Review: Season 0, Episode 24

So…here we are again. Five months later, and it’s all the same. So what am I going to say this time? That I, for the fourth time in a row, wrote a single finale episode that ended up being so long that I had to split it in two? Or perhaps that I cut out all but the most bare essentials, and still ended up with something that dragged on for far too long? Well, all of the above. But let’s start from the beginning. I was originally going to do one combined review for both parts of this episode, but that review, like the episode itself, ended up being way too long. So here’s part one instead.

I suppose I should clear up that Chaos blacked out and lost the Emerald in the last episode because Eggman used the device to control him. I tried to infer it, but it wasn’t very clear. Sonic’s concerns about his leadership skills, and subsequent reference to Zero and the Speed of Time arc, wasn’t something I was originally thinking about. It came up when I wanted to have everyone blame themselves for something to create a sense of hopelessness, and it was the best I could come up with for Sonic. I inserted the resolution to that concern in a conversation that I had been planning for a bit longer. Over the summer, I had my first real conversation with my older brother (fanfic writer Yuni Oha) about my story. He’s known about it since last December, but that was the first time we ever really talked about it. And when I brought up my headcanon on Sonic as the Controller, he brought up a point that I couldn’t ignore. While the concept of a “Chosen One” can add a certain sense of importance to the events of a story, and he agreed that my logic behind applying this concept to Sonic was sound, he warned that Chosen One implies destiny, and destiny discredits the actions and decisions of the One in question. If Sonic was really destined at birth to save the world, that means that every time he ever saved the world, it’s because he was destined to instead of because he has a kind and heroic heart. You can’t call him a hero for braving danger, because he never had a choice in the matter. I had never thought of it that way before. So I realized that I had to address it as soon as possible. And although actions speak louder than words, I decided that words were still quite important in this case. Words from someone wise, who would know exactly why it isn’t true. So I built the sunrise scene around that concept, to confirm once and for all that Sonic is as much in charge of his own actions as he ever was, even going further to say that he would still be a hero even without his abilities. Regardless, I absolutely love how that scene turned out. Besides being some wonderful and much-needed bonding between Sonic and Chaos, it also set up Lumis as a villain with much more depth, something that I was afraid I couldn’t get to work. And with that, I also disproved another common grievance with fanfiction. It is often said that fanfiction writers ruin the characters by making all of them share the writer’s opinions. Here I presented a clear difference in opinion between Sonic and Chaos, where even though Sonic agrees to protect the Balance, he disagrees on the best way maintain it. He believes some joy and some sorrow to be better than neither at all. And…I’m inclined to agree with him. I avoided the trap of using an OC to convert everyone to my opinions, by putting him against my opinions, while still making him a good person whose ideals can be respected. At least, that’s what I hope happened. This kind of thing is up to the reader.

From then through the end of part one, pretty much everything felt a bit obligatory, only existing to progress the story from middle to end, with one exception. The scene where Sonic goes into Lumis’ orb of light was, once again, meant to add depth to Lumis’ character, concluding for certain that he is not evil, but misguided. Anything else for part 1? There was that little bit Lumis said about Sonic’s pain of abandonment. That probably means something. Probably. Rewinding a bit, Eggman’s face being carved into the mountain is something that also happened in Sonic CD. Still trying to keep up those classic references. I’m glad that I got something to work out for the fake Emeralds, because I had no idea what I was going to do with them when I first brought the idea back up. Umm…the “backwards eclipse” marking the Ritual of Illumination is supposed to be what was pictured on the cover art for this arc, but that art was removed for Sonic Forces, so you can only see it in the Image Gallery now. The way Sonic tried to recharge the Chaos Emeralds was a direct callback to Sonic Adventure, where Perfect Chaos drained the negative energy of the Emeralds, but Sonic still went Super. This was an intentional subversion. Sonic proceeded to reference when Knuckles stopped the Emeralds in Adventure 2, as well as the Gaia Temples of Sonic Unleashed. And I’m pretty sure that’s everything for part 1. But…

This next part was meant to be part of the part 2 review, but that one even on its own was way too long, so I’m transferring it here. This is something that I’ve forgotten to do in every review up until now. That would be the game idea. Now, as I’ve mentioned before, every arc I write seems to be less and less like a game, but technically the underlying concept is still there…even though this one isn’t really all that thought out. This one wouldn’t have multiple stories or anything, but it would have, akin to Sonic 06, a number of “amigo” characters. In general, the game would focus on a “tag-team” mechanic, not unlike Sonic Forces. However, in this case, it would behave more like the classic Sonic games (or Shadow the Hedgehog), in that your partner would be controlled by an AI, unless a second player picks up another remote. For the most part, this team would be Sonic as the leader, with some other character following, though on certain occasions in the story, it would be Tails and Knuckles, or Knuckles and Amy, or something else like that. Different combinations of characters have different abilities and special Team Attacks, and in the post-game (as well as a few special parts of the story) you would be able to pick-and-choose both team members, some of which have access to secrets and areas which the mandated team for the first playthrough wouldn’t be able to reach. There would be a few exceptions where you don’t have a teammate, such as the tutorial Starry Hill Zone, and the first boss fight against Chaos. Although…thinking about it now, it would be pretty awesome if Chaos would be the teammate for that fight, creating a player vs. player battle. I don’t know, it’s not like I’m actually making the game. But anyways, that’s all for the basics of that. Except…I guess I never really came up with a title. Perhaps…Sonic Chaos? Oh wait, that’s already a Game Gear title. So…Sonic Chaos 2? Nope, that would be Sonic Triple Trouble. Maybe something more about the tag-team mechanic? How about Sonic Duo? Sonic Doubles? Oh, I got it! Sonic Double Trouble, make it spiritually linked to a Sonic Chaos sequel. But no, those titles are all lame. Yeesh, this is harder than I thought. Sonic Shining, reflect the concepts of Light? No, I don’t want this to sound like a horror film. Sonic Synergy, back on the teamwork concept? No, don’t want his to be confused with Sonic Boom. Sonic Fellowship…eh, Sonic Balance sounds lame, Sonic Moonstone is too vague…maybe I should just stick with Double Trouble. I don’t really know. But that’s all I have on that right now, so I suppose that wraps up this review of part 1.

