Come Join the Eggman Empire!

[Shadow]: Posting an outdated propaganda video, Eggman?

[Eggman]: What, I didn’t have time to put anything new together when I learned that Blacklight was away on that other website.

[Shadow]: He’s not going to be happy about this…

Villain Chat! with Shadow the Hedgehog

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[Audience]: *applause*

[Blacklight]: Yeah, that’s right, you’re excited. Avid Chaos Project fans may remember that hosting a late-night Villain Chat talk show has always been my dream in life.

[Shadow]: Always? It was only brought up offhandedly in the 50th Episode Special that retconned the premiere, and even that took place almost six months after your chronological introduction to the current events of the story.

[Blacklight]: Nah ah ah. I’m the one asking questions here. We’re kicking off today’s festivities by interviewing the second most popular character in the entire Sonic canon, Shadow the Hedgehog.

[Shadow]: Your show is called Villain Chat. Why would I be your first choice to interview?

[Blacklight]: That brings us to our first question of the night! Shadow, tell me, how does it feel to be branded as a villain by the very people who created you?

[Shadow]: I…don’t follow.

[Blacklight]: I speak of our parent companies, SEGA and Sonic Team, of course.

[Shadow]: I still don’t follow.

[Blacklight]: Well, just look at your presentation in any recent Sonic game. Take Sonic Boom, for instance. In that world, Shadow the Hedgehog exists as nothing more than an obstacle, an angry jerkwad who hates Sonic and hates friendship because…reasons.

[Shadow]: Different world. Why does it matter?

[Blacklight]: Is it really different? Regardless of whether you look at the games or the TV show, Sonic Boom presents its cast of characters as if they’re people with a long history that you should be intimately familiar with. Most of its jokes downright depend on that frame of reference. For example, the often-repeated joke of presenting the fighting between Sonic and Eggman as if it’s an office job is only funny if you assume that it isn’t the norm, and it’s only abnormal if you include the context of the canon games. And that brings us to Shadow. Shadow, like everyone else, is introduced as if you already know exactly who he is and what he should be doing. So naturally, he immediately attempts to destroy Sonic, because that’s totally in-character.

[Shadow]: Yeah, I think it’s pretty clear that the people who made Sonic Boom had very little idea of what Sonic is supposed to be. It’s as if they took one look at the original version of me and said, “Oh, that must be an evil version of Sonic.” That was never really in question. To answer your question, everything about Sonic Boom makes me feel disappointed, and this is no different.

[Blacklight]: Okay, so let’s ignore Sonic Boom, then. Instead, we turn our attention to Sonic Generations, your only significant role in the decade that came between Sonic ’06 and Sonic Forces. In Generations, you attempted to kill Sonic to stop him from acquiring the Chaos Emerald, because…reasons.

[Shadow]: That game depicted me as a rival, not a villain.

[Blacklight]: *clears throat* “I don’t know where we are, nor do I care. This is where I finish you, Sonic.”

[Shadow]: That…doesn’t make me a villain…

[Blacklight]: Right, because you were totally redeemed by that heroic and heartfelt speech you gave at the end of the game. Roll the clip!

[Shadow]: …I blame the game’s poor writing and lack of direction.

[Blacklight]: Yeah, that tends to be a running theme when it comes to Sonic games these days. But wherever you place the blame, it shows just the same that the people making these games seem to have absolutely no idea what Shadow the Hedgehog is supposed to be.

[Shadow]: Well, at least they started getting back on track with Sonic Forces. That game finally gave me a large enough spotlight to prove that I’m still the same person I always was.

[Blacklight]: Did it? Did it really? Sonic Forces has become notorious for its poor handling of villains, and you’re right there in that group. You’re placed on Infinite’s team in the game and all of its promotional material, and yet there’s no greater mystery surrounding that fact than there is about any of the other Replicas. Of all people, Knuckles is the only person who seems to show any legitimate concern over what’s going on. Sonic is upset by it, but it certainly doesn’t seem to surprise him much.

[Shadow]: Sonic wouldn’t be upset by it if he thought it was normal, which means that I’m clearly not thought of as a villain. The running theory they give is that I was being controlled.

[Blacklight]: True. But that isn’t the only issue. We also have Episode Shadow.

[Shadow]: The best thing to happen to the Sonic franchise in twelve years.

[Audience]: *laughter*

[Blacklight]: I wouldn’t be so sure about that. You may have been the protagonist of Episode Shadow, but that doesn’t make you the hero.

[Shadow]: Coordinated attacks against Eggman’s facilities to prevent a war, plus a dramatic escape of Infinite’s most powerful Virtual prison, doesn’t sound heroic enough to you?

[Blacklight]: Well, A for effort, but…uhh…Episode Shadow shows unapologetically that your reckless behavior and total lack of empathy are responsible for instigating a war that resulted in millions of deaths.

[Shadow]: …

[Blacklight]: You don’t have to fight the hero to be a villain. And it’d be one thing if you finished what you started, but no. Instead, you seemed to disappear from the face of the Earth for six months of war, for…reasons. Finally, you return…to deliver a few lines of exposition. That’s it. That’s Shadow the Hedgehog’s role in Sonic Forces. Starting a war, then sitting back and watching while other people fight it. In fact, by the sounds of it, you’re not just a villain. You’re a master manipulator, sewing chaos in the world and never getting blamed for it.

