking the glass. Rouge flies over one of the Infinites, and attempts to drill kick right down onto it. It easily darts out of the way. The moment she lands on the ground, she’s struck in the back by a laser bolt. An Infinite catches her in front with a kick before she even hits the ground again, knocking her high into the air. An Infinite is already waiting there in the air, and strikes down with a heel, sending her straight back into the hard ground.

The closest Infinite to Rouge leans down to whisper into her ear, “This is where you die. The Death Egg will stand. Your friends will perish, if not now, then in a few short hours, when the plan is complete. After all your hard work…all of the terrible things you had to do just to convince me of your deception…it all amounts to nothing. You’ve lost.”

Preview: Season 1, Episode 9

On Empire Day, a great battle was lost, and Rouge fled from the Rebellion to work for their enemies. But years ago, on the day that Infinite attacked, something similar once happened.

Rouge watches as a black-painted Death Egg Robot collapses into the sand of the Lost Valley under the onslaught of the GUN airships that fire from above. A buzz comes in her communicator. “Rouge, this is Shadow. What’s going on?”

“Finally back from your top-secret mission, are you? Did you find Eggman’s weapon?”

“No. Now tell me what’s happening.”

“Well, there’s this big battle in Green Hill. Eggman’s trying to take back the city. But we pretty much have it wrapped up.”

“Rouge, are you telling me the truth?”

“What’s the point of lying about it? Eggman got word that Sonic is nearby and mounted a massive assault. I mean, sure, A for effort, but it’s nothing to worry about. We’ve got the advantage now. Sonic is on his way too, so I don’t think it’s a big enough deal for you to head out.”

Shadow lets out a grunt of discontent, as if thinking deeply about something. “I can’t imagine the Doctor would do something like that without…” He trails off.

But Rouge hardly notices. Out of the central Eggman airship, the largest in the fleet, a point of pulsating crimson light slowly descends. Rouge lets out a gasp. “Shadow! This is not good! Hurry, get over here!”

Infinite’s voice booms loudly over the sandy plains, bringing an eerie silence to the battle. “Attention, insects of the military. You have been chosen as the first to witness the full extent of the power that will conquer this earth. Enjoy your final moments of life.”

Shadow’s voice can faintly be heard through the crackling static of the comm. “W––t –s i–, Ro–g–? W––– h––pe––d?” The voice is completely lost.

Infinite spreads his arms wide, and a massive wave of negative energy sweeps over the entire battlefield. Soldiers are lifted from the ground, tumbling uncontrollably through the air, and flying mechs seem no longer able to keep control, plummeting towards the ground. All of the airships aim their fire directly at Infinite. He chuckles softly as the vast majority of the fire passes him by completely. He points up an outstretched hand, and fires off a thin crimson laser beam of his own. Though the beam is thin, it wreaks massive destruction as it carves through the entire fleet one ship at a time, sending them all diving down into the negative space.

Infinite lets both of his arms drop down to his sides. In the air around him, countless hundreds of cubes are generated, each floating independently. He stretches back, then crosses his arms in front of him. One by one, in rapid succession, the cubes are launched away from him at immense speed. Each one seems to target a person or a machine. And each time one comes in contact, it appears to erase its target from existence in an instant.

From a perch high atop a cliff, away from the chaos, Rouge watches in horror as hundreds upon hundreds of soldiers appear to be annihilated before her eyes. Even the falling airships are removed.

Suddenly, the bubble of negative space contracts. There are no more cubes. And no more sign that GUN was ever there. Save for the wrecks of the Death Egg Robots, and the Egg Pawns quickly taking up defensive positions throughout the lost valley, there is no sign of any battle at all. The rest of the Eggman’s forces surge onwards towards the city.

—–—

Later…

Infinite bends down to pick something up from the streets of the city. “I’m sure we can find…some use for this…thing.”

Rouge’s voice sounds behind him, “I might be able to help with that.” Infinite doesn’t bother turning at the sound. “The name’s Rouge. I’m something of a treasure hunter. A jewel expert, you might say. And I want in.”

 

S1 E8: Insubordination Day

Well…I swear, I was planning on publishing this a week ago. But Thanksgiving weekend happened, and the week was just as busy. So I hope you enjoyed spending time with your families instead of reading my story. But regardless, the mid-season finale is finally here!

Six months, three days. That was the length of the First Great Eggman war. That was the longest period of time Eggman’s ever held power. But today…marks six months and four. Eggman knows it. And he’s making sure everyone else knows it too.” Everything changes on Empire Day.