-So until next time, remember to live and learn every day!

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Forces Shenanigans, and a New Note on Canon

Here’s a whole bunch of stuff, because I’m too lazy to make separate posts every time something new happens. First, some nice atmospheric music.

Now, for the main reason I’m here. Recently, they have begun putting out a series of short prequel comics to the game. The first one was pretty uneventful, but the second brought something important to my attention. Take a look.

In particular, note pages 2 and 7. Knuckles and Silver clearly know each other. For Knuckles, there are plenty of explanations, the most obvious of which would be that Sonic Rivals is canon. As for Silver…I don’t don’t know how it is that they screwed this up, but they did. Either…
A) — Silver comes from a ruined future timeline of Forces, in which Sonic loses and Eggman maintains control over the world, in which case Silver should have absolutely no recollection of any past encounters with Sonic and/or friends, since he’s from a different future than he was in any such encounters. Or…
B) — Silver comes from a peaceful future, as we’ve seen in some games, and got the brilliant idea to intentionally go back in time and screw with history, potentially ruining the peace that he has. Bravo, Silver.
There is an option C), but it’s a bit of a stretch. In a previous ruined-future timeline game, Silver returned from his attempts to save history, only to find that absolutely nothing had changed, because somehow, his meddling led to Sonic losing in Forces, and Sonic losing in Forces happened to result in an identical future to what Silver was supposed to fix. So, memories still intact, he would have to make a second try. It bothers me, but I can accept it if I must.
Okay, I suppose there might be option D) as well. Through some kind of wibbly-wobbly timey-wimey nonsense, Silver was not affected by the changes to his own timeline, even though he has been in the past (future?). Related option D2): In a similar change-up of established rules, Silver’s time-travel has already occurred, he is able to read about himself in the history books, so he knows that he has to go back in time because he’s already been there. That’s a paradox right there, but it’s technically an explanation. I’m not willing to take either of these at face value, but if it gets explained in the game, I’ll be happy with it.

But wait! Something doesn’t sit right with me about what Knuckles said. “I thought you you returned to the future? [sic]” (Bad grammar, by the way. That was a statement, not a question. Yes, I do care about that more than the double you. No, that wasn’t me making a transcription error. Yes, I am interrupting an entire thought to complain about typos, when I make plenty of them myself. Don’t judge me.) Sorry about that. Anyways, let’s take a moment to consider that quote carefully. Knuckles is implying that he has a hard time understanding how Silver could possibly have time-traveled more than once, instead stating that his gut reaction was to assume that Silver had never left. But…there’s more than one Sonic Rivals game. If Sonic Rivals were canon, then the concept of Silver popping back and forth between the present and the future would be no big deal. If Silver, in memory, had come back to the present multiple times, then Knuckles’ first thought would more likely have been “Oh no. If you’re you’re here again, that must mean something bad is about to happen.” (I didn’t realize what I just had Knuckles say until after I wrote it. Oh no. And yes, you’re you’re was a joke.) So, I conclude with near-certainty that Silver must have canonically come to the present exactly one time before. And since 06 decanonized itself, and you can’t trust a word of what the handheld port of Colors tells you, that leaves one reasonable conclusion. Sonic’s birthday party, at the end of the events of Sonic Generations, is canon and remembered (something I’ve been sort of avoiding in my story, but I had a plan that just got more difficult). Additionally, at said party, Silver and Knuckles must have interacted off-screen, not to the point of becoming good friends, but enough to remember each other’s names and basic backstory. That’s certainly the sense I got from the way they interacted, anyways. That also solves the problem of Silver’s memory. Since he didn’t actually change anything in the past, he returned to his future as-is.

So, there it is. If you don’t think about it, it works just fine. If you do think about it, it looks like complete nonsense. But if you analyze even deeper, it isn’t necessarily unreasonable. But something’s still not sitting quite right with me. Oh, yeah. It’s because my entire Speed of Time arc seems to completely contradict this. Yes, it’s a problem only a fanfic writer could have, but can you blame me for thinking that Silver would never play such an important role again? After ten years of nothing but rudimentary stories featuring only Sonic and Tails? So here’s how it is. Everything is canon. No, not everything. But this comic is canon to The Chaos Project, and The Chaos Project will not be retconned to accommodate it. How does it make sense that Silver doesn’t believe in time-travel in Speed of Time, but remembers his previous time-traveling experiences in Forces? How does it make sense that Sonic doesn’t remember Silver from Generations, but Knuckles supposedly does? (I know this also applies to Forces, but I’m waiting to jump to conclusions until after I know the full story.) These questions will be answered…eventually. I have a plan. It has to do with time-travel. Big shocker, I know. But…it may not have anything to do with Generations. That’s an entirely different continuity nightmare that will be addressed in an entirely different episode or story arc.