[Shadow]: I’m a monster…

[Blacklight]: It’s okay, buddy. You’re among friends.

[Audience]: *awwww*

[Blacklight]: So, now that we know how you really feel, let’s look back on some happier times with our next question.

[Shadow]: How long is this going to go on for?

[Blacklight]: As long as I feel like it. But trust me, I think you’ll like this question. You…have a LOT of theme songs.

[Shadow]: That’s true.

[Blacklight]: (reading from list) Let’s see here… We have “Throw it All Away” from Sonic Adventure 2, “This Machine” from Sonic Heroes…

[Shadow]: That’s Team Dark’s theme, not just mine.

[Blacklight]: Technically, yes, but it’s sung from your perspective, and repeats the words “Chaos Control” more than a few times.

[Shadow]: True.

[Blacklight]: Anyways, then we have a whopping six songs from the Shadow the Hedgehog game, from “I Am…All of Me” to “Never Turn Back,” and finally a repeat of “All Hail Shadow” for Sonic ’06. You’re already making me jealous here. But there’s also some extra vocal themes associated with you in Sonic Adventure 2, “Rhythm and Balance,” “Supporting Me,” “For True Story,” “Live and Learn” to some degree, and…”The Supernatural?” I don’t even remember that one…

[Shadow]: The theme of the Final Rush level. Lyrics were a bit hard to hear.

[Blacklight]: Yeah, whatever. That’s fourteen songs! Fourteen! How in blazes do you keep track of them all!?

[Shadow]: Categorizing by game and/or level certainly helps.

[Blacklight]: That was a rhetorical question. The real question is…of all these songs, which do you feel most accurately depicts you? Which of these songs is the essence of Shadow the Hedgehog?

[Shadow]: Well…that’s a difficult question to answer. Each song serves its own purpose. Sometimes, I’m a lost soul. Sometimes, I’m fighting for my ideals. Sometimes, I’m simply the coolest.

[Blacklight]: So what, you have a song for each mood? For each day of the week!? Some of us don’t even get one theme song, you privileged little—

[Audience]: *gasps*

[Mr. C]: (offscreen) Language!

[Blacklight]: Sorry…what I meant to say was…even the newest of those songs is fifteen years old now. So which one would you say has still…retained its value, so to speak? Which one has the most staying power, which one aged the best?

[Shadow]: Well…”Live and Learn” is a classic…but it’s not quite personal enough. As fond as I am of “All Hail Shadow,” I suppose I’d have to say that “Never Turn Back” is the one that still works best for the place I’m at right now.

[Blacklight]: Ah, I see. Least favorite?

[Shadow]: You want me to choose a least favorite of my precious children?

[Blacklight]: …

[Mr. C]: …

[Audience]: …

[Blacklight]: Who are you and what have you done with the real Shadow?

[Shadow]: I was trying to be funny…

[Blacklight]: Well you’re terrible at it. Just answer the question.

[Shadow]: Fine. I’d have to go with “Almost Dead,” the theme of the Dark ending in my game. It’s noisy, it’s repetitive, and it has very little meaning beyond “being ambivalent,” which is kind of strange, since you’d think it would be about pure evil. Basically, it’s a standard heavy metal song.

[Blacklight]: Are you saying that you don’t like heavy metal? You certainly seem like the type who would.

[Shadow]: You’re talking about the wrong Shadow. Try asking the one from Sonic Boom. You might get a different answer.

[Blacklight]: Oh, I see. You’re trying to tie this whole piece together by making commentary about the harm of judging a person by appearance without understanding who that person really is.

[Shadow]: No, I just don’t like heavy metal.

[Blacklight]: Ah, to each his own, I suppose. And I’m gonna have to stop you there. Villain Chat! will be right back after a quick word from our sponsors. But before we leave, don’t forget! We’ll be doing a special Q&A session at the end of the day to answer all of your burning questions! What would you have asked Shadow in this interview? Tell us in the comments below, or shoot a message our way! Be right back!

Review: Sonic Movie Special

(This is the review for the tie-in special published on the same day the movie came out. For the review of the movie itself, please see the previous post.)

I actually won a pair of early screening tickets to see the Sonic movie in San Francisco two weeks before it came out. Unfortunately…San Francisco is a bit too far of a drive for me to make right now. So I had to pass up that opportunity. (Believe me, I was jealous of Sonic that entire movie for that exact reason.) But for one fleeting moment, I was indescribably excited, not just for the novelty of seeing a movie before anybody else can, but because I could’ve used that information to write an absolutely perfect tie-in episode with zero dodging of unknown plot points and zero contradictions. That’s always the hardest part about making these specials. The more closely I can tie the episode into its source, the more relevant and interesting the episode can be—but the less I know about the source, the less accurately I’m able to do that. In my original Sonic Forces special, I had to dodge the question of whether or not Sonic even knows who Infinite is, because we knew that little about the game’s plot. Technically speaking, that was much less of an issue here. With dozens upon dozens of trailers and preview clips available, and a much more straightforward, predictable plot to begin with, I don’t think it would be an exaggeration to say that I could’ve predicted the entire movie on a moment-to-moment basis with roughly 90% accuracy. But that last 10% was still bothering me immensely. If I just had that last 10%, I could’ve written a completely different episode, one that dives deep into the lore and events the movie may have glossed over, without any worry of contradiction. But unfortunately, I couldn’t go to the early screening, and so I had to play it safe.

