Opinion Piece 2: Sonic Forces

Well… I…. No, just watch.

Well, there you have it. I first watched this video an hour before writing this, and I’m still sort of in shock. I’ve seen endless comments on just about anything Sonic-related online asking something along the lines of, “Will the third character in Sonic Forces be a self-insert?” My reaction every single time was, “What the heck would give you that idea?” Well…it is. I am not angry. Far from it, in fact. I’m just confused. If done right, this game could have had plenty going for it without such an extreme gimmick. It seems a little…desperate, I guess. I know it sounds kind of odd, coming from me, a guy whose story is practically dependent on its OCs. You’d think I’d be thrilled to make them at least somewhat of a reality. Of course, how much freedom is allowed is a complete other question, but I don’t see it as likely that any of my characters can be replicated in the game. But, the point I was originally making, while there certainly is a considerable fanbase that this would excite, I don’t know if they’re really making the right targeting choices. More on that a bit later. First, take a look at this “Hero” gameplay unveiled at the same time (“Hero” is what this guy seems to be called until further notice).

First of all, the setting of this footage has been given the newly-unveiled name of Park Avenue. Sounds a little happy, but I’m not here to criticize names. Hero uses gadgets such as a grapple gun and his wrist-mounted “Wispon” to make his way through the Eggman-ruled planet (technically it can be a girl, but I’m using male pronouns for simplicity). The first thing that I noticed is that it seems like he is not only in the same location as the Modern Sonic gameplay that we’ve seen, but that it seems like it could be literally Sonic’s level, played as a different character. This concerns me. I suppose I have no right to complain, seeing as level recycling is a major factor of the Adventure games that I hold so highly. But if Modern and Classic Sonic have completely different levels, but this character just shares his with Modern Sonic, it’s going to feel like he’s completely useless, shoehorned in just to appeal to the OC makers. Then there’s the sad fact that, based on what little footage we have, it seems that Hero has more 2D than 3D. It really saddens me, because this once-mysterious third character seemed like the perfect chance to appeal to all three of the largest fanbase factions at once. Give the Classicals Classic Sonic, the Modernists Modern Sonic, and the Adventurers this third character. A 2D style, a 3D style, and a hybrid style. Who could ask for more (bad question)? And while that may just sound like pining coming from an Adventurer like myself, it does bring up a real issue. If Classic Sonic has his complete own style, but this new character just plays like slower Modern Sonic plus gadgets, it could make the entire game feel disjointed, disproportional, whatever you want to call it. Unless, of course, Classic Sonic has as much gameplay as the other two combined, which would actually be even worse, completely ripping the spotlight away from the main character. Point is, opportunity missed, potential problems presented.

sonic-forces-crabot-final-image-1[1]

The next thing to talk about is lore/story. First, the character himself. His existence scares me in terms of story for a few reasons. On the more obvious side, a create-your-own-character is very difficult to develop as a character, since who they are is supposed to be more dependent on you. But this person doesn’t have to have to have complicated backstory by any means, so long as his presence in the game’s narrative is justified, which is still just a little more difficult than it sounds. The most comparable thing that I’m familiar with would be Nintendo’s Fire Emblem Awakening, and its use of Robin. Robin is completely customizable to the player’s liking, including his/her name. I won’t give any spoilers for those who haven’t played, but I can say that Robin was handled perfectly, because they act as far more in the story than just an avatar. And, as much as I like Sonic, I don’t know if I trust Sonic Team to do so well, and that’s why I’m scared. Even if Hero’s gameplay were the most fun, entertaining thing to ever come the Sonic series, I wouldn’t want him to just be there because he is in terms of the story. On a lesser note, we have the logistical concerns for how the story is presented. The trailer suggests (though doesn’t confirm) that this customizable character appears in full-rendered cutscenes, which is a development nightmare. Game engine-rendered cutscenes are one thing, as all of the characters can share the same basic skeleton and movements. But as for the cinematic stuff, the scenes where all of the most important story events happen, that’s a lot harder to generalize for all custom possibilities. If you look closely at the reveal trailer, you can see how Hero’s fur blows around in the wind and explosions, which can’t translate easily to the other species choices, who don’t all have fur in that specific location. Point being, that either means they’re going to severely limit such cinematic cutscenes, which is a bad sign for the story, or they’re going to limit Hero’s appearances in such cutscenes, which is a bad sign for his personal story as well as the game as a whole. Or, they can do what pretty much no one expects them to do at this point, and put in a ton of time and effort to make this game absolutely perfect. Ha ha, as if.sonicforces-hero-screen-03-1493934652-1494948811938