Before I go, one more piece of news.

I haven’t really taken the time analyze this fan-subbed new trailer yet, but it’s definitely looking good. Space battles? Yes please. Exciting yet serious story? Yes please. Epic and powerful villain? Yes please. Avatar rental? Who cares!?

-Before I say goodbye to you one more last fist bump!

EDIT: Wait a minute! I just figured out, when you first meet Silver in Generations, he recognizes you! AGH! This ruins everything! This means not only that Silver must have been in the past more than once before Forces, but that Generations has the same exact problem! In fact, if Generations is taken to be canon, that means that either Colors DS or Rivals must also be canon. But Rivals is still a continuity nightmare, and Colors DS is barely any better. Or…Silver remembers Sonic from 06. Which would be bad. Very bad. So…how to make this work…well, Silver’s exact words are: “Sonic? Is it really you?” So…I’ve got it! Silver had never actually met Sonic before. Instead, he recognizes him as a historical figure, perhaps even an idol. That way, he’s less likely to trust Sonic upon meeting him, never having met him before, as well as solving the problem of Knuckles’ line in the comic, since that would make Generations his only canon use of time-travel. I would propose that this is the same Silver from the end of Silver’s story in 06, the timeline where Iblis is defeated (which eventually gets erased). Problem with that is that Crisis City is still in…well, crisis. There’s no way that a Silver could have been pulled from an Iblis-controlled Crisis City who is on friendly terms with Sonic. Except for…if he had been pulled straight out of the final Iblis fight. But then, I feel like he would be a lot more concerned with being separated from Blaze in the middle of an important fight than he would be about a potential impostor of Sonic trying to steal the Emerald from him. Anyways, none of this really matters, since Generations is not the answer to Forces according the the canon that I’m building, but it really bothers me all the same.

I Know You’re Supporting Me

I almost cried. I literally almost cried.

Shadow in Sonic Forces has been a bit of a rollercoaster ride for me. When he first appeared in gameplay footage for Sunset/City Heights, I was very, very excited. When the Villains trailer dropped the next day, the hype died quite a bit as I learned that Shadow was a villain, but I was still craving an answer as to why, far more so than I cared for Infinite at the time. When Enter Infinite came along, I shoved Shadow aside and never turned back, as I was far more interested in Infinite after that. I was accepting, if not satisfied, of the fact that Shadow would do whatever the heck Shadow does, and we would still get an interesting character out of Infinite either way. As we learned that Infinite is just another creation of Eggman’s, I became a bit less interested, but then this happened. I suppose I should post that last video as well. (Edit: Official English version.)

That’s all very interesting, and I’m excited for the story, but we’re talking about Shadow right now. Shadow who stood back and watched while Infinite beat Sonic to the ground. Shadow who didn’t even appear in the above story trailer. Shadow who, after Sonic Boom, had me very, very afraid for what Sonic developers really thought of him. But all of that changes now. Free DLC for all players, which includes a new playable character and 3 prequel levels to go with him (besides the “over 10 Modern Sonic-based stages” he can also play in) as well as a new side of the story. Story! I say it a lot, and I mean it! Supposedly, these new levels chronicle the fate of Team Dark (apparently that’s now an official term outside of the comics) and teach the player about the true nature and origin of Infinite. That is really exciting.

But that does bring up some concerns. Are they seriously telling me that you don’t actually learn about Infinite’s origin in the actual main game? If so, that’s a pretty bad sign for the game’s plot as a whole. I’m glad that they’re telling us at all (that’s more than we got for Lost World), but a story with a powerful villain who never gets an explanation in the main story sounds a bit lackluster. Additionally, that seems to confirm that Rouge and Omega don’t appear in any significant role in the main story, which isn’t necessarily bad, but removes the possibility of some good character interactions that could have gone on with Shadow.

And…there’s something else I haven’t mentioned yet. Even though I’ve been waiting to play as Shadow again for the last ten years, this isn’t exactly what I was hoping for in terms of gameplay. I was kind of hoping that I would never have to see Shadow in 2D. There goes that. And canonically giving Shadow Boost gameplay severely, severely decreases any future chances of him playing in the Adventure style in any future games where they might choose to bring back separate playstyles. The level design that they just showed us…looks okay at best. If they wanted to get us hyped, they should have cut the footage time in half and showed us 3D gameplay instead. Unless…Shadow is almost all 2D. *shivers* I don’t really want to think about that. But these days, who knows? Seeing as Shadow, unlike Sonic and the Custom Hero alike, has only ever appeared in 3D, it seems like this would be the correct opportunity to make Shadow’s levels, like the tag team ones, entirely in 3D (guess I never talked about tag team on this site either. Gameplay style looks like a fun changeup, all-3D levels looks and sounds very nice.). Anyways, I’m sad that it had to happen this way, but I’m thrilled that it’s happening at all. After ten years, Shadow finally gets his chance to shine. Let’s hope that Kirk Thornton doesn’t screw this up too badly.

-Until next time, let’s hope we won’t be losing Shadow before long.

Review: Season 0, Episode 21

So, this episode probably felt a bit…disjointed. Altogether, this one took about nine weeks to write. I don’t know how I can go from a two-day episode to a nine-week episode, but I was writing steadily all the way up until the wall I hit after the hedgehog (Chaos) escaped from Sonic and Amy. Over the next few days, I struggled to crank out the one very short scene immediately after. After that, nothing. Not a single word. For almost a month. I simply didn’t know what to do with it next. Several times I sat down and stared at the story, or reviewed the last episode, for an hour or more before giving up. But finally, after weeks of brainstorming, I managed to start going at about one paragraph per day of writing, and that pace finally started to increase towards the end. In the end, I actually managed to even get a few extra ideas in there which weren’t necessary for the purpose of completing the episode.