Was that really Teen Sonic’s home Green Hill Zone that the episode took place in? Dodged that question, because I figured the odds were high that that place was somehow destroyed or taken over, that being the reason why Teen Sonic had to leave in the first place. Does Teen Sonic know what a Chaos Emerald is? Dodged that question, because I figured the odds were high that they would be teased in the movie in some way, which would most likely preclude Sonic from knowing about them beforehand. (Technically, I’m still in a bit of a pickle there, since we have no clue what any potential sequels might bring.) Did our Sonic even end up remembering the events of this episode? Dodged that question too, even though it seems pretty irrelevant to the movie, because if our Sonic remembers, then Teen Sonic would remember as well, and there was no telling how many countless tiny contradictions that might’ve caused. (In fact, there’s a chance it did—he never says it directly, but Teen Sonic certainly implies in the movie that he hasn’t had a friend since Longclaw—and I giving him a new best friend in our Sonic flies pretty harshly in the face of that.) Does Sonic know who wants his powers, or why? Dodged that. Do those individuals belong specifically to this world, or is he being chased across worlds? Dodged that. Who the heck is Longclaw? Dodged that, too. (Admittedly, I mistakenly had our Sonic call her a “guy,” but Sonic knew little enough at that point in time that it was probably justified.)

Despite my fear of getting contradicted, there were plenty of risks that I chose to gamble on. I chose to establish concrete proof that Sonic spent some amount of time, however little, as a world-traveller, visiting many different worlds before finally ending up on movie-Earth. The trailers gave us no such evidence, instead suggesting on quite the contrary that Sonic went straight from Green Hill to Earth, and stayed there. If it weren’t for Baby Sonic, I probably wouldn’t have taken that risk. But getting that major piece of evidence that Sonic left his world at a very young age leaves lots and lots of time for him to do things offscreen in between. For all we knew prior to that, there might not have been any time at all—we might have seen, moment-for-moment, Sonic, as a teenager, leaving Green Hill, getting to Earth, and either getting stuck there or choosing to stay there right up until the inciting incident of the movie’s main plot. But—lucky me!—Sonic not only was given plenty of time where he could have been off Earth, but it was downright shown that he had a map of worlds to travel to, with multiple of them crossed off, all but confirming that he has been to them. (Interestingly enough, one of those worlds was denoted by a stylized Sun—could that have been representing the Sol Dimension, or “Sun World” as he called it…just like he called the other one “Mushroom World”? Then again, Sun World wasn’t crossed out, which would be an odd error for him to make if he had already decided against staying there—but then, if he had only decided that because there was too much water, and not because someone saw him using his powers, that might mean he decided to potentially try it again later—and yes, Eggman Nega saw his powers, but as I mentioned earlier, he may not necessarily remember that part. What was I talking about again? Oh, right gambles.)

Another gamble I took involved how Sonic uses those Rings. For one thing, I just assumed that’s what his little brown sack was for—got that one right. But then, I also had him put duct tape in there, which…now that I know where the sack came from, might seem a little bit disrespectful. Oh well, he needed to tape up that shoe somehow—another accurate prediction on my part, as a majority of pre-release clips showed him with his “canon” shoes, even though he didn’t actually have them yet (lucky me). But yeah, Rings. I made a pretty big stretch of the imagination by suggesting that he has no problem at all with just using as many rings as it takes to help his friend out. In fact, you might even call that a contradiction—in the movie, there’s a “for emergencies only” sign taped to the sack, not to mention the fact that I presented him as having very few of them, despite having very many in the movie. But then, right there at the beginning of the movie, Sonic uses up a Ring just for the heck of it, because he feels like getting a look at the Mushroom World. But anyways, I think I covered my bases there. Even though there was absolutely zero mention in the trailers or the movie of where the Rings actually come from, I went ahead and presented a means of having Sonic able to collect more of them. So, after the episode, he would’ve had plenty of time to tour around, find as many as he needs, and head back to Earth with more than he even knows what to do with—so in that way, I even provided an explanation for why Sonic was able to waste one so nonchalantly at the beginning. Lucky me! I just have to hope that future sequels don’t imply that…I don’t know, Sonic produces them from his body or something crazy like that. As long as the possibility is left open that Rings can somehow be found somewhere in the nature of some world, I think I’ll be fine. I figured that applying the rules of Special Stage Rings to them wouldn’t be too much of  a risk, anyways.

I did gamble a little bit with how Sonic’s powers work—I clearly didn’t catch on to the fact that they are so directly linked to his emotions, but I wouldn’t call that outright contradiction. But here’s something that was absolutely not intended to be a gamble—at the end of the episode I had Sonic absorb his powers directly back from Fang. I made that up, I swear! And yet, at the climax of the movie, an absolutely identical scene happened, where Sonic absorbed his powers back from Eggman. (Yes, I’m calling him Eggman, because that’s what Sonic ends up calling him. Same rules as the games.) So…lucky me, I guess!

So, what contradictions did I fail to avoid? I already mentioned calling Longclaw a guy, missing the mark on where Sonic’s powers come from, and…that might be it. Oh, right, I also said that Sonic isn’t prone to motion sickness, which was definitely contradicted in the movie. That’s definitely not one I was expecting, given that Sonic is, you know…fast? And the loop-de-loops? But you know, it was a funny joke, and…you could argue that Sonic was intentionally exaggerating when he said that, and the fact that he did get motion sickness might even be enough to say that I’m supporting the movie, rather than contradicting it.