The other thing to talk about is the Wispon, best seen in the image above. Supposedly, it is customizable to some degree, though exactly how is unclear. Point is, this is meant to be the next step in Color Powers, the thing that makes Wisps a real element in this game, rather than just being thrown in as they were in Lost World. It might surprise you to hear that I actually like the sound of that. As much as I disapprove of the abuse of Wisps, this is a good sign that something might actually get explained this time. The device suggests that Wisps, at least to some degree, are becoming normalized in the Sonic world, such that people are studying them and creating technology dependent upon them. I’m still waiting to hear why they left the planet and then were magically back again, but this is at least a start. The only other general reaction to speak of are the customization options. I’m fairly impressed by number of choices available…unless what we see in the trailer is all there is, in which case I’ll be disappointed. As I mentioned earlier, I doubt you can do anything with the shape of the body (or head-and-spikes) beyond the choice of species meaning that there’s pretty much no way I’ll be able to make Zero or Chaos, and, unless they specifically intend for the ability to make Shadow clones, that goes for Blacklight as well (Black Cloak is a maybe). The one other thing to point out are the freaking Chao backpacks! Not counting Generations, this is the first mainstream acknowledgement of Chaos as far as I know of since 2005 with Shadow the Hedgehog (where they had a great send-off: letting you murder a room full of them for free dark points). I doubt that it means anything for other Chao appearances in the game, but it’s very nice to see. These options are actually a very good opportunity to reference other forgotten things of Sonic history, and maybe even a few other SEGA things as well. I can only say that I hope the options are as wide and varied as possible.

https://i0.wp.com/nintendo-power.com/wp-content/uploads/2017/05/Sonic-Forces-Custom-Character.jpgOf course, as always, we now have my specific Chaos Project-related reactions. Since that’s in recent memory (I started writing an hour and a half ago), I’ll start with the Wisps. As glad as I am that Wisps have a purpose, that also means that I’ll have to start acknowledging them as a normalized part of the world in my story, something I certainly haven’t been doing so far. If they really are so normal, it might actually make my existing episodes a contradiction, seeing as the Wisps don’t seem to exist at all. I’ll probably have to dedicate a Season 1 episode to rectifying that, which I was already planning on just for the sake of Lost World, but will now have to be a bit more complicated. Don’t expect to see any Wisps in the story until then.

Now, for Hero. I’m definitely going to have to wait to see more until I determine how to treat him in the long-run of the canon. His existence in and of itself certainly doesn’t contradict anything that I have (though his use of gadgets certainly bears a resemblance to Black Cloak). But, so far as I can tell, there is no easy way to integrate this. First of all, the red Wolf with glasses, the one seen in the trailer and gameplay, may or may not be acknowledged as the “real” face of this Hero, similar to how white hair is assumed real for Robin in Fire Emblem. It also might just be a proof-of-concept example. And Robin brings up another important question. Does this “Hero” have a default name? If he does, that, combined with the look shared by the trailer and the gameplay, may just be enough to allow for, at very least, an appearance in the Chaos Project. If there is no strongly-pushed default name like Robin, then there’s not much I can do. Of course, he could be killed at the end of the game or whatever else, making this discussion pointless. But if there’s even the slightest chance that I can use this character, I want to. More characters means more—and in some cases better—stories to tell. Maybe, if this game falls short on Hero’s backstory, I can…pick up the slack? Wishful thinking, I know. To conclude, even though a real character probably would have been better for my purposes, this guy still has some pretty good potential, if all of the stars align.