But enough of that boring stuff. Thinking back to what I can remember, I find it kind of funny, but I wrote about the appearance of Lumis just a few weeks before the appearance of the character “Steve Eggman” (Morpho) in the Sonic Boom show, who looks relatively similar to what I always imagined for Lumis.

Now, in case you couldn’t tell, the “Moonstone” is not a name which I had originally planned back in Crisis of Chaos. It would have been named such if I had been planning it. Originally it was simply to be called the rainbow Chaos Emerald, or simply not have a name at all, but I realized that I couldn’t be calling him “The Rainbow Chaos Emerald hedgehog” for the entire episode plus. I decided that it probably should get a real name, so I started looking into possibilities. There aren’t a lot of gemstones which legitimately contain multiple colors at once, but when I saw that moonstone could, I was immediately sold on the idea. I had already planned on it coming from space before then, so that fell into place quite nicely.

Another interesting note for this episode is its use of Amy. Originally, I was going to have her play her usual “mistake character-of-the-week for Sonic” role. I even set up for this by having his fur be blue at the time she sees him. But in the end, I decided that I wanted to play off of expectations instead. Last time we saw Amy in this series, she was quite a bit younger. Last time she played an actual role in the games (not counting Forces), she wasn’t all that much older. But approximately two years have passed since the events of Sonic 06, and my proposition in this episode is that she’s finally starting to mature a bit. We saw the first hints of that in Sonic Unleashed, when she actually did some work instead of fawning over Sonic the whole time. I wanted to continue the development seen through those two games. It was satisfying, in a way, making her not-totally-useless. And besides, while I haven’t decided on a concrete relative age for Chaos yet, I want him to be a sort of father figure for Sonic, which would make him much too old for Amy. I don’t want to get creepy with this.

And…there’s not a lot more I can say without spoiling the future of this arc, even though you probably already know where it’s going.

-So, until next time, remember to live and learn every day!

Official Announcement: Sonic Forces me to Question My Own Judgement

Long title, but I couldn’t resist. Anyhow, I’ve mentioned a few times before that the general theme of Sonic Forces is very similar to my own ideas for this story, which scares me. I’m getting a little tired of using the words “wait and see.” Well, I waited until today, and I saw. New Sonic Forces footage has been released from E3 (Electronic Entertainment Expo), with more likely to come. This new footage, seen below, actually has me a heck of a lot more excited for the game than I already was, but it also makes me even more scared than ever.

The very first thing you do as Sonic is to go look for Shadow (I think)! It’s so obvious, and it’s so amazing! Story implications for this game just went through the roof! After Sonic Boom, I was really afraid for what they would do with Shadow should he ever reappear in the canon, but now it’s clear that they’re putting him in what is perhaps the exact role I would want to see. But, while nothing absolutely shockingly new happened in this footage (except maybe Silver, but that was already leaked), it put a lot of things in perspective. It is now clear that “Join the Resistance” isn’t just an arbitrary tagline. There is very clearly a larger resistance force at work than just Sonics and the Hero (or is it Avatar now?), especially given the appearance of “Soldier” during the Hero gameplay, suggesting that the forces go beyond even Sonic’s group of friends (a step above what I had planned for at least the first season, so kudos to Sonic Team for that).

Point is, this is turning out a lot closer to what I have than what I was expecting. But it’s not time to abandon ship just yet. Currently, we are finishing up the “Birth of Blacklight” arc. Next up is the “Dawn of Chaos” arc (I’ll give you one guess at the character it introduces). After that was a planned arc which does not have a solidified name yet, which would tie up loose ends and set the stage for Crisis of Chaos. The concept for that…well, let’s just call it “Shadow Forces.” It’s not exactly the same setup as Sonic Forces, but it’s very similar. Sonic becomes incapacitated, and Eggman (as well as another foe) begin taking over the world, with little to stand in their way. Tails manages to recruit Shadow to fight back, then GUN manages to recruit both of them to form a team of generals, composed of all (or most, anyways) of Sonic’s friends. What ensues is a war, including tactics of diversion and defense very similar to those described by the characters in this new gameplay footage. I can no longer ignore these similarities. That’s why I’ve decided to hold back on writing this arc altogether, until I witness the story of Forces for myself, beginning to end. November is quite a ways away. I’ll continue releasing the next two arcs as normal, but after that there will be a long break while I figure this out. I purposefully left room in the timeline for more games to happen between Sonic Lost World and Speed of Time, but I never expected something so heavy on lore after what we’ve been getting over the past 10 years or so. Worst case scenario, Sonic Forces completely obliterates any semblance of canon that my story ever had, and I’ll have to make a spectacular decanonizing special episode very soon into Season 1. That would likely mean that the events of Sonic Forces would be ignored for this upcoming arc, and it would proceed as normal. Best case scenario (which probably isn’t happening at this point because of Silver), everything about Forces falls perfectly into place, stepping on none of my metaphorical toes, in which case I might even be able to convert what I have into a Forces sequel (or at least tie-in).