I know I haven’t really said much about the episode itself yet, but I don’t think there’s a whole lot to say. It was a comedy—much more successful, I think, than my previous attempt with the Heavy Magician episode. I put a lot of effort into building up punchlines, and just having an actual comedic chemistry between these two characters. I’m a little bit disappointed in myself for trivializing Fang literally immediately after his dramatic character conclusion, but…I actually love Fang and Eggman Nega as a ridiculous comedic villain duo, and I hope to use them in that role again at some point in the future. Fang certainly wouldn’t have much else to do in this series otherwise. As for Eggman Nega…the thought actually occurred to me after I had already started writing this episode, and I was desperately trying to figure out a halfway decent conclusion to this otherwise relatively boring story about trying to clear the Special Stage. I realized that, now that I had a Riders special under my belt, Eggman Nega was literally the only Modern Sonic character that I had yet to reference in any way, shape, or form. (Unless you count the non-Zavok members of the Deadly Six, but I certainly don’t.) Anyways, given Nega’s role of travelling between dimensions, and his hatred of Sonic, he certainly seemed like the right fit for this episode. I was a little bit dubious about using Nega as a character before even properly using Blaze, but I didn’t want to let that get in the way of a good story. But still, him alone just didn’t quite feel right. I wanted to use the Special Stage story first and foremost, but Eggman Nega has zero association with that concept, so using him as the villain in that context would’ve been very strange. But then, who does have an association with the Special Stages? The answer was staring me in the face. Supposedly, it is canon in Sonic Triple Trouble that Fang actually lives in the Special Zone. I intentionally tried to avoid that weirdness, given that the canonicity of Special Stages is dubious to begin with, by simply offhandedly mentioning once or twice that Fang had to take “a long trip” to get to Eggman from where ever it is he came from. Throughout this series, I had definitely considered exploring the concept of Special Stages more than once—including an early prototype plot for the Dawn of Chaos arc, and again as a potential way to flesh out Fang’s character—but it always just felt too weird. Teen Sonic and his use of Warp Rings worked as a phenomenal bridge into that weirdness, finally allowing me to delve into it—and so, to include Fang as well. The rest practically wrote itself. And that’s the basic story of how this episode came to be.

-Too bad I wasn’t able to do any rock-connaissance on the movie.
(Okay, that was terrible, I’m sorry.)

Review: Season 1, Episode 17

Man, where do I even begin here? I suppose it should be with another apology about the delay. I didn’t mean for this episode to take significantly longer than any other. But then I got Fire Em–…uh, I mean, generic-dudes-with-swords-fantasy-tactical-RPG-in-which-you-choose-between-three-different-houses game. I put something like 150 hours into that game without ever typing once. I’m sorry, it’s a good game, okay? The fact that it encourages 3+ full playthroughs doesn’t help either…but I’m still a Sonic fan, okay!? I’m not giving up on this!

*ahem* Seriously, sorry about that. But let’s talk about this episode! I wrote two-thirds of it about three months ago, and the rest in the last three days. Hope it didn’t feel too disjointed because of that, but…when you’re writing an episode that’s just one giant fight scene, it’s kind of hard to be disjointed.

In a lot of ways, this was meant to be a sort of Sonic Adventure celebration part 2. If all had gone well, it actually would’ve come out around the time of the American 20th anniversary…but, you know…whatever. But anyways, when I first planned to make that first Adventure special, it came inherently with this episode as a conclusion. Before I came up with that first episode, this one would likely not have been a two-parter. It would’ve just been a disjointed Rouge returns story in the first half (with much less drama) followed by the conclusion of the Death Egg story in the second half. It actually would’ve been a lot like the mid-season finale in that way. I didn’t much care for how the mid-season finale turned out. Or wait, maybe I didn’t even have the Death Egg in mind by that point… Yeah, looking over my old notes, the story of fake Big as resolved in the Adventure special was originally planned to be part of the Rouge-returning finale. Man, that would’ve been a boring finale. So everything works out!

I think I was in the middle of saying before…oh, that’s right. This as a second part to the special. My preliminary idea for the Adventure special was little more than “let’s find a way to bring back Chaos 0”. When that idea gave way to the Discord idea, I still had the thought of bringing back the real Chaos bouncing around in the back of my mind. What I was thinking at first was that Discord would, in the end, join Chaos in the Master Emerald (as Knuckles was trying to make happen) so that neither Chaos nor Discord would be alone in the universe. That was the original intended meaning of Tikal’s vague “Chaos…alone…you…”. But, as usual, it was my good brother Yuni Oha who recommended the possibility that Discord be somehow cured, so the Chao could become a sort of mascot for the Rebellion. I loved the idea of giving this episode a real lasting impact for the rest of the series, so I made it work. Of course, Yuni also highly recommended the use of Perfect Chaos and/or Discord, and I had to disappoint on that front. But who knows? It may happen someday. *wink wink*

I keep meaning to go here and getting sidetracked. Chaos himself. I loved the way that scene turned out. He was on-screen for all of five minutes, didn’t say a word, and yet had one of the most compelling character moments I’ve ever had the pleasure of writing in this show. Not gonna lie, I teared up a little bit when I wrote about him stroking the Chao’s head. Is it weird to cry about something you wrote? Anyways, my only real complaint about that scene is that, after all the buildup Discord got, it was completely upstaged by Chaos. Then again, Discord is staying on as a permanent character, and Chaos isn’t, so I had to treat Chaos right for his brief cameo.