-Until next time, I’m gonna reach for those stars. Are you?

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Review: Season 0, Episode 8

Since I’m taking a longer break between episodes than usual, I decided to spread out my in-between content a bit more, so I’m publishing this today, and will publish the preview for next episode next week.

Well, I predicted 10,000 words for this episode in the last review I wrote, and I went just over 8,000. Still enough to make this episode the longest I have ever written, and probably ever will write. In fact, I believe this single chapter is longer than a majority of entire Sonic fanfictions that there are, considering that most of those are mini-stories or one-shots. So…sorry? I assume it’s a bit of a hassle to read such a long chapter, but I wanted to make sure that nothing was left unsaid.

So, where to begin? I feel a bit like Silver here, as if there’s so much to be said but none of it seems worth saying. So let’s start with Silver, then. I tried my best to make sure that everything I did with him wasn’t outside the range of his original character, but Sonic 06 made his original character a little bit hard to objectify and understand. So I took a lot of liberties. I feel that none of it was forced in and of itself, but I don’t know if that changes compared to the outside. As for Blaze, I had actually completely forgotten that she had ever been outright mentioned until I started writing his vision scene. But I realized that bringing her back in would not only be a very interesting conclusion to his character arc, but would also be better justification for him giving the locket to Sonic, which I had already planned. There was something said about her, however, that will eventually become very important. Only in post-apocalyptic futures, the existence of Blaze was a constant. Why, you might ask? The answer to come around the end of Season 3. Sorry for the wait, but I think it will be worth it.

I don’t think there’s anything important to be said specifically of Sonic’s or Zero’s scene, so I guess I’ll move on to the general. The Lords of Chaos are something that I’ve been throwing around for a while now in the story, and I’m glad to finally have them explained, in addition to a lot of the Flow, Balance, Network, Chaos mumbo-jumbo that I’ve been discussing. It’s probable that the Crisis of Chaos arc will make a little more sense now that you know all of this, but if you intend to re-read it I would advise waiting until I re-introduce Chaos and Blacklight as characters. Despite the sheer overload of information that the Lords of Chaos gave in this episode, there is almost none of it that isn’t important. For example, the mention of why gemstones are so important in relation to them directly pertains to Chaos the Hedgehog. But he’s not the only one. In fact, I intend to use this one little fact to tie a lot of the entire Sonic the Hedgehog series together. Sonic 06. Sonic Unleashed. Sonic Rush. It all ties back to the realm in which the Lords of Chaos exist.

Let’s see, anything else? I suppose I can mention that writing for the final boss fight was painful. It’s hard and boring enough to write about Super Forms smacking into the enemy over and over again when I’m just describing something that already happened, like what I did for the Finalhazard fight in Cast by the Light. But this time, I had to do it all from scratch, figuring out what the abilities of the enemy are, how to describe their weakness, and how each of the fighters uses their abilities in different ways, all without sounding stupidly repetitive. In the end, I feel like the Chronos fight was probably more interesting than the Janice fight. But hey, it’s supposed to be more fun to play, not to read about. Also…I’d like to mention that it was a complete accident/coincidence that the arc’s opening and climax were both in the cold and snow, coming full circle, so to speak. I decided on the setting in each for completely different reasons, and they just so happened to line up perfectly. By the way, the setting for the climax was chosen as a good place for each of the characters to put their abilities to the test, in addition to added drama of freezing in the blizzard. I thought it worked out pretty well. And I suppose that’s all for now.

Next time: when Shadow the Hedgehog goes missing in one of the most dangerous cities in the world, Sonic must harden up and face one of his most deadly threats yet in order to find his friend. But who is the mysterious Black Cloak?

– And until next time, remember to live and learn every day!

