Review: Season 0, Episode 20

Keep in mind, this is the review for the first episode of the Dawn of Chaos arc, published (oh dear Lords of Chaos help me) 43 days ago. Let’s make a deal. I’m going to publish the next episode within the next two weeks, no matter how little I get done in that time. You have to hold me to that! Writing this arc is just as troublesome as it was last time we touched bases, but hopefully this will encourage me to finish something by that time. Anyways…

Chaos has dawned. I’ve been noticing a trend that involves me focusing on a new component of writing with the first episode of each new arc. While I wasn’t planning anything this time around, I ended up emphasizing pretty heavily the friendly banter that goes on between the characters, which I’m pretty happy with. I suppose this is probably the most “normal” of all the Sonic game ideas I’m using, as if you could use the word to describe a Sonic game. Everything else I do tends to be more on the mold-breaking side, focusing on unusual characters and topics. But this time around, it’s about Sonic and his closest friends, involved in a relatively normal adventure, giving me more time and motivation to focus on those pre-existing relationships. I didn’t mean for the opening scene to be reminiscent of the first scene of Lost World (technically the general idea was planned for before Lost World even came out), but there are definitely some clear similarities, and I suppose that emphasizes the whole “normal” thing. Of course, I think I did it better. I suppose I can also mention about writing style that I was trying to invoke the idea of a horror film when describing the movements of the mysterious blob of light.

This is probably the most reference-filled episode I’ve ever made, embracing about 17 years of history. Hopefully the references to Sonic 3 &/or Knuckles were obvious, between the Hidden Palace Zone and Sonic’s references to the day he and Knuckles met. There was also talk about Sonic’s previous Birthday party, a reference to the events of Sonic Generations. There was Sonic Adventure 2 with the references to fake Chaos Emeralds, as well as Sonic’s mention of when Knuckles popped out of a sewer. Sonic Adventure with the chant of the Master Emerald and references to Perfect Chaos (the dragon destined to destroy the world). But I’ve passed over an important point here. Sonic’s Birthday! Happy Birthday, Sonic! Now, Sonic has technically never been given an official, canon birth date before. However, it is generally accepted that his Birthday is on June 23rd, the day the original Sonic the Hedgehog 1 came out. This is the first of many characters who will be receiving birth dates in the story. Anyways, making this episode take place on Sonic’s Birthday was completely unplanned. I came in knowing that it would be during summer, and that’s about it. I was throwing around a few random dates, and one of them just happened to be June 23rd, before I realized what that meant. I was going to throw it out, but then I started thinking about the fact that my current publishing schedule would put me pretty close to that exact date. I looked at a calendar, and realized that it would theoretically be exactly one day after. I decided it was too perfect to ignore, so I adapted what I had into a makeshift anniversary episode. Not just an anniversary of Sonic, but an anniversary of the Chaos Project as well. I published the very first episode exactly one year before I published this one, on the day of Sonic’s 25th celebration last year (the buzzing still haunts my dreams). Which makes this the Birthday not just of Sonic the Hedgehog, but also Chaos the Hedgehog, both in-universe and out. That actually has some pretty interesting story implications for the future…

Coming back to the original point I was trying to make, this episode contains the first major references I’ve made to the entire Classic era, not counting a few vague references to CD. As I said, my goal in this story is to embrace all of Sonic’s mainstream video game history, and that includes the classic games. I’ve seen theories before relating to the meaning of the Hidden Palace mural, but it’s always been a supporting part of my Controller idea/theory, and I’m glad to finally show that in the story. Knuckles’ explanation that the Controller is usually interpreted as referring to the Master Emerald is actually something I realized had to be said while doing some research into Tikal for her appearance in the last arc. Apparently, I had forgotten that she had specifically figured out the Master Emerald was the Controller named in the chant. When Sonic said that didn’t make any sense in this episode, that might as well have been me talking, as I agree that it doesn’t make much sense. I’ve certainly never seen the Master Emerald “unify” Chaos before. Anyways, bringing the canon of the old games into the new games felt like good way to celebrate Sonic’s history for his anniversary.

