Opinionated Review: Sonic Forces

Yeah, I’ve been holding out on this for a while, even though it’s the whole reason I started these reviews in the first place. This game…was something. And I’m honestly not going to be sure what something means until I’ve finished writing here. When I first finished the game, I was unsure of what to think, and while my opinions have solidified a little more since then, I was hoping to have a better idea by now. So here we go—even I don’t know where.

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Review: Season 0, Episode 28

Behold, the monstrosity that is simultaneously Shadow the Hedgehog 3, Sonic Forces 2, and also some random spinoff game! I’d love to go into detail right now, but explaining the hypothetical game idea that inspires this Forces of Chaos arc would involve quite a few story spoilers. So I’ll stick to a review of just the episode for now.

I mentioned this before, during the review of the first Sonic Forces special, but this whole Forces thing really just fell into my lap. In the early planning phases for this arc, before Sonic Forces was even announced, this was supposed to be a fairly simple story, Eggman wakes up Blacklight, Blacklight betrays Eggman and takes Eggmanland for himself, Shadow defeats both and ends up making friends with Chaos the Hedgehog, thus setting everything up for Crisis of Chaos to happen. In the very beginning, this was just supposed to be a direct continuation from Birth of Blacklight, a lack of greater story content was okay, because the important part was the character arcs of Shadow and Blacklight. But I quickly decided that three Shadow-focused arcs in a row (Black Cloak, Birth of Blacklight, and now this) would be way too much, so I rearranged things to have Dawn of Chaos come in between. But without being able to ride off of Birth of Blacklight’s story directly anymore, this arc didn’t have anything going for it anymore. It was in its death phases. I considered, more than once, trying to integrate Blacklight’s revival into Dawn of Chaos so that I wouldn’t have to bother with this one, but I knew that would be too much going on at once, especially since by that point I had already written Metalumis into Crisis of Chaos. So I decided that a boring arc that makes sense would be better than no arc at all.

So, the arc sat there in the back of my mind for a long time, never getting much pre-planning beyond a few vital scenes, as I continued to check off the arcs that came before it. It was some time around when I was writing the end of Birth of Blacklight that I realized that the release of Sonic Forces was fast-approaching. At that time my writing was really starting to slow down, and I estimated that at that slower pace, I wouldn’t be able to finish writing this final arc before Forces comes out. And at that time, my biggest fear was that Forces would come in and start majorly contradicting me. I had two choices. I could put the rest of my life on hold and dedicate the next six months to being a writing machine, getting everything done before Forces so that I can wait until the more episodic Season 1 to start addressing any discontinuities. Or, let the writing come naturally, under the knowledge that I might have to rethink the entire arc from scratch in order to let it work with Forces. Wait a minute, I thought. If I could dedicate an entire arc to celebrating Sonic Forces, that could be really great. It could also be totally impossible, unfeasible to write a tie-in arc or my original planned arc, leaving me with nothing. Given all the factors, I decided to take the risk. And boy, did it pay off. I was afraid that this arc’s similarity to the presentation of Forces would make it ridiculous for both of them to exist, but, quite the opposite, it made integrating them so easy, so perfect.

So, I guess it makes sense to go over similarities and changes due to the Forces tie-in. As I mentioned before, the Infinite Possibilities special was originally just a single fight against regular Blacklight, which wouldn’t have taken up more than half of the original episode. The several-week time skip with Sonic in a coma still would’ve proceeded, Chaos would still convince Tails to go after Shadow. Originally, Shadow probably would’ve been found in the heart of some random unnamed forest. I was only inspired to use Seaside Hill because Forces teased us with it without actually showing it, so I wanted to actually show it in some capacity. From there, I figure the two of them would’ve tracked Blacklight to…some kind of city (not Sunset Heights, obviously), where they would’ve encountered…someone, probably Knuckles or Amy. As you can probably tell, it was all very rudimentary before Forces came around.