S0 E8: Race Against Time Part 2

Hopefully, this double-length winter finale episode makes up for the fact that I’m a week late in publishing it (sorry). Read it right here!

Banished and unable to escape, each one blaming themselves, the hedgehogs must join with an unexpected ally to return to the Timestream and save the universe once and for all. But can they really overcome the power of the Temporal Sapphires? And what secrets lie in wait for them if they do?

Preview: Season 0, Episode 8

The hedgehogs have been banished to a place from which there seems no escape. They only have one hope left, the Chaos Emerald. Can they make it in time?

The hedgehogs have stopped. Steep, sharp, high-rising cliffs of ice rise high all around them. High on the top of the cliff directly in front of them, an opening deeper into the cave can be seen. Silver says, “I could probably get us up there. But it would take a while.”

Sonic steps forward. “No time. I’ll go, and bring back the Emerald as fast as I can.” Without waiting for a reply, Sonic runs straight for the wall in front of him. His momentum is enough to allow him to run up several steps. Just as he reaches his peak, he kicks off the wall and onto another, which he runs up for a few more steps. He continues this way, leaping from wall to wall, taking advantage of whatever foothold he can find, until he finally makes it into the opening at the top. He continues in at top speed, leaving his friends behind.

—–—

Sonic has reached a wide clearing in the very center of the glacier. The yellow Chaos Emerald lies in the center. “There it is.” He reaches down to pick it up.

Suddenly, his communicator goes off. “Sonic…I think this is it. This is the end.”

“Don’t say that Tails, I have the Emerald! We’re going to fix everything, right now!”

“I’ve taken shelter in the basement, the rifts seem to move slower through solid mass than they do through air. But they’ve made it all the way through. I’m surrounded on all sides. I only have a few minutes left, maybe less.” Sonic takes on renewed anger and determination at the words, but says nothing. “Sonic…I believe in you. You can fix this. If it’s possible to close the rifts, then it doesn’t matter if I get swallowed. It’ll be like it never happened.” He’s silent for another moment. “I was right. It was less. Sonic…good luck. I–” The message cuts to static.

“Tails? Tails? Tails!?” Static is the only response.

Sonic looks down to the Emerald he holds. He pushes it up slightly, and it begins to float into the air, orbiting around him. Six more Emeralds join it. He closes his eyes and clenches his outstretched hand into a fist. As his fist begins to shake, he begins to lift into the air. His quills raise up as if blown by an unseen wind, as his fur takes on a golden glow. The Emeralds around him orbit faster and faster, until Sonic’s eyes burst open, now a deep red color. “Chaos Control.” With those words, he disappears from the room.

S0 E7: Race Against Time Part 1

The time has come…for the next episode of The Chaos Project, available right here!

Time is up! Now that all of the Sapphires have been gathered, the time to enter the realm of Chronos has finally come, and with only a few minutes to spare. But Chronos is more powerful than any of the hedgehogs had imagined. Will the Sapphires be enough to stop him? And can Janice truly save the universe?

Preview: Season 0, Episode 7

I have more apologies to offer. I’ve officially entered Crisis City. I’m now on my fifth week writing this single episode that I’m stuck on. At this rate, I’ll simply run out of things to publish if I keep going weekly. Rather than let that happen, I’ve decided to dial back to once every other week. But, in return, I’ll be posting a preview like this in each of my off weeks. So, here it is, the beginning of the final fight between Chronos and the hedgehogs.

Chronos’ voice booms, “Stop this foolishness now, before it’s too late. Give me the Sapphires.” He holds out his hand.

Silver steps forward. “We’re not giving you anything! We will do our duty, and put an end to your tyranny!”

Zero joins him. “We will defeat you, no matter what it takes! For the sake of the world!”

Sonic takes point in front of the two. “We’re done with your games. Playtime’s over.”