Deleted Scene I: The Commander

This is a scene I had planned since pretty much the very first conceptualization of the Birth of Blacklight arc. I’ve mentioned before that part of the idea with this arc was to fill in the empty space between when Shadow was launched from the arc and when he was found on Prison Island. This scene was supposed to be a big part of that. In the story I’ve directly told, there was no clear explanation of how Shadow’s pod ended up in the hands of GUN, only an inference made in Alfred’s final note to Shadow. Writing that note was actually a little awkward, because I originally planned it to be built off of this scene. The reason I didn’t end up placing this scene in the original story is because, as I was getting up to the point where it would have been in the story, I decided that I needed to have a moment where Alfred realizes his mistakes before the alleged final battle, so that he could be there to help before real final battle started. So, I wrote the second major scene of that episode, where Alfred tries to tackle Shadow before being told that Blacklight holds Maria captive. theoretically, this deleted scene would have come chronologically right after that. But, if you pay close attention, you’ll notice that this scene has a lot of similar themes and ideas as that one, so it would have been almost like showing the same scene twice in a row, distracting from the battle at hand. So, I deleted it. But, after it was all said and done, I realized, as I wrote in the episode review, that the overarching theme of humanity betraying Shadow got a little bit lost. This scene was supposed to be the beginning of a resolution to that theme, but I deleted it! So, I decided to write the scene anyways, and post it here as bonus content for you. Enjoy!

March 21st, 42 B.E.

Somewhere East of Research Facility EDEN

Approximate Placement: Season 0, Episode 18

“Hold it right there!” Shadow stops as he hears the unmistakable shout of a soldier, and the clatter of a raising gun. Slowly, he turns to look at the soldier. “I-I said freeze! Don’t move! I know what you are!”

Shadow freezes again as he hears the words and lays eyes on the soldier. His uniform closely resembles that of the GUN soldiers once seen aboard the ARK, with a lighter brown coloring. A few locks of silver hair hang out from his helmet, covering parts of his otherwise boyish face, revealing him to be no older than 18. Most surprisingly, his right eye is a dark maroon-red, while his left is a bright cyan-green. He points a rifle directly at Shadow. Shadow answers slowly, “I know who you are as well, Commander…” Shadow looks more closely at the few decorations that the soldier wears, which he is clearly able to read. “…or should I say, Lieutenant?”

The soon-to-be Commander, now Lieutenant, doesn’t seem to hear or care about what Shadow says. “When I heard the call, I knew it had to be you! I knew you would have to turn up eventually!” Shadow tries to take a slow step towards him, but he jabs the rifle forwards to keep him back. An odd rattling sound can be heard. “You’re Project: Shadow. You’re the one who killed everyone on the ARK! You’re the one who killed Maria! But I survived! And I’ve been preparing for this moment for ten years!” The rattling grows louder.

Shadow stares at the rifle emitting the sound, held in the Lieutenant’s trembling hands. Shadow shakes his head. “I don’t have time for this.” He starts rapidly marching towards the soldier.

The Lieutenant jabs the weapon forwards again. “Stay back, o-or I’ll shoot!”

Shadow doesn’t relent. “One day, a long time from now, you will get the guts to pull that trigger. But not today.” Shadow grabs the muzzle of the gun, rips it from the soldier’s hands, and flings it aside. The Lieutenant starts to step back in fear, now trembling all over. Shadow keeps pace with him. “Blacklight was right. Humans have a hard time dealing with things they don’t understand in any way other than violence. They have a hard time learning. But you will learn. And so will they, no matter how long it takes.” He stops walking. “Don’t worry. You will see me again.” He turns and starts to walk away, as the Lieutenant drops to his hands and knees.

Even overcome by fear, staring at the floor, the soldier shouts, “Come back here, Shadow! I’m not finished with you yet!”

Shadow stops one last time. “I didn’t kill Maria. I couldn’t save her, maybe that was my fault. But I didn’t kill her.” He thinks for another moment. “You’ll find me unconscious in a stasis pod, in the basement of a research facility not far from here. It’s password protected, so you won’t be able to open it. Make sure you’re the one who finds it, or you won’t be let in on the secret, no matter how high in the ranks you go.” With that business settled, Shadow continues with his exit, off towards the place where Blacklight waits with Maria, prepared for their final confrontation.

I hope what I said up there makes a little more sense now. The same essential idea of Shadow confronting someone who doesn’t like him, but leaving for lack of time, trying to convince them of their error as he goes exists in both scene. The other scene was more important for immediate plot resolution, but this one was important for resolution of the overarching themes of the story. It’s this encounter that puts the idea in Shadow’s head that humans, even if slow to learn, can learn, which is what convinces him in the end that Blacklight is wrong.