That was most recent on my mind, but I suppose there is much else to talk about. Rouge, for example. Every last scene of hers was extremely complicated to write. I had to approach some very dark and mature concepts in a PG (K+) format. How do you talk about someone getting stabbed in a way that makes sense when you’re not allowed to show blood coming out of a person? (I don’t know if that’s actually the rule, but it’s the rule I’ve taken to. There can be blood, it just can’t be seen actively coming out of a body.) And that’s after she got tied to a chair and beaten, after Shadow tried to blow her up, after Infinite and Fang seemingly murdered one another (something obviously went wrong there). So is she dead now? I’d have to say, “probably”. But we’ll all have to wait and see. I suppose I should say the same about Sly.

This episode set up A LOT of future character arcs. Sonic, Tails, Shadow, Knuckles, and Cream all come to mind immediately. I guess that’s the point of a good finale, isn’t it? My point is, I guess…pay attention? I don’t know, I always worry that the hints of foreshadowing I drop go completely unnoticed if I don’t make them super duper obvious, like “hey, this is something that might happen later!”. At least this time, you’ve already had hints of the future character dynamics between Sonic, Shadow, and Tails through the Green Light Riders Season 2 preview. (Man, I published that in May! Now it’s December! I was supposed to be caught up by now!)

Finally think I’m running out of things to say. One interesting note is that this is actually one of the first planned two-parters that didn’t get split from one or need to get split into three. I planned on the separation between this episode and the next from the beginning. Trouble with that is that I knew I would be forcing myself to write an episode-long fight scene, which, as I’ve said in the past, is a major weakness of mine. The discouragement of making one fight last so long might be part of the reason I wasn’t more adamant about balancing my writing with my video game life. I could already tell by the time I stopped writing that this one foe with a very specific skillset was making for a very stagnant fight. Having to juggle so many different allies for the fight did keep things a little bit less predictable on one hand, but also added its own challenge on the other.

Although, quite possibly the hardest part of the episode was managing the logic behind Knuckles, Shadow, Amy, and how they would interact with Rouge, how and why they would leave the fight with Discord, and how it could make sense that they react in just the ways they needed to. It’s what I spent a vast majority of my break time thinking about. And even now, I think it all came out a little forced. Knuckles and Rouge really needed a proper reunion to demonstrate that Knuckles was able to trust her, but that simply didn’t fit. It didn’t make a lot of sense that Amy felt right about leaving the fight with Discord to check on Shadow, and even less that she didn’t say a word when she passed Knuckles. Sonic calmly accepting Knuckles’ plan didn’t make sense either, especially considering his reaction when Tikal voiced the same intent back in the finale of Sonic Adventure. But Discord needed to be close by for Knuckles’ plan to go through, and if Sonic were there with the intent to stop Knuckles, he easily could have. I had no sound justification for getting rid of Sonic in that moment, so having him accept the plan was the only option. I think it was all just a bit of a mess. A mess that did its job wonderfully, mind you. These conclusions for Rouge and Discord’s stories worked out just as I always pictured them, which is a rare accomplishment for me.

And I think I’ve been ranting on for long enough, so I suppose I’ll have to leave you until we meet again for part 2, the finale of season 1! (It’s been a long time coming.)

Review: Season 1, Episode 16

Well…here it is. My first attempt at a comedy. No matter how hard I try, it seems that I just can’t remove the serious plot development. So this episode ended up just feeling really weird to me, like…like you have a hard time laughing because you have to look out for important plot points. Honestly, I think I just needed more jokes. But I figured forcing in a bunch of extra jokes that even I wouldn’t find funny would defeat my own purpose. I went in to this hoping for something iconic and unforgettable, something like some of my favorite episodes of Avatar the Last Airbender, and I definitely fell short in my opinion. But hey, I’ll settle for a lighthearted chuckle before the dark finale to come.

They say it’s a bad idea to explain a joke, but I actually don’t have a whole lot else to say here, so I think I’ll point a few things out, just to be sure that they were understood. Heavy Magician’s unnamed transformation hijinks went as follows: Bark the Polar Bear, Bean the Dynamite Duck, Tiara Boobowski the Manx (of the cancelled Sonic X-treme), “Speedy” AKA Battle Kukoo XVI (of Tails Adventure), and lastly, Madonna (the scrapped character intended to be Sonic’s girlfriend in the original Sonic the Hedgehog). She actually quoted a couple songs from the real-world artist Madonna (including “Open Your Heart,” a natural connection to make). Her disguises for Big and Froggy first referenced the recent Team Sonic Racing Overdrive animated shorts, then proceeded to reference Scratch and Grounder, Eggman’s robotic companions from the early Sonic cartoons, and of course, R2-D2 and C-3P0 of Star Wars, the most famous robotic duo of all time.

Let’s see, anything else to explain? Cubot’s role in this episode was inspired by…well, technically, myself. Back in Season 0, Cubot implied that he may have a crush on Magician. It was meant to be a one-off joke, but I decided to roll with it, thanks in part to a suggestion by our good friend Yuni Oha. There is one other joke which was a bit unusual. Sonic being set off at the thought of Tails thinking someone else is cooler than him. This was actually a request left by a reader after the last episode, so big thanks to “sonic vs evil” for contributing the idea to this episode. I don’t think that they quite had it in mind as a joke, but I adapted the idea to this episode as best I could.