Chronos takes his hand back, closes his eyes, and shakes his head. “Foolish mortals. This could be so much easier if you only understood. But I’ve wasted enough effort trying to convince you. If you wish to die fighting for a lie, then so be it!” He raises his staff high into the air. Suddenly, he brings it downwards, slamming into the ground and creating some sort of wave of blue energy. The hedgehogs barely have time to dive out of the way in different directions before the wave passes them and collides with the rift they came out of, somehow shredding it to pieces. “There will be no escape.”

The hedgehogs rise again. They each nod to each other. Then they close their eyes, and a dozen Temporal Sapphires begin to orbit around them. Slowly, they begin to emit a radiant blue aura. Each of them open their eyes in succession, revealing that their pupils have also turned a deep blue, as have Silver’s aqua patterns. At once, they all turn to Chronos and shout, “Bring it on!”

Chronos wastes no more time. He makes a horizontal slash with his staff, forming another wave. The hedgehogs are already running straight towards him. Zero and Silver are forced to dodge out of the way of the wave, but Sonic is able to slide under and keep running. Given a single target to focus on, Chronos roars, unleashing a beam of energy directed at Sonic. Without stopping, Sonic directs his hands in front of himself, and the blue aura concentrates into a barrier in front of him. The beam impacts the barrier, and is reflected in all directions, though Sonic still slows and reacts to the force of the blow.

From far behind, Janice advises, “You can’t rely on the Sapphires to protect you, their power will not last for that much time! You need to avoid his attacks more!”

Sonic ignores her, and continues to charge forward. Finally, he leaps upward, out of the path of the beam, and lands on the tip of Chronos’ staff. From there, taking Chronos by surprise, he launches into a strike on the sundial. Chronos is sent reeling back. Sonic lands and shouts, “Silver, pin him down!”

From where he stands, Silver focuses all of his energy on the stumbling Chronos, psychically forcing him to the ground. “Zero, now’s your chance!”

Janice adds, “Aim for the Sapphire in the core of his clock! We must remove it, it is the source of his power!”

Zero leaps up and lands on the fallen Chronos’ chest. He begins savagely pounding on the gem in the center. After a few moments, cracks seem to form in the area of the clock around it.

Suddenly, Chronos booms, “Enough!” Seemingly by the sound of his voice alone, a massive blue shockwave bursts from him, scattering the hedgehogs in all different directions. He rises back to his feet. “You didn’t really think that this would be so easy, did you? This is my realm! I make the rules here!”  Chronos suddenly seems to warp a few steps to his left. Then to his right. Then back to the center. The same cycle is repeated, but faster. Within moments, his location can no longer be traced, as he warps so rapidly that he appears to be in all three locations at once. Slowly, the images on either side appear to change from the one in the middle. On the left, Chronos’ tattered wings grow to many time their original size, as his woody flesh changes shape and form to be smoother and more aerodynamic. On the right,  Chronos’ wings shrink, as his staff disappears and his flesh expands to appear more muscular, his body proportions and facial makeup appearing more beast-like. In the center, Chronos shrinks to a mere twice the size of a normal human, as his staff grows longer, thicker, and sharper on the end. He no longer appears to be warping. There are three of him, each appearing and behaving differently. The Sapphire in each of their cores are smaller than the one seen in the single unified Chronos before. While the beastly one roars loudly, the large-winged one and the long-staffed one declare with different inflections, “Fight me if you dare!” The large-winged one suddenly takes flight, and soars off at high speed deeper into the tunnel.

Sonic shouts, “I’ve got this one,” and runs off after it.

Silver yells after him, “Wait, he’s just trying to–” He stops as the beastly one leaps off in the other direction, and Zero chases after it. “–split us up…” he trails off.

Review: Season 0, Episode 6

Well, this is the first ever episode I’ve made to go over my expected word count limit of 5,000 with a total of 5,337 by the count of my word processing program. If it had gone on much longer, I probably would have just split it into two, but this entire arc already has way too many episodes. The funny thing is, I went into this episode unsure of whether or not I would have to include what will now be the first scene of the next episode, because this one wouldn’t be long enough.