In other news, I would like to apologize for the lack of activity recently. I simply haven’t had as much time to type as I would have wanted, and the Dawn of Chaos arc is giving me a lot of trouble on top of that. Over the next few weeks, look out for a new page on the site, as well as the review for the first epsiode of Dawn of Chaos, the anniversary special. (Wow, it’s been over a month since I published that.) Hopefully, it shouldn’t be long after that that the next episode is published.

-Until then, remember to live and learn every day!

 

Fun is Infinite with Forces!

Another new reveal!

Certainly an enigmatic introduction. First of all, I’ve been hearing this character called “Infinite” since day one of his reveal, even though I have no idea where that name could have come from. Well, however it was known, it is correct. His voice sounds vaguely familiar, but I can’t put my finger on it. One of the first things I noticed was the quality of the game-rendered cutscene, this being the first we’ve seen from this game. I think it kind of hit that uncanny curve for me. It looked good enough that the flaws that existed were really strongly emphasized in my perception, so the whole thing came out looking a little weird. And the colors all looked a little bright considering the darker tone of the scene, but it would make sense that I would think that having just recently spent a lot of time playing and watching Shadow the Hedgehog. On the positive side, the usage of black-and-white certainly suggests flashbacks, which can be a  very strong indicator of a good story. I have nothing more than trivial complaints, but those are far outweighed by the actual story! The initial reveal of this character made him seem more like a force of nature than a character, but this scene starts to suggest otherwise. And speaking of character, he has a character theme.

What the scene suggests, this song shouts at your face. And I love it. It is no longer a question of if, but how deep they are willing to go with his story. “I was born with this pain, it only hurts if you let it.” Sounds like the answer is “pretty deep.” I also note the implication of an eventual, final, one-on-one confrontation between Infinite and his enemy, presumably Sonic. “Who is gonna save you now?” Does this mean that Sonic’s friends will meet with a terrible fate? Or perhaps that he can’t really trust them? Could the Hero character actually be a traitor? Or in a surprise twist, could Infinite actually be talking to Hero, not Sonic? And that’s just the lyrics.

The song itself is…wow. Fist Bump disappointed a bit, but this absolutely did not. The initial tune is catchy in and of itself, but the moment when the guitar starts was just so exciting for me. The directness of lines, like with Fist Bump, was a little jarring, but in this case I feel it was executed a lot better, in addition to being more worth it for telling the story of the character. I suppose even Eggman’s theme from Adventure 2 didn’t execute the direct, first person song quite as well. Speaking of which, I have no way of knowing for certain, but I feel like I can hear Jun Senoue’s contribution to this composition, as it reminds me quite a lot of his work in Shadow the Hedgehog. Now I might be a little blinded by all the excitement right now, but, balancing that with nostalgia from long ago, I can confidently put this in my top five favorite Sonic songs of all time. And that’s all I can say for now.

-So until next time, remember what it takes to be Infinite.

Review: Season 0, Episode 19

I meant to post this last week, but I guess it just slipped my mind. Oh well, I guess that means more weeks worth of filler content while we wait for Forces. Keep in mind, this for the finale of the Birth of Blacklight arc, not the premiere of the Dawn of Chaos arc that was published 5 days later.

Since this was supposed to be a part of the last episode, I have a lot less to say. The first thing that comes to mind is how I wanted Shadow’s temporal displacement to be resolved. The way I saw, from the moment I had parallel-Sonic mention the one-way nature of the time machine, I had three options. The first was, as actually happened, to come up with some new convoluted means of time-travel. The second was also quite an enticing option, which was still referenced in the end. I considered having Shadow be put back in a stasis pod alongside Blacklight, spend another 40 years unconscious, to be awoken only when Blacklight is awoken as well. I was very much intrigued by the thought of having the two end with the same fate, and having Shadow dedicate himself solely to the task of protecting the world from his doppelganger. It would also be a nice, convenient way to exclude Shadow from the next story arc, not being reawoken until the following one. Making that choice would have required me to remove Maria from the equation, however, as she would have no means of returning home, and I think that would have taken away too much from the rest of the story to be worth it. There would have been a couple other minor problems as well.