The inclusion of the Avatar in this story was something that I just felt obligated to do after how much I invested in his character and his relation to Infinite during the second Forces special. And honestly, even before Forces, the plan was going to be for Shadow to get everyone together in a single army (so pretty much the Resistance minus Silver), so it would be pretty ridiculous not to include the Avatar as part of that group now that he’s an established character. Having him be the first one that Shadow and Tails meet was the more important decision, allowing a continuation of his character arc, and solidifying this as arc as a tie-in to Forces. As for “the Jackal” (old Infinite), I’ll talk a little more about him next time. But for right now, after the disappointing end he got out of second Forces special, I think he at least deserves a starring role in this arc. So yes, he will remain important after this surprise appearance.

One last thing to mention is the flashback scene to Dawn of Chaos. Not exactly a flashback, but whatever. Originally, that scene was meant to be a part of the original finale episode of that arc, as I mentioned in that review. But the episode ran long, I wanted to get to the conclusion while the climax was still fresh, and, as you could probably tell, the scene didn’t really add much to that story. But, the fact that the anchor for the ritual (the fake black Emerald) was never destroyed onscreen was still nagging at me. I considered writing another “deleted scene” like I did with Shadow meeting the young Commander in Birth of Blacklight, but the possibility of using the “all of my alliances fail” line from Eggman to lead into his partnership with Blacklight was already on my mind, and with Blacklight already set to become Infinite, I knew I had to wait to make a decision like that until after I was prepared to reconcile it with Forces. And by the time Forces was out of the way and I’d written the second Forces special, I decided having that scene as a bridge between the two specials would be too important to leave to a deleted scene. On one hand, I wish that I could’ve known before. But on the other hand, teasing it back then would’ve spoiled a lot of the drama and mystery that the three episodes since have had. And…that’s all I have for this episode.

-So until next time, remember to live and learn every day!

In the Shadow of Time: Part 4: Destruction and Scorn

It’s now a week later than I promised, but the next part of the Shadow of Time story is finally here! Read it right here!

“Finally…justice is served,” the ex-resident of the ARK shouted. Nothing but destruction and scorn awaits Shadow aboard the Space Colony ARK, the space gadget that was once his own home. A cosmic fall is imminent. And then the Black Arms can finally rule.


Preview: Shadow of Time, Part 4

I figured, “Eh, why not?” So here’s a little preview of what I’m posting next week.

Shadow opens fire on the strange green mechanism that serves as the ARK’s floating defense unit with his heavy machine gun. In seconds, it is destroyed. “The Eclipse Cannon is ours.”

Doom’s Eye approaches from behind. “Well done, Shadow. Meet me in the cannon’s control room.” It flies off just as quickly as it arrived.

With no ammo remaining, Shadow discards the weapon, as heavy footsteps across the glass floor can be heard from behind him. “It’s been a long time…Shadow.” Shadow turns to look into the achromatic eyes of the GUN Commander, who points his pistol directly at Shadow’s head.

Shadow turns to face him calmly. “Who are you supposed to be? Another one claiming to know who I am?”

The Commander continues to step forward, never lowering the weapon. “I know you…Shadow the Hedgehog.” He stops a few feet short of Shadow. “You killed everyone I loved. My family. Maria!” He jabs the gun forward for emphasis, as Shadow lets out the slightest gasp at the name. “I’ve been waiting all my life for this day!”

Shadow closes his eyes, and clenches a fist tightly. “You’re wrong. I didn’t kill anyone, not on that day.” He opens his eyes again, and looks directly into the face of his opponent. “Even though Maria didn’t know who I really am, even though she would have been terrified of me if she did, I still tried to save her, because I thought she was a good person. But there are no good people.”

“How dare you!? Maria was like a sister to me! She meant more to me than anyone else! And because of you…she was killed!” The Commander closes his eyes as he thinks back. “I witnessed it all…the Professor and that black alien planning to create a horrifying, evil creature!”

Shadow is once again struck with surprise. “You’re saying that…I was created by Black Doom?”

“And that insane Professor who unleashed it all!”