Now, I feel like this episode overall was pretty self-explanatory, and I’ll leave it to you to guess at its implications for the Sonic universe. Everything that was vaguely hinted at in this episode will get a more thorough explanation at a later point in the series. Originally, this whole history with the experiments and the Chaos War was not intended to be explained until not just the final season, but the epilogue, which is years and years away at this point. But when the time came to make Zero, I decided that this would make the perfect backstory for him.

Now, since I have a little bit of free space here, I’ve decided to explain something that I’ve been meaning to for quite a while. As I have mentioned before, Season 0 is composed of what, if matched to my original vision, would actually be video games, not a TV show like the rest of the series. As such, this Speed of Time arc actually has intended gameplay style and mechanics. Loosely resembling the style of Sonic 06, this game would have 3 initial stories, however each one has only one playable character each (Sonic, Zero, and Silver, though Tails, Amy, and Shadow would also be playable in 2-player mode only). Sonic’s story would be unlocked first, and other stories would be unlocked as you encounter their characters for the first time. There would also be a final story unlocked upon beating the other three (which we will be getting into over the next couple of episodes). Now, each character has their own play style, though it would be possible to go back and play old levels as any of the three characters. Sonic’s play style would pretty closely resemble the current accepted model of Sonic games, a high-speed 2D/3D hybrid, focusing on Boost and with parkour as an ability. Silver, breaking from his more traditional 06 style, would more closely resemble dungeon-crawling puzzle solving, making heavy use of Silver’s psychic abilities. Lastly, Zero’s play style might be described as a cross between how Sonic used to play in the Adventure era, and the Werehog portion of Sonic Unleashed, with maybe a little bit of Shadow in 06. A moderate-speed exploration/beat-em-up, in which you would be required to defeat large numbers of enemies in order to progress, and would gain experience and learn new abilities as time goes on. Some abilities, such as those relating to Time Control, would be locked to story progression.

As I said before, any character could play any level, which would be the primary method for unlocking secrets and collectibles. An area in Silver’s level, for example, might be blocked off by a psychic puzzle to solve. However, also nearby might be a cracked wall which Zero can break through, leading to a shortcut area through the level (full of enemies to defeat in Zero’s style), or there might be a long gap with a ramp that only Sonic can Boost over, or wall jump over, or a low wall which only Sonic can run up (leading to a 2D area in Sonic’s style). I guess that sums up all game mechanics that aren’t self-evident. I suppose I can mention that Zero fights more Bosses than anyone else, Sonic plays more levels, and Silver’s levels are far longer. I can also mention music. Obviously, I haven’t actually composed any music myself, but theoretically, Sonic’s theme music and stage music would be primarily orchestrated in the style of Sonic Unleashed and Lost World, Zero’s music would be primarily guitar in the style of the Adventure games, and Silver would be primarily techno/synth, only really comparable to the Classic Sonic levels of Sonic Generations. At some point, all of this information may end up on its own page for game ideas, but this is the only place to put it for now.

– And until next time, remember to live and learn every day!

S0 E6: Behind the Times

After a week’s delay (and against my better judgement, as I’m still running very behind), the next part of Speed of Time has finally been published, here.

The final battle fast approaches. But when Zero refuses to visit his own past, he is forced to switch with Silver, who had been visiting his own past. What will each of these hedgehogs discover about the other? What really happened to Zero, and what happened to his world? What is Janice really hiding?

Apologies

Now, almost 8 hours after I intended to post the next episode of the Chaos Project, this is my very first chance to do that, and I may not even have enough time. I’ve been pretty busy, and the 25 hour Sonic game livestream going on at https://www.twitch.tv/sonicofficial didn’t help. Since I’m a little behind on writing now, and I’m so late anyways, I’ve decided to hold off on publishing the episode until next week. Sorry for any inconvenience. Instead, please enjoy this little preview of the episode.