I suppose I should talk about the lasting impact that this episode may have. I wasn’t intending on bringing in the Spacial Ruby plot quite so soon, but…well, I needed a macguffin. Even though no Ruby was actually present in this episode, they are very much real. And with Eggman and Infinite both looking for them, they’re bound to turn up eventually.

And of course, there’s the more immediate impacts. There is a Death Egg, and its launch is imminent. But what exactly could Eggman do with a Death Egg when he already controls the world? Well…we’ll find out very soon.

-And until then, remember to live and learn every day!

Review: 50th Episode Special

As if it weren’t obvious, this episode was not exactly normal. I’ve mentioned multiple times before, both here and in the author’s notes of the actual story, that I had in mind the possibility of rewriting Crisis of Chaos, the four premiere episodes of the series. Besides just being generally poor in quality compared to my current standards of writing, those episodes had simply grown out of date as the series continued to grow. Being designed to come before the prequel, I of course did everything in my power to make sure that everything I would write thereafter would fit in correctly, but some inevitable contradictions and oddities popped up, especially in regards to Sonic Forces, which hadn’t even been announced at the time of those episodes being published. Eventually, I wanted to fix those problems, to address those conspicuously missing elements. But I’ve been focusing so hard on moving forwards that it always just seemed like a low priority. Then suddenly, I looked up from writing the Sonic Adventure Special, and realized that my next episode would be my 50th. Meanwhile, there were some unexpected delays in the episode that I had been planning on coming next. The secret Ninja Episode.

So, I realized that there would be no better time to go back to where it all began than for such a great milestone as a 50th episode. I figured that writing a new episode, rather than editing the old ones, would give me a lot more freedom to include things that would be considered spoilers if they’d been placed in those original episodes. Things like Fang, or even Infinite. It would also give me freedom in general, to write scenes which would have made for a very odd story flow if they’d been added before. I also figured that making a separate episode would attract a little more attention, and ensure that the new content would be read by people who already read the old episodes. So, with effectively no restrictions, I wrote.

This episode was dedicated to tying. Tying loose ends together, but also tying together the series as a whole. There are so many little things with considerable impacts that it would be hard to list them all. Probably the most important part, as mentioned above, was reconciling this story with the aspects that were introduced along with Forces (and Mania. I forget sometimes that that’s where the HBH’s come from.) It was addressing the questions of where Hero, Infinite, and of course, the Hard Boiled Heavies, were during this big war. I tried to write Hero’s introduction episode in this Season such that it didn’t matter too much, but still it left just a few questions hanging, which I hope have been answered. Infinite, on the other hand, benefited greatly from his one short scene in this episode. Where he was left at the end of Season 0, he had been given this odd sort of relationship with Blacklight which was left extremely vague, and next time we see him, Blacklight’s been dead for months and Infinite doesn’t say a word about him. I originally planned for him to at least say something at that point, but it just didn’t work with the episode. So finally, with this one, I was really able to show exactly what was going on between them. Infinite…had a friend…sort of. And that has a pretty significant degree of meaning for both of their characters.

The HBH’s are a little bit different. Technically speaking, there was nothing that really mandated their appearance in Crisis of Chaos, it would be very reasonable to say that, since they weren’t part of the big plan, they were just out fighting all the various offscreen battles. And technically that was true, though this episode actually retconned Heavy King into the ending scene of the original. But, just like Hero, it was nice to simply prove that they were there, and that they weren’t just sitting around and doing nothing.

Then, there were other things to reconcile. Things that, technically speaking, I could have planned for, but wasn’t able to anticipate, things that I would write of my own accord, knowing that they ran a bit against what the original Crisis seemed to suggest. One of the big ones there was Lumis. At the end of the Dawn of Chaos arc, Lumis was redeemed and welcomed back into the Realm of Chaos. But in the original Crisis, he was treated, both by myself the narrator, and by Chaos, as a villain, simply because all I had planned for Lumis at the time of Crisis was that he would be the future villain, with no details about how that story would end. That was reconciled in this episode by showing that Chaos was simply holding an unfounded grudge, with the added benefit of serious character development on both sides with the realization of similarities between them, and the fact that even the so-called-gods cannot be perfect.

And of course, there are the things I added simply to improve the depth of the story and characters, without any necessity otherwise. Little bits showing the relationships between Chaos, Sonic, and Shadow I found to be important because that dynamic was never really touched on outside of the original Crisis. And probably the part that added the most meat to this episode, the Commander subplot. At the time of the original Crisis, I had no idea how important the Commander would become in the grand scheme of the story. I knew I’d use him eventually, I just didn’t realize to what extent it would be. Naturally, I had to tell his missing story here after how much focus he got in Season 0, and even in the flashbacks of this season. Him combined with Hero was a fantastic way to show this war’s effect on the common man, something that was completely overlooked in the big robo-kaiju battle focus of the original Crisis.