Speaking of Silver, I give about a 95% chance that I’ll have to start doing some retconning (assuming that I accept Forces as canon to the Chaos Project universe). That would mean literally going back and changing the content of those episodes, and making a note on this website of what was changed. I did what I did with Silver because I assumed he would almost certainly never appear in an important role in a canon Sonic game ever again. Because of that assumption, I constructed the story in a way that does not allow for him to appear between then and 06. But now, he does. Of course, I feel like chances are relatively high (maybe 40% as of now) that this game will end with a giant reset button ala Sonic 06, self-decanonizing the entire contents of the game, including any interactions with Silver. I’m not sure why they would want to do that after the way people complained about 06, but then again, how else would they explain such a rapid removal of Eggman’s influence over 99% of the world? Of course, there are plenty of magic explanations out there, but a time reset would certainly be the easiest and cleanest. One last thing of note is the “Soldier” mentioned earlier. In my story, I have so far inferred and intend to elaborate on the fact that Shadow was one of the only animoids involved with GUN. Of course, there are others, such as Rouge, but the point being made was that it is an occupation dominated by humans. Mr. Soldier was definitely not a human. This doesn’t exactly contradict my story, but I’d say it deserves an explanation. Mr. Soldier may end up with a real name and a character-of-the-week appearance in the Chaos Project. Of course, he might not have been GUN at all, but I’d say the helmet was pretty reminiscent. I’d actually be a little upset if they decided that they should include a military that isn’t GUN. It exists for a reason. But, I suppose Mr. Soldier could be an average joe who only became a soldier when he joined Sonic’s forces, sort of like the Rebel Alliance from Star Wars. I’d be okay with that, but I still really hope they don’t ignore the existence of GUN in this game. It’d be a big waste and a disappointment.

-Until next time, remember, destiny lies before you.

EDIT: 10 steps forward and 1 step back! Take a look.

The preview image for the video alone tells you all you need to know. I was very wrong about the role of Shadow. I’m very fearful of character reversion, but, if we’re being honest, it’s small price to pay for a game with a dramatic, potentially deep and enriching story with continuity to the rest of the series. I won’t even go in to the thousand different theories running through my head. (By the way, Chaos looks gorgeous.)

Review: Season 0, Episode 16

So before I explain the history of this episode, I think I would like to briefly describe the game idea which this arc corresponds to. This game would be the long-awaited though controversial Shadow the Hedgehog 2. A lot of people didn’t like the original, but personally, I think it might have been the single most fun Sonic game to play, even though it had its fair share of shortcomings. But I digress. So Shadow 2 would have a level progression gimmick similar to the original. However, instead of a branching storyline based on mission selection, the next level you play in Shadow 2 would be determined based on factors such as your score, time, and ring count in the previous level. Each time Shadow travels through time, his destination is different depending on those factors. By this variation, there would be no “correct” level order, as there would be many different arrangements one could take that still goes through all of the same places, just in different orders. Theoretically, one could “beat the game” in as few as three levels, if they meet the requirements necessary to progress to the final level early on. However, the only way to unlock final mode would be to play through a game in which all Chaos Emeralds are collected, and therefore all cutscenes are viewed. There’s everything important. Now for the episode.

Up until the first half of the episode was completed, I had entirely different plans. Instead of going to the future to meet Omega, I intended for Shadow and Sunlight to have their first time-travel excursion to a period which will now be one of their last. But, in the true spirit of this game, I decided last-second to play the levels in a different order instead. I decided that I wanted to drag out Shadow’s concerns over humanity for quite a bit longer. Now, the “levels” I show in this arc shouldn’t necessarily be taken at face value as the “canon” order. I’m actually skipping along to keep the story interesting, like I did with Speed of Time. Canon wise, I suppose there would probably be one more level between Shadow’s initial meeting with Sunlight and their meeting with Omega. It would be a journey to a different time period of no particular interest, where Sunlight would find the white Emerald and use Chaos Frost for the first time, leaving the Omega level afterwards free of any distraction from the betrayal of humanity theme, which I felt was actually a pretty big problem for this episode. Too many different ideas were going on, and the discussion dragged on for much too long after Omega was destroyed and the climax of the episode was over. It was also a little weird that Sunlight found two Emeralds in the same place in such a short time. But it still worked out better than wasting even more time by adding an extra level. Anyways, now looking back from the perspective of having completed this arc, I add that the whole level progression gimmick would no longer work the way it was intended if story is to be taken as anything even remotely close to the game. I suppose it could simply be that the second-to-last location of the arc be required in game to be the second-to-last level, or else the first story be ended in a flat, meaningless way. More on that once this is all over.

Now to talk about the elephant in the room. Or rather, the shadow demon. Much as I had Speed of Time be Silver’s character-development substitute for what was erased at the end of Sonic 06, so was this episode for Shadow. There were quite a large number of 06 quotes thrown around in the episode, from Shadow and Sunlight alike. Something that I would say was a bit of a flaw in the original story was that Shadow almost instantly rejected the proposals of Mephiles. But seeing as Mephiles was hated and mistrusted, and trying to be taken on his word alone, it makes perfect sense that Shadow would want nothing to do with it. But that meant that he experienced no emotional turmoil, making the whole thing seem a little arbitrary. Instead of a true dilemma, Shadow’s story amounted to the ravings of a manipulative enemy. I exaggerate, of course, but the point stands that a problem existed. But this time around, things are different. After witnessing firsthand humanity’s attempts to betray him, someone he truly wants to trust tries to make the same argument. And this time, Shadow believes it. Even though he decided in the end that Sunlight was insane, the ideas had already been set in his mind by that point. As for Sunlight’s insanity, even Shadow seems to be misjudging him. What he said certainly sounded insane, not only that the Emerald can talk to him, but that it told him the story of an erased timeline. But we, as outsiders, see that he is telling the truth, with the knowledge that Sonic 06 did happen. This was meant to show that Sunlight doesn’t think wrong, but merely different, to show that there’s more to his character than just craziness, all while helping to solidify Shadow’s fears about humanity on a subconscious level. And…that’s all I got.