Shadow has to take a step back as he clutches at his head. “That explains…why…” His eyes dart back and forth as he starts to connect everything, the promises, the demands, the memories, the alien soldiers.

The Commander snaps him out of it with a loud shout. “You don’t fool me! It’s not just about Maria! Thanks to you, everyone I knew and loved was killed aboard the ARK. Finally…justice is served!” He suddenly pulls the trigger, and the gunshot sounds violently through the otherwise silent space. But no one is standing in front him. He only has a moment to realize that he missed before he is struck in the back of the head by Shadow’s kick. He collapses onto the floor as his dropped weapon slides a fair distance away.

Shadow looks down on the white-haired man with scorn. “You’ve wasted enough of my time.” He turns to leave. “I have work to do.”

The Commander tries to contain his rage by pressing his fingers into the solid glass floor. He mutters quietly, “I’ve waited too long to let you get away that easily.” Too far from his gun, he draws a knife that he had concealed. “You’ll regret turning your back on me!” He quickly stands and charges at his foe with the sharp weapon.


Well, things seem to be turning out a bit differently this time. Shadow physically attacks the Commander? The Commander has a knife? Could this be the end for either of them? Find out, next week on “In the Shadow of Time.”

-And until then, remember to live and learn every day!


Review: Season 0, Episode 24

So…here we are again. Five months later, and it’s all the same. So what am I going to say this time? That I, for the fourth time in a row, wrote a single finale episode that ended up being so long that I had to split it in two? Or perhaps that I cut out all but the most bare essentials, and still ended up with something that dragged on for far too long? Well, all of the above. But let’s start from the beginning. I was originally going to do one combined review for both parts of this episode, but that review, like the episode itself, ended up being way too long. So here’s part one instead.

I suppose I should clear up that Chaos blacked out and lost the Emerald in the last episode because Eggman used the device to control him. I tried to infer it, but it wasn’t very clear. Sonic’s concerns about his leadership skills, and subsequent reference to Zero and the Speed of Time arc, wasn’t something I was originally thinking about. It came up when I wanted to have everyone blame themselves for something to create a sense of hopelessness, and it was the best I could come up with for Sonic. I inserted the resolution to that concern in a conversation that I had been planning for a bit longer. Over the summer, I had my first real conversation with my older brother (fanfic writer Yuni Oha) about my story. He’s known about it since last December, but that was the first time we ever really talked about it. And when I brought up my headcanon on Sonic as the Controller, he brought up a point that I couldn’t ignore. While the concept of a “Chosen One” can add a certain sense of importance to the events of a story, and he agreed that my logic behind applying this concept to Sonic was sound, he warned that Chosen One implies destiny, and destiny discredits the actions and decisions of the One in question. If Sonic was really destined at birth to save the world, that means that every time he ever saved the world, it’s because he was destined to instead of because he has a kind and heroic heart. You can’t call him a hero for braving danger, because he never had a choice in the matter. I had never thought of it that way before. So I realized that I had to address it as soon as possible. And although actions speak louder than words, I decided that words were still quite important in this case. Words from someone wise, who would know exactly why it isn’t true. So I built the sunrise scene around that concept, to confirm once and for all that Sonic is as much in charge of his own actions as he ever was, even going further to say that he would still be a hero even without his abilities. Regardless, I absolutely love how that scene turned out. Besides being some wonderful and much-needed bonding between Sonic and Chaos, it also set up Lumis as a villain with much more depth, something that I was afraid I couldn’t get to work. And with that, I also disproved another common grievance with fanfiction. It is often said that fanfiction writers ruin the characters by making all of them share the writer’s opinions. Here I presented a clear difference in opinion between Sonic and Chaos, where even though Sonic agrees to protect the Balance, he disagrees on the best way maintain it. He believes some joy and some sorrow to be better than neither at all. And…I’m inclined to agree with him. I avoided the trap of using an OC to convert everyone to my opinions, by putting him against my opinions, while still making him a good person whose ideals can be respected. At least, that’s what I hope happened. This kind of thing is up to the reader.