And let’s not forgot the straight-up plotholes of the original that I had to fill here. Things that were pointed out me long after the original was published, such as “Why couldn’t the Hedgehogs just escape with Chaos Control?” and “Did Chaos die, or did he just go back to the Realm of Chaos?” and “Where did Tails get GUN technology from?” all got at least one dedicated scene to explaining. In regards to that last one, that “technology exchange” brought up for the first proper time in this episode was actually something I had planned on being discussed in a very, very similar scene in the original, and I’m not sure if I simply forgot to write it at the time, or if I actively decided to address it in what would become Forces of Chaos, and forgot once that came around. Either way, it never got addressed, so I had to fill it in here.

I’ll try not to drag this one out too much longer. I want to mention how I was randomly inspired to use the GUN Truck while watching a Sonic the Hedgehog Official Livestream a couple of weeks ago, and I’m very glad that I was. An action movie car chase scene just felt so right to use as the way that the Commander and Hero connect. To a certain extent, I was also inspired by a scene from the movie Captain America: Winter Soldier, in which Nick Fury, leader of the acronymed military organization SHIELD (I’ve drawn comparisons with the Commander before), was seemingly killed in a big, explosive car chase sequence. So what does that mean for the Commander? Is it possible that he’s still alive after being trapped in a sinking truck like that? Well, no one knows for certain. And eventually, that will become perhaps the single most relevant takeaway from this episode.

On a related note, this episode featured the second appearance of the mysterious “J. Naka”. Eventually, we will get to meet him in the present. But for now, his backstory just keeps getting built up little by little.

So what’s next after this big special episode? Normally, I’d say we’re going back to right where we left off in the main story of this season. But the specials aren’t over yet! Something important is happening in the next few days! The release of Team Sonic Racing! You didn’t think I’d let that slip by, did you? (Apparently I’ve never mentioned it on this site before. Wow, I really need to step up my game.) So does that mean we’re getting a Team Sonic Racing special episode? Actually…even better! This isn’t just any special episode. This is a very special preview at a full-length episode vital to Season 2, which celebrates all things Sonic Racing, and then some! Green Light Riders is coming very soon!

-And there’s no better feeling than to be here with you! Look out!

S1 E10: Fate of the Dark Part 2

The exciting conclusion to the series’ first Tale of the Resistance has finally arrived! Read it right here!

As Rouge finally begins to settle in to her life among the Anti-Rebellion, she thinks back to the days when the fate of the entire world rested on her ability to fool some of the very same people. How was Sonic found on the Death Egg? How did Shadow escape? How did Rouge make it out alive?

Preview: Season 1, Episode 10

Three years ago – During the events of Sonic Forces
Four days after Sonic’s return

Rouge enters a spherical room that is quite massive in size, with many whirring mechanical parts and lights in the walls. But the elevated platform she stands on leads to the very center of the room, where a glittering green Chaos Emerald floats inside a glass chamber, power clearly running through it. “Have we really gotten to the point where a Chaos Emerald barely even makes it in as a backup plan, Doctor?” She walks up to the glass. “Well, if it’s really that unimportant to you, I’m sure you won’t mind if I take it for myself.”

“Looking for something?”

Rouge turns with a gasp. “Infinite!? But you’re supposed to be down on the planet!”

Infinite descends slowly to the floor. “Yes, I am. But why should I limit myself to being in just a single place at once…”

Two more voices echo, “…when I can be in three?” Two more Infinites descend down on either side of the first.

The one on the left continues, “Or four?”

The one on the right finishes, “Or…infinite?”

Rouge breathes, “Replicas.”

The Infinite in the center answers, “Ah, I never accused you of being ignorant. But the trash you choose to side with…well they certainly aren’t the brightest.”

“I don’t suppose you’d believe that I came in here looking for a way to stop them?”

The middle Infinite shakes his head. “You’ve been a useful tool, Rouge the Bat.”

The one on the left continues, “But your usefulness…”

The one on the right finishes, “…has reached its end.”

The center one charges an orb of energy in his hand, and throws it. Rouge dives back out of the way, latching on to the side of the Emerald chamber. Another orb quickly follows. Rouge dives off of her perch, and the orb hits the chamber, cracking the glass. Rouge flies over one of the Infinites, and attempts to drill kick right down onto it. It easily darts out of the way. The moment she lands on the ground, she’s struck in the back by a laser bolt. An Infinite catches her in front with a kick before she even hits the ground again, knocking her high into the air. An Infinite is already waiting there in the air, and strikes down with a heel, sending her straight back into the hard ground.

The closest Infinite to Rouge leans down to whisper into her ear, “This is where you die. The Death Egg will stand. Your friends will perish, if not now, then in a few short hours, when the plan is complete. After all your hard work…all of the terrible things you had to do just to convince me of your deception…it all amounts to nothing. You’ve lost.”

Review: Season 1, Episode 9

Well…I’ve dedicated about six straight, no-distractions, nearly-uninterrupted days into writing this episode. I reached 14,000 words before I realized that there was simply no reasonable way I could publish this as a single episode. Even though I really wanted to. Seriously, this season doesn’t have room for any two-parters. So I guess I’m just expanding the season. Needless to say, this episode wasn’t exactly supposed to end where it did. It wasn’t exactly a cliffhanger, we all know what happened to Shadow in the end. But, eh, it was dramatic, and roughly in the middle. It is sort of nice now that I have the two separate “Episode Shadow from another perspective” and “the rest of Forces from another perspective” episodes. This episode was originally supposed to be just the latter with a brief Episode Shadow based introduction, but, much like Vector, I guess I just got too caught up in the story. So that “brief introduction” basically became an entire episode of its own.