Silver has made it to an upstairs area. As he walks down the hallway, he passes a window at regular intervals looking down at a room in the floor below. Some rooms contain tables covered in what appear to be beakers of various chemicals of every imaginable color. Other rooms contain what appear to be stasis pods, or small, empty cages. Still other rooms contain only a single chair, covered in straps and harnesses. “This place just keeps getting creepier.” Silver just keeps walking along, keeping a close eye out for the Sapphire.

He stops as he hears a noise from up ahead, the clanking of metal. He runs ahead a few rooms and finds where the sound came from. Through the window to the floor below, a tall, somewhat large man in a lab coat can be seen opening a cage. The sounds coming from the room can be heard clearly. Not noticing Silver watching him, the man begins to speak with a gruff, vaguely familiar voice, “Subject 000, it is time for your next test.”

A weak, almost unrecognizable voice responds from within the cage, “I…I can’t. I’m not ready for another test… None of us are.”

“Now, now, my friend, how am I to help you if you won’t help me? Didn’t you tell me that you want to learn more of your own potential?”

“I…I won’t. Not another test…”

The man begins to raise his voice. “That’s quite enough fooling around. You are coming with me right now, even if I have to force you!”

Slowly, carefully, the one called Subject 000 begins to emerge from the cage. He is none other than Zero the Hedgehog.

Review: Season 0, Episode 4

I regret to inform you that I must now be the bringer of bad news. I did mention this earlier, that this would be the last Chaos Project episode for a while. Due to some somewhat unforeseen circumstances, I have lost the ability to regularly type for the summer. I have just recently regained regular access to a computer, about three months after the time that this episode was actually written. However, any writing will be slowed for about another month, and even then I hope to have a few more episodes than the current 2 in storage before I resume posting, so Chaos Project will be on a short break until then. I can promise you, however, that you will not lose your weekly Sonic reading, as I have an entirely different story that I didn’t originally plan on posting already pre-written and ready to be posted in place of the Chaos Project. More on that next week.

Now, on to happier matters. Just as I have now begun to feel like the Chaos Project is officially out of its “shiny and new” phase, I can also say that this is one of my favorite episodes yet. I had only the most basic of plans when I first started, just a cut-and-dry idea of the three events that would happen. But when I began writing for the scene with Zero and Amy, the ideas just kept flowing. I already had this being the basis for her outfit change plan, but what came to me as I wrote was the origin of her hammer, the transformation to Zero’s character with one of her friendship speeches, the origin of Eggman’s outfit and name change, the origin of Beta, and of course, Robo Sonic. I hope with all of my soul that someone, somewhere, understood what I was doing with Robo Sonic. If you’re still confused on that, please take a look at THIS picture. Still don’t get it? Robo Sonic is intended to be the unnamed Sonic robot seen in a capsule outside of the Final Egg stage in Sonic Adventure, right across the room from Metal Sonic (comic readers might recognize Robo Sonic better under the name “Silver Sonic II,” but the comics are non-canon). Funny thing is, Robo Sonic was not only a last-minute decision, but a retconned decision. I wrote out the original episode not with Robo Sonic, but with plain old regular Metal Sonic. Then when I got to the scene with Eggman, I wrote that in the pod across from Metal Sonic was Mecha Sonic. Then I thought, “Wait, wasn’t it Silver Sonic?” So I looked it up. And it was neither. I took advantage of a golden time-travel opportunity when I saw one, and I completely re-wrote the scene to include the mysterious Sonic robot which was seen but never fought. The hard part was coming up with a name that matched the pattern set by Metal, Mecha, and Silver Sonic. A different thought came to my mind besides Robo Sonic, but I decided to save that one for the future. And I will end this review by saying that the Chaos Project break will actually be (unintentionally) reflected within the story, as the next episode will begin with a brief time-skip, to the final few “levels” of the “game.” Theoretically, this would be the point in the game where a series of levels are played in a row with little or no dialogue occurring between them, making for a rather boring story. I’ll save you (and myself) the trouble.

-Until next time (pay attention now, this is important) always Live and Learn, every day!