From then through the end of part one, pretty much everything felt a bit obligatory, only existing to progress the story from middle to end, with one exception. The scene where Sonic goes into Lumis’ orb of light was, once again, meant to add depth to Lumis’ character, concluding for certain that he is not evil, but misguided. Anything else for part 1? There was that little bit Lumis said about Sonic’s pain of abandonment. That probably means something. Probably. Rewinding a bit, Eggman’s face being carved into the mountain is something that also happened in Sonic CD. Still trying to keep up those classic references. I’m glad that I got something to work out for the fake Emeralds, because I had no idea what I was going to do with them when I first brought the idea back up. Umm…the “backwards eclipse” marking the Ritual of Illumination is supposed to be what was pictured on the cover art for this arc, but that art was removed for Sonic Forces, so you can only see it in the Image Gallery now. The way Sonic tried to recharge the Chaos Emeralds was a direct callback to Sonic Adventure, where Perfect Chaos drained the negative energy of the Emeralds, but Sonic still went Super. This was an intentional subversion. Sonic proceeded to reference when Knuckles stopped the Emeralds in Adventure 2, as well as the Gaia Temples of Sonic Unleashed. And I’m pretty sure that’s everything for part 1. But…

This next part was meant to be part of the part 2 review, but that one even on its own was way too long, so I’m transferring it here. This is something that I’ve forgotten to do in every review up until now. That would be the game idea. Now, as I’ve mentioned before, every arc I write seems to be less and less like a game, but technically the underlying concept is still there…even though this one isn’t really all that thought out. This one wouldn’t have multiple stories or anything, but it would have, akin to Sonic 06, a number of “amigo” characters. In general, the game would focus on a “tag-team” mechanic, not unlike Sonic Forces. However, in this case, it would behave more like the classic Sonic games (or Shadow the Hedgehog), in that your partner would be controlled by an AI, unless a second player picks up another remote. For the most part, this team would be Sonic as the leader, with some other character following, though on certain occasions in the story, it would be Tails and Knuckles, or Knuckles and Amy, or something else like that. Different combinations of characters have different abilities and special Team Attacks, and in the post-game (as well as a few special parts of the story) you would be able to pick-and-choose both team members, some of which have access to secrets and areas which the mandated team for the first playthrough wouldn’t be able to reach. There would be a few exceptions where you don’t have a teammate, such as the tutorial Starry Hill Zone, and the first boss fight against Chaos. Although…thinking about it now, it would be pretty awesome if Chaos would be the teammate for that fight, creating a player vs. player battle. I don’t know, it’s not like I’m actually making the game. But anyways, that’s all for the basics of that. Except…I guess I never really came up with a title. Perhaps…Sonic Chaos? Oh wait, that’s already a Game Gear title. So…Sonic Chaos 2? Nope, that would be Sonic Triple Trouble. Maybe something more about the tag-team mechanic? How about Sonic Duo? Sonic Doubles? Oh, I got it! Sonic Double Trouble, make it spiritually linked to a Sonic Chaos sequel. But no, those titles are all lame. Yeesh, this is harder than I thought. Sonic Shining, reflect the concepts of Light? No, I don’t want this to sound like a horror film. Sonic Synergy, back on the teamwork concept? No, don’t want his to be confused with Sonic Boom. Sonic Fellowship…eh, Sonic Balance sounds lame, Sonic Moonstone is too vague…maybe I should just stick with Double Trouble. I don’t really know. But that’s all I have on that right now, so I suppose that wraps up this review of part 1.

-So until next time, remember to live and learn every day!


Review: Shadow of Time Part 3

I write reviews ahead of time for Chaos Project episodes, but not for this. So I sort of forgot. So, I’ll see what I can remember now. This was definitely an important one. Probably the most important part was the reveal of Shadow’s aversion to Sonic. He seems almost afraid, in his own way, of having to face him. But now that Sonic has been seen for the first time (both with bandages “like sports tape” and with unkempt spikes) you can be sure he’ll play an important role for the duration of the story. In case it wasn’t already clear, the level location for the next chapter will be The ARK. Or is it Space Gadget? Maybe Cosmic Fall? The answer to all of the above is yes. Plot points are being integrated. But I can promise that the ARK is not where it all ends.