-Until next time, remember to live and learn every day!

Review: Season 0, Episode 13

Well…I lost count after two months spent writing this episode, though I’m pretty sure it came close to three. Between the Holiday Season (Thanksgiving as well as winter) and a general increased work load that I had to deal with, I practically wrote this entire episode one paragraph at a time. Hopefully that didn’t mess up the flow too badly. This also marks the lengthiest episode yet at 8600 words, even more than the last finale. But, as with last time, I wanted nothing important left unsaid, and I didn’t want to split it into any more episodes. But enough about that boring stuff.

I promised some background for King, so I guess I’ll start with that. He started out as just about the most flat, unoriginal villain that could ever exist. He’s only there because I needed our superhero to face off against a villain. As for what he would do and how he would do it, I took some inspiration from various depictions of Marvel Comics’ Kingpin villain, and the naming is not unrelated. To be honest, I really had no idea what I was doing. But as I was writing King’s first scene, I first decided to hide his face, make it seem more menacing, like Shadow had a real reason to be so concerned with him. I was still unsure at that point whether or not I wanted to make King a real wolf, but I decided last second to give him a mechanical arm that he constructed himself, so that I wouldn’t have to make that decision and reveal his species right then and there, as well as to show off some of his engineering skills that had been talked about at that point, but not very well shown. (I decided for certain that he would be a wolf by the time the scene was over.) The rest of his character grew from there. I was able to expand just from that one scene that he is obsessed with his own technology and its perfection over biology, that he has a loathing for most humans, and that he was affected in a deeply personal manner by the Black Arms invasion (and Shadow by extension). The specifics came as time went on.

I suppose one other point from this episode to mention is the role that G.U.N. has been playing so far, an almost antagonistic one. The reason why I’m revealing all of these facts seeming to suggest that they’re corrupt and untrustworthy…I suppose it’s all rooted in the fact that they have played so many similar roles in the past, despite supposedly being a force for good. In both Sonic Adventure 2 and Shadow the Hedgehog, G.U.N. hurt you a whole lot more than they help you, despite being the hero. Sonic 06 is the only G.U.N. appearance that seems to be completely benevolent, and even then I always felt that it seemed a little shady how they seemed to be stealing the Scepter of Darkness more than they were “retrieving” it. Anyways, after all of the times that G.U.N. nearly killed Sonic and/or Shadow, it certainly seems reasonable to me that neither of those two would be particularly interested in working with them, which is why it surprised me a little bit to learn that Shadow was working for G.U.N. for the first time. But I think I got it to work in a way that all makes sense. Point is, after making so many questionable actions, it would’ve seemed wrong to me to make them completely in the right now. So, I thought it would make for good story for all of the characters involved to have a lot of friction between them. Of course, this little sub-plot of G.U.N.’s evolution is far from over. Speaking of G.U.N. and Sonic 06, there was one ridiculously obscure reference I threw in there at the last moment. Rouge mentioned how she had to be trained in hacking King technology by “Old Frances from the decryption unit.” This refers to one of the Town Mission NPCs from that game, who introduced herself as the head of the G.U.N. Decryption Unit, and wanted to test the player’s IQ for candidacy to join the unit. This reference was not in the original episode, but I added it just before publishing, because these random obscure references to other games is exactly the kind of thing I want to use in order to help tie the whole Sonic game universe together.

Now, there’s one big thing I haven’t talked about yet. The Black Cloak arc is inspired by a theoretical game idea, just like all of the others of Season 0. Of course, this is the only arc that I didn’t conceptualize until after coming up with the whole Season 0 idea, but I still made it to fit in with the rest. Anyways, this, like many other Sonic games, would be much different as compared to previous ones. Rather than an adventure game, or a high-speed platformer, this game would function a lot more like…well, a superhero game. The number of “levels” as compared to most Sonic games would be relatively few, but that’s because a vast majority of the game’s content comes in the form of a huge hub world, that of Westopolis. Between levels, the player would be allowed to freely explore the city, playing as either Sonic, Rouge, or Black Cloak, depending on the point in the story. This hub world would be full of various NPCs to speak with (not unlike 06), and missions to complete, such as the fighting of randomized crimes including robberies, muggings, etc, as well as specific quests provided by some of those random NPCs, in addition to a few familiar faces (helping Big find Froggy, anyone?) Anyways, each character has their own advantages for playing. Sonic travels through the world the fastest, obviously, and can get on top of most buildings using wall jump and parkour. Rouge can fly and climb walls, giving her complete access to every location, though she is the slowest of the three. Black Cloak is the best for fighting, dealing more damage and having a wide variety of attacks, including long-ranged ones. His other tools, such as the grappling gun, are also useful for reaching difficult areas. In addition to these, certain NPCs might only be able to interact with certain characters and not others, encouraging variety. For example, a police officer might only be willing to speak with Rouge, while a serious opposer to King might only be willing to speak to Black Cloak, and…the owner of the hotel Sonic stayed in might only be willing to speak to Sonic. Speaking of the hotel, this game would also theoretically feature the return of Chao Gardens, seen at the top floor of that hotel. (I have found myself wishing that this location had more impact on the actual story, but once I was done with it I had no further need for it except in these silly game mechanics.) Anyways, unlocked by beating the game is the ability to switch between characters in the hub world freely, in addition to a few more of those less-than-totally-canon quests for familiar faces. The only other thing to point out about the game would be the soundtrack, focused heavily on more dramatic orchestrated music, much in the style of modern superhero movies. Much of this music would be dedicated to remixes of themes from Shadow the Hedgehog, and, to a lesser extent, Sonic Adventure 2. And…I suppose that’s all I have to say for now.