I suppose I should probably explain the whole “Tales of the Resistance” thing. Sonic Forces is…incredibly unique in the way that it handled its story. Yes, I know, that’s a pretty funny way to say “terrible”. But that’s the thing. Generally speaking, Sonic game stories tend to fall into two categories. Either you have something like the Classic games or Lost World or Colors or something, where there’s a very loose, simple plot that is presented as it is with no questions to be asked, or it’s something like SA2 or ’06 where the plot is complicated and presents lots of questions, but is still designed to be self-inclusive and answer those questions for itself. But Forces is different. Forces presents this grandiose plot, one of the biggest in the franchise, but then leaves 90% of it up to your imagination. And when it comes to Sonic, I have a very active imagination. So that’s why I’ve decided to work on this sort of…subseries to take place within The Chaos Project. The idea is not to rewrite Forces, but simply to tell the stories that Forces left out. In fact, the Forces special I wrote nearly a year ago, After the Fight, would probably be considered a part of this subseries as well. I did consider writing this as its own separate story, instead of making it a part of The Chaos Project, but…why should I leave these things separate when they stand to benefit from the context of each other? Plus, as you may know from Shadow of Time, I don’t exactly have the best track record when it comes to reliably working on non-Chaos Project content. I’ll probably compile it all on the website with C.P. content removed anyways.

One of the reasons I love this part so much (and why it dragged so much longer than expected) is because I couldn’t pass up the chance to reimplement some nearly-canon yet lost material of Forces. To most of my readers, half of the dialogue during the Virtual Reality novelization was probably completely unfamiliar. But all of it (right up before the end) was actual dialogue programmed into the real Episode Shadow, but left inaccessible for unknown reasons. I might’ve mentioned this before, but Shadow’s line “I thought you said he was destroyed three months ago…” was one of the most spectacular deliveries I’ve ever heard from this voice actor of Shadow. But they cut it out. So to spite them, I put it back in. Even at the end, once Shadow started talking about “Showing them Ultimate Power,” those were cut lines as well, although they seemed to be intended for Eggman’s Facility (possibly implying a cut Jackal Squad fight, curse you Sonic Team). In general, Tales of the Resistance is expected to be full of such references to cut content, little-known trivia, and even some unused concept art, as you will be seeing right at the beginning of the next part. In terms of the “little-known trivia,” I should probably mention that the first flashback scene, of Rouge coordinating Shadow’s run through Enemy Territory while Omega deals with Infinite, was actually, for the most part, straight out of one of the official Sonic Forces prequel comics. But that’s not the trivia part. What’s interesting is that that particular comic, “Looming Shadow,” ended with a brief exchange between Rouge and Shadow which was entirely missing from the original game, despite the dialogue otherwise lining up perfectly. That would be because that ending exchange was, you guessed it, made up of lines that are programmed in but cut from the final game. It’s hard to say whether the comic writers actually saw a beta version of the game where those lines were used, or if they were simply given a bulk script to work with before anything got cut. But the way I see it, I’m simply doing the comic’s work. Only better. Eat your heart out, Ian Flynn (not really I love your work plz don’t be mad).

Coming back to the episode as a whole, I would say this one in particular was inspired by a few very specific questions.
1) What the heck happened at the end of Episode Shadow that made Rouge call Shadow over?
2) Why the heck did Episode Shadow end showing Sonic being defeated by Infinite without any additional context of any kind? What was the significance of that scene?
3) WHERE THE HECK WAS SHADOW OVER THE FOLLOWING SIX MONTHS!!?? Seriously! They dedicate an entire prequel story to Shadow, and they don’t even bother answering the one question about him that was actually posed by the main game? What were they thinking!?

Over all, the ending of Episode Shadow was severely, severely lacking. It’s almost like they decided to cancel the second half so they could get it out in time for day-one DLC. IT’S ALREADY DLC!! YOU MIGHT AS WELL JUST TAKE THE TIME TO PUT ACTUAL WORK INTO IT!! Sorry. Anyways, two out of three of those questions were definitively answered by this first part. And that brings me to the Battle of Lost Valley. Green Hill was one of the many, many things in Forces that everyone reacted to, but never actually talked about. Why is it covered in sand? Why is it inhabited by an alien worm from the Lost Hex? Why is it littered with the scattered remains of Death Egg Robots? These are things that everyone points out, yet no one ever bothers answering. For these questions, I got one out of three. It’s a start. Writing the Battle of Lost Valley was immensely satisfying, just because it answered so many questions. It explains what Rouge saw at the end of Episode Shadow. It explains where the Death Egg Robots came from. It even explains where GUN went for the duration of the game. To top that all off, it gives the sand worm an actual purpose, and ties Episode Shadow quite neatly into the main story of Forces.

And I suppose that’s all I’ve got for this part!

-So until next time, remember to live and learn every day!

S1 E9: Fate of the Dark Part 1

The first in a new Chaos Project sub-series is here at last! Tales of the Resistance begins right here!

Rouge has joined Infinite and the Anti-Rebellion. Three years ago, she once did the same. How did Team Dark survive the War to Take Back the Planet?

And by the way, today’s a special day! Sonic Adventure, Sonic’s first leap into the world of 3D, was first played anywhere in the world 20 years ago today! Happy Anniversary, Sonic Adventure! (I was planning a special episode, but…stuff happens. The episode is still coming, but…it may not be for another month or two.)