And now, as last time, a chronicle of specific changes from the original:
1. Shadow tries to get rid of Tails, but eventually meets up with him again.
2. While Shadow tries to destroy the President’s escape pod, Tails tries to stop him. Shadow threatens Tails’ life, and Tails flees before the level ends.
3. It is clearly identified that the pod Shadow destroyed was a decoy, and explained why it was the decoy that was pursued (it was the one with the Emerald).
4. Instead of attempting to infiltrate the GUN Base, Shadow and the Black Arms leave the surface and head for the ARK instead. In a scene that did not exist before, the President and the Commander debate the merits of personally going after Shadow.
5. In a scene that did not exist before, Sonic, his appearance still changing, informs Tails about Knuckles’ injuries. Tails dons a pair of goggles and a shoulder-supported toolbelt. Sonic has a flashback to what happened after he tried to save Shadow.

So, have you figured out the secret yet? There will be one more hint next time around, but nothing major. If you haven’t figured it out by now, you should probably just wait and see.

-Before I say goodbye to you, one more last fist bump!
(Yes, I’m still in Forces mode.)


Review: Shadow of Time Parts 1 and 2

So I’ve been talking a lot about how the purpose of this story is to explain what would have happened if Shadow had stuck to the dark path. I’ve also mentioned a surprise twist, which is another big part of the inspiration. But there’s something else that I haven’t really talked about. I suppose it’s less inspiration and more opportunity, but one of my goals with this story is to tie everything together. People complain about the story of Shadow the Hedgehog being disjointed and confusing, and yet each individual part is missing far too much information. Even though this isn’t the canon story of Shadow, the idea is to take concepts from all of the different stories and beyond, to create one fluid tale of the path to darkness. This required me to break the traditional level order, and have Central City come after the dark mission of The Doom. This story will be a full tour of all of the most evil things Shadow had a chance to do, so this isn’t the first time you’ll be seeing broken level order. But this is about more than levels. It’s even about more than creating a seamless story between the levels. There’s also the characters. Part of the problem with the original Shadow the Hedgehog is that you were often introduced to “important” characters who you never end up seeing again. I don’t want that to be the case here. If you meet a character, you can be assured that that character will get a full resolution. For many characters, this means writing entire scenes that did not exist in the original. Just wait until you see what happens to the President…

And now, a chronicle of changes between this story and the original.
1. Shadow has a flashback to Sonic Adventure 2 during The Doom, which inspires him to protect Maria at all costs, and causing him to complete the dark mission. As a result, the Maria of Shadow’s memories becomes afraid of him, and flees.
2. Back in Sonic Adventure 2, the first real change happened. Instead of letting Shadow fall, Sonic attempted to rescue him. This memory becomes the catalyst for all of Shadow’s future actions.
3. Change in level order, The Doom dark mission leads to Central City.
4. Additional scene in which Shadow is introduced to his own personal army by Black Doom.
5. Shadow must “ensure that the bombs detonate” rather than “detonate the bombs.” We don’t really want Shadow to be standing in the middle of the city next to a “City Annihilator Bomb” when it goes off. That would be bad.
6. Knuckles is critically injured by one of the bombs.
7. The Commander shatters the President’s photograph. (This is a big one, one of many powerfully symbolic events that are used to tie the story together.) In said photograph, Sonic’s arms are wrapped in white bandages. Now why would that be?
8. The executive office is destroyed by the bombs; Shadow is standing somewhere else when ordered to go to the Air Fleet. He uses Chaos Control by his own will to get there.

I suppose I forgot to mention those symbols. Generally, they didn’t exist in the original, but they’re so perfect, and the existing story makes them so easy, that I just keep finding more and more. The story is full of lots other literary techniques as well, with a focus on symbolism and irony, if you know how to look for them. As a whole, I feel like it’s been making this story feel a lot more enriching, and, to a certain degree, professional. So please, enjoy the deep complexities that this story has to offer. By the way, have you figure out the surprise twist yet? Some serious hints were dropped in part 2, and by part 3 you’ll have everything you need to know.