Next time, witness the tale of the one called Sunlight, the New Ultimate Life Form. What is this life form, and why has its existence been kept a secret? Soon, Darkness will fall upon the Light.

Review: Season 0, Episode 9

I managed to write this episode in two days, which is incredible for me. It usually takes upwards of two weeks. I guess I was just excited after just having finished the last arc. Even then, a third of the time I spent on this episode was dedicated to the Previously section at the beginning. It’s easy enough to pull quotes from Sonic Adventure 2 now that I’ve written Cast by the Light, but things from Shadow the Hedgehog and Sonic 06 are a bit harder. Anyways, this isn’t my longest episode, but it’s far from my shortest.

Now onto the episode itself. In case you couldn’t tell, I’m trying to go a little darker and grittier here, while still keeping that fantasy element that remains so consistent through Sonic games. And do you know what’s both dark and gritty, and fantastical at the same time? Superheroes! Now, obviously I hope, Black Cloak is heavily inspired by Batman, hence the episode title in reference to the movie title, Batman Begins. However, all of this is not the reason that I created the Black Cloak character in the first place. That will have to wait for when his identity is inevitably revealed.

Now, besides Batman, the other source of edginess that inspires this arc is Shadow the Hedgehog itself. I decided pretty early on that this arc would have to take place in Westopolis, and the decision to start referencing Shadow the Hedgehog as often as possible followed quickly. I tried to draw a lot of parallels between Shadow’s first encounter with this city and Sonic’s newest one. For example, the hill and tree from which Sonic looked off at the city is the very same location where the opening scene of Shadow the Hedgehog began, where Shadow too had a conveniently informative newspaper blown into him. More parallels are likely to follow. Does that mean that Sonic will be tempted by Darkness, as Shadow was at this time? We’ll just have to wait and see…

One more thing we haven’t directly discussed. Where did Shadow disappear to!? Well, I can confirm that he isn’t dead. But you could have figured that out for yourself, seeing as he appears in the future Crisis of Chaos arc. I’m afraid that I can’t spoil anything else at this point, seeing as Shadow’s whereabouts are the entire driving force of this arc.

Oh, and before I leave, I almost forgot. Those sharp red projectiles that Black Cloak throws, there’s a good reason that you haven’t gotten a good look at them yet, it’s not just because they’re generic shapes or something. Their existence is inspired by the Batarang, a key weapon of Batman.

– So until next time, remember to live and learn every day!

Review: Season 0, Episode 8

Since I’m taking a longer break between episodes than usual, I decided to spread out my in-between content a bit more, so I’m publishing this today, and will publish the preview for next episode next week.

Well, I predicted 10,000 words for this episode in the last review I wrote, and I went just over 8,000. Still enough to make this episode the longest I have ever written, and probably ever will write. In fact, I believe this single chapter is longer than a majority of entire Sonic fanfictions that there are, considering that most of those are mini-stories or one-shots. So…sorry? I assume it’s a bit of a hassle to read such a long chapter, but I wanted to make sure that nothing was left unsaid.

So, where to begin? I feel a bit like Silver here, as if there’s so much to be said but none of it seems worth saying. So let’s start with Silver, then. I tried my best to make sure that everything I did with him wasn’t outside the range of his original character, but Sonic 06 made his original character a little bit hard to objectify and understand. So I took a lot of liberties. I feel that none of it was forced in and of itself, but I don’t know if that changes compared to the outside. As for Blaze, I had actually completely forgotten that she had ever been outright mentioned until I started writing his vision scene. But I realized that bringing her back in would not only be a very interesting conclusion to his character arc, but would also be better justification for him giving the locket to Sonic, which I had already planned. There was something said about her, however, that will eventually become very important. Only in post-apocalyptic futures, the existence of Blaze was a constant. Why, you might ask? The answer to come around the end of Season 3. Sorry for the wait, but I think it will be worth it.

I don’t think there’s anything important to be said specifically of Sonic’s or Zero’s scene, so I guess I’ll move on to the general. The Lords of Chaos are something that I’ve been throwing around for a while now in the story, and I’m glad to finally have them explained, in addition to a lot of the Flow, Balance, Network, Chaos mumbo-jumbo that I’ve been discussing. It’s probable that the Crisis of Chaos arc will make a little more sense now that you know all of this, but if you intend to re-read it I would advise waiting until I re-introduce Chaos and Blacklight as characters. Despite the sheer overload of information that the Lords of Chaos gave in this episode, there is almost none of it that isn’t important. For example, the mention of why gemstones are so important in relation to them directly pertains to Chaos the Hedgehog. But he’s not the only one. In fact, I intend to use this one little fact to tie a lot of the entire Sonic the Hedgehog series together. Sonic 06. Sonic Unleashed. Sonic Rush. It all ties back to the realm in which the Lords of Chaos exist.