-So, until next time…live and learn every day!
(I wanted to do an “Almost Dead” pun, but I wasn’t really feeling it.)


Opinionated Review: Shadow the Hedgehog (2005)

As I mentioned on the footnote of Shadow of Time, I published it to celebrate something very special to me. For the first time in my near-15 year experience with Sonic games, I can finally call myself an expert at one of them. I completed Shadow the Hedgehog’s “Expert Mode” (with 90 lives to spare at that. Thanks, chicken gun.), a feat which I assume most players never even get the chance to attempt. (Just a few days later, I finally got the seventh Chaos Emerald and experienced the final boss for the first time in Sonic Heroes. This has been a really good week for me.) Anyways, in working towards getting an A-rank on every single mission of the game, I got an excellent chance to really analyze its core gameplay elements, while, writing for Shadow of Time, I’ve gotten an equally appropriate chance to analyze the story. Normally, I wouldn’t want to review a game that I first started playing over a decade ago, but these are special circumstances. Additionally, with Mania done and Forces on the way, I am interested in establishing a baseline of comparison between classic games, Adventure-style games, and modern games. Now, since this game came out 12 years ago, it would be unfair of me to compare it directly to modern games (unlike Sonic Mania, which came out last month). So, most comparisons will be made to Sonic Heroes and other Adventure-era games. So, without further ado, let us begin.
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In the Shadow of Time: Part 1

Whoops. This is a pretty big deal, but I totally missed the part where I actually talk about it. I’ve published a new story! This is something that I’ve vaguely talked about here and there, but now it’s finally here (well, the first part of it, anyways). The basic premise is this: throughout most of Shadow the Hedgehog (2005) you are given a constant choice on what decisions you make and how you progress. But then, in the end, in final mode, the part of the game that really matters, the choice is taken away. This story is a hypothetical proposal, an alternate universe ending, if you will, that asks the question, “What would have happened if Shadow had made the other choice? And, perhaps more importantly, what could have caused him to make such a choice?” This new timeline may only be a shadow of what really happened, but it still grants a new perspective on Shadow’s deepest feelings, and how they could have led him down a darker path. But that’s not all. This is all leading up to a surprise twist. The hints are already there. Let’s just say, once you’ve read this complete story, you may never look at a certain spin-off the same way again. In this part…

“Shadow, help me,” The Doomed girl cried. Thrown into a world of his own lost memories, Shadow must decide once and for all who he really is. Even if that means losing what’s closest to him. Revenge, at last, is at hand.

And before I go, here’s an HD look at the story’s cover artwork. Make of it what you will…

Shadow of Time Cover


Deleted Scene I: The Commander

This is a scene I had planned since pretty much the very first conceptualization of the Birth of Blacklight arc. I’ve mentioned before that part of the idea with this arc was to fill in the empty space between when Shadow was launched from the arc and when he was found on Prison Island. This scene was supposed to be a big part of that. In the story I’ve directly told, there was no clear explanation of how Shadow’s pod ended up in the hands of GUN, only an inference made in Alfred’s final note to Shadow. Writing that note was actually a little awkward, because I originally planned it to be built off of this scene. The reason I didn’t end up placing this scene in the original story is because, as I was getting up to the point where it would have been in the story, I decided that I needed to have a moment where Alfred realizes his mistakes before the alleged final battle, so that he could be there to help before real final battle started. So, I wrote the second major scene of that episode, where Alfred tries to tackle Shadow before being told that Blacklight holds Maria captive. theoretically, this deleted scene would have come chronologically right after that. But, if you pay close attention, you’ll notice that this scene has a lot of similar themes and ideas as that one, so it would have been almost like showing the same scene twice in a row, distracting from the battle at hand. So, I deleted it. But, after it was all said and done, I realized, as I wrote in the episode review, that the overarching theme of humanity betraying Shadow got a little bit lost. This scene was supposed to be the beginning of a resolution to that theme, but I deleted it! So, I decided to write the scene anyways, and post it here as bonus content for you. Enjoy!