Let’s see, anything else? I suppose I can mention that writing for the final boss fight was painful. It’s hard and boring enough to write about Super Forms smacking into the enemy over and over again when I’m just describing something that already happened, like what I did for the Finalhazard fight in Cast by the Light. But this time, I had to do it all from scratch, figuring out what the abilities of the enemy are, how to describe their weakness, and how each of the fighters uses their abilities in different ways, all without sounding stupidly repetitive. In the end, I feel like the Chronos fight was probably more interesting than the Janice fight. But hey, it’s supposed to be more fun to play, not to read about. Also…I’d like to mention that it was a complete accident/coincidence that the arc’s opening and climax were both in the cold and snow, coming full circle, so to speak. I decided on the setting in each for completely different reasons, and they just so happened to line up perfectly. By the way, the setting for the climax was chosen as a good place for each of the characters to put their abilities to the test, in addition to added drama of freezing in the blizzard. I thought it worked out pretty well. And I suppose that’s all for now.

Next time: when Shadow the Hedgehog goes missing in one of the most dangerous cities in the world, Sonic must harden up and face one of his most deadly threats yet in order to find his friend. But who is the mysterious Black Cloak?

– And until next time, remember to live and learn every day!

Preview: Season 0, Episode 7

I have more apologies to offer. I’ve officially entered Crisis City. I’m now on my fifth week writing this single episode that I’m stuck on. At this rate, I’ll simply run out of things to publish if I keep going weekly. Rather than let that happen, I’ve decided to dial back to once every other week. But, in return, I’ll be posting a preview like this in each of my off weeks. So, here it is, the beginning of the final fight between Chronos and the hedgehogs.

Chronos’ voice booms, “Stop this foolishness now, before it’s too late. Give me the Sapphires.” He holds out his hand.

Silver steps forward. “We’re not giving you anything! We will do our duty, and put an end to your tyranny!”

Zero joins him. “We will defeat you, no matter what it takes! For the sake of the world!”

Sonic takes point in front of the two. “We’re done with your games. Playtime’s over.”

Chronos takes his hand back, closes his eyes, and shakes his head. “Foolish mortals. This could be so much easier if you only understood. But I’ve wasted enough effort trying to convince you. If you wish to die fighting for a lie, then so be it!” He raises his staff high into the air. Suddenly, he brings it downwards, slamming into the ground and creating some sort of wave of blue energy. The hedgehogs barely have time to dive out of the way in different directions before the wave passes them and collides with the rift they came out of, somehow shredding it to pieces. “There will be no escape.”

The hedgehogs rise again. They each nod to each other. Then they close their eyes, and a dozen Temporal Sapphires begin to orbit around them. Slowly, they begin to emit a radiant blue aura. Each of them open their eyes in succession, revealing that their pupils have also turned a deep blue, as have Silver’s aqua patterns. At once, they all turn to Chronos and shout, “Bring it on!”

Chronos wastes no more time. He makes a horizontal slash with his staff, forming another wave. The hedgehogs are already running straight towards him. Zero and Silver are forced to dodge out of the way of the wave, but Sonic is able to slide under and keep running. Given a single target to focus on, Chronos roars, unleashing a beam of energy directed at Sonic. Without stopping, Sonic directs his hands in front of himself, and the blue aura concentrates into a barrier in front of him. The beam impacts the barrier, and is reflected in all directions, though Sonic still slows and reacts to the force of the blow.

From far behind, Janice advises, “You can’t rely on the Sapphires to protect you, their power will not last for that much time! You need to avoid his attacks more!”

Sonic ignores her, and continues to charge forward. Finally, he leaps upward, out of the path of the beam, and lands on the tip of Chronos’ staff. From there, taking Chronos by surprise, he launches into a strike on the sundial. Chronos is sent reeling back. Sonic lands and shouts, “Silver, pin him down!”

From where he stands, Silver focuses all of his energy on the stumbling Chronos, psychically forcing him to the ground. “Zero, now’s your chance!”

Janice adds, “Aim for the Sapphire in the core of his clock! We must remove it, it is the source of his power!”

Zero leaps up and lands on the fallen Chronos’ chest. He begins savagely pounding on the gem in the center. After a few moments, cracks seem to form in the area of the clock around it.

Suddenly, Chronos booms, “Enough!” Seemingly by the sound of his voice alone, a massive blue shockwave bursts from him, scattering the hedgehogs in all different directions. He rises back to his feet. “You didn’t really think that this would be so easy, did you? This is my realm! I make the rules here!”  Chronos suddenly seems to warp a few steps to his left. Then to his right. Then back to the center. The same cycle is repeated, but faster. Within moments, his location can no longer be traced, as he warps so rapidly that he appears to be in all three locations at once. Slowly, the images on either side appear to change from the one in the middle. On the left, Chronos’ tattered wings grow to many time their original size, as his woody flesh changes shape and form to be smoother and more aerodynamic. On the right,  Chronos’ wings shrink, as his staff disappears and his flesh expands to appear more muscular, his body proportions and facial makeup appearing more beast-like. In the center, Chronos shrinks to a mere twice the size of a normal human, as his staff grows longer, thicker, and sharper on the end. He no longer appears to be warping. There are three of him, each appearing and behaving differently. The Sapphire in each of their cores are smaller than the one seen in the single unified Chronos before. While the beastly one roars loudly, the large-winged one and the long-staffed one declare with different inflections, “Fight me if you dare!” The large-winged one suddenly takes flight, and soars off at high speed deeper into the tunnel.

Sonic shouts, “I’ve got this one,” and runs off after it.

Silver yells after him, “Wait, he’s just trying to–” He stops as the beastly one leaps off in the other direction, and Zero chases after it. “–split us up…” he trails off.