March 21st, 42 B.E.

Somewhere East of Research Facility EDEN

Approximate Placement: Season 0, Episode 18

“Hold it right there!” Shadow stops as he hears the unmistakable shout of a soldier, and the clatter of a raising gun. Slowly, he turns to look at the soldier. “I-I said freeze! Don’t move! I know what you are!”

Shadow freezes again as he hears the words and lays eyes on the soldier. His uniform closely resembles that of the GUN soldiers once seen aboard the ARK, with a lighter brown coloring. A few locks of silver hair hang out from his helmet, covering parts of his otherwise boyish face, revealing him to be no older than 18. Most surprisingly, his right eye is a dark maroon-red, while his left is a bright cyan-green. He points a rifle directly at Shadow. Shadow answers slowly, “I know who you are as well, Commander…” Shadow looks more closely at the few decorations that the soldier wears, which he is clearly able to read. “…or should I say, Lieutenant?”

The soon-to-be Commander, now Lieutenant, doesn’t seem to hear or care about what Shadow says. “When I heard the call, I knew it had to be you! I knew you would have to turn up eventually!” Shadow tries to take a slow step towards him, but he jabs the rifle forwards to keep him back. An odd rattling sound can be heard. “You’re Project: Shadow. You’re the one who killed everyone on the ARK! You’re the one who killed Maria! But I survived! And I’ve been preparing for this moment for ten years!” The rattling grows louder.

Shadow stares at the rifle emitting the sound, held in the Lieutenant’s trembling hands. Shadow shakes his head. “I don’t have time for this.” He starts rapidly marching towards the soldier.

The Lieutenant jabs the weapon forwards again. “Stay back, o-or I’ll shoot!”

Shadow doesn’t relent. “One day, a long time from now, you will get the guts to pull that trigger. But not today.” Shadow grabs the muzzle of the gun, rips it from the soldier’s hands, and flings it aside. The Lieutenant starts to step back in fear, now trembling all over. Shadow keeps pace with him. “Blacklight was right. Humans have a hard time dealing with things they don’t understand in any way other than violence. They have a hard time learning. But you will learn. And so will they, no matter how long it takes.” He stops walking. “Don’t worry. You will see me again.” He turns and starts to walk away, as the Lieutenant drops to his hands and knees.

Even overcome by fear, staring at the floor, the soldier shouts, “Come back here, Shadow! I’m not finished with you yet!”

Shadow stops one last time. “I didn’t kill Maria. I couldn’t save her, maybe that was my fault. But I didn’t kill her.” He thinks for another moment. “You’ll find me unconscious in a stasis pod, in the basement of a research facility not far from here. It’s password protected, so you won’t be able to open it. Make sure you’re the one who finds it, or you won’t be let in on the secret, no matter how high in the ranks you go.” With that business settled, Shadow continues with his exit, off towards the place where Blacklight waits with Maria, prepared for their final confrontation.

I hope what I said up there makes a little more sense now. The same essential idea of Shadow confronting someone who doesn’t like him, but leaving for lack of time, trying to convince them of their error as he goes exists in both scene. The other scene was more important for immediate plot resolution, but this one was important for resolution of the overarching themes of the story. It’s this encounter that puts the idea in Shadow’s head that humans, even if slow to learn, can learn, which is what convinces him in the end that Blacklight is wrong.

In other news, I would like to apologize for the lack of activity recently. I simply haven’t had as much time to type as I would have wanted, and the Dawn of Chaos arc is giving me a lot of trouble on top of that. Over the next few weeks, look out for a new page on the site, as well as the review for the first epsiode of Dawn of Chaos, the anniversary special. (Wow, it’s been over a month since I published that.) Hopefully, it shouldn’t be long after that that the next episode is published.

-Until then, remember to live and learn every day!