The third option is actually what I was originally planning on doing. That would be to introduce a new Chaos-wielding character who could use Chaos Control to open another rift with Shadow. I had already conceptualized this character’s basic characteristics, personality, abilities, and even the dynamic he would have with Shadow. But then I started planning more specifically for Shadow’s first few interactions with Blacklight, and there ended being no good place to introduce an extra character before they had made their first time jump together, cutting out half of my chances. I suppose I could have altered his story to make him come from another time period instead, but I feel that would have ruined too much of what I had planned for him. And besides, by that point, I had decided that introducing another character that late in would seem silly, and take too much focus off of Shadow and Blacklight. This guy would be a “minor” character, he wouldn’t even get a sprite for this website. Anything I could do with him from that point would seem like a silly contrivance, like he’s only there because he has to be. Anyways, this guy hasn’t been forgotten about just yet, as he’ll certainly get a proper introduction later in the series. But even now, remnants of his existence can still be found. Gerald’s story in Shadow’s dream/flashback referred to this very character.

Speaking of that sequence, it was a reference to more than just the past and the future of this series. Some readers may recall from Cast by the Light, my Sonic Adventure 2 novelization, that I added a look into Shadow’s thoughts immediately after his final loss to Sonic aboard the ARK. His thought: “what is it about him…that allows him to fight me…to fight like me? Could it be…what the Professor told me about?” What the Professor told Shadow about was this very story, the story of the Controller.

I tried to make it as obvious as possible, but I should confirm that the realm in which Shadow and Blacklight faced each other for the final time is the very same place seen in a vision by all three hedgehogs in the premiere of Crisis of Chaos. This wasn’t something I was originally planning, and so I had to do a little bit of working around the fact that Shadow didn’t behave as if he had already been there when he saw it in that premiere. His specific statement was explained by Blacklight’s line in this episode, “Heck if I know.” Shadow doesn’t necessarily not recognize the realm, but, with his newfound learnings under Chaos, he is realizing for the first time what the energies are that he asked Blacklight about in this episode.

Lastly, I want to mention the meaning of the password, “MARIA.” As you may recall from Sonic Adventure 2 and/or Cast by the Light, that was the very same password which Eggman had to use to wake up Shadow from his pod. It never made sense to me that this was the case. If the military found Shadow and sealed him in a stasis pod, why did they seal it with a password that means nothing to them? Now, I’ve seen a few possible explanations, but none of them quite make perfect sense. When I first scheduled this arc to be written, all I knew is that it would be the introduction to Blacklight. I already had the framework of his backstory in mind, that Gerald’s son created him in an attempt to perfect the Ultimate Life Form after its initial failure. In building upon that backstory into this story arc, my central idea was to use this opportunity to fill in the blanks between Maria launching Shadow’s escape pod, and the military having Shadow safely sealed away. In light of everything else that happened during this arc, that original, core idea almost got lost. But in the end, I wanted to make sure that the original password problem wasn’t forgotten. The final explanation: Alfred found Shadow’s escape pod, and transferred him to a stasis pod sealed by a password of his own daughter’s name. The military obtained this pod, but never managed to change the password. There’s an interesting little note about how the military found Shadow’s pod, but I’m going to have to ask you to stay tuned for that answer.

-So, until next time, remember to live and learn every day!

Review: Season 0, Episode 13

Well…I lost count after two months spent writing this episode, though I’m pretty sure it came close to three. Between the Holiday Season (Thanksgiving as well as winter) and a general increased work load that I had to deal with, I practically wrote this entire episode one paragraph at a time. Hopefully that didn’t mess up the flow too badly. This also marks the lengthiest episode yet at 8600 words, even more than the last finale. But, as with last time, I wanted nothing important left unsaid, and I didn’t want to split it into any more episodes. But enough about that boring stuff.

I promised some background for King, so I guess I’ll start with that. He started out as just about the most flat, unoriginal villain that could ever exist. He’s only there because I needed our superhero to face off against a villain. As for what he would do and how he would do it, I took some inspiration from various depictions of Marvel Comics’ Kingpin villain, and the naming is not unrelated. To be honest, I really had no idea what I was doing. But as I was writing King’s first scene, I first decided to hide his face, make it seem more menacing, like Shadow had a real reason to be so concerned with him. I was still unsure at that point whether or not I wanted to make King a real wolf, but I decided last second to give him a mechanical arm that he constructed himself, so that I wouldn’t have to make that decision and reveal his species right then and there, as well as to show off some of his engineering skills that had been talked about at that point, but not very well shown. (I decided for certain that he would be a wolf by the time the scene was over.) The rest of his character grew from there. I was able to expand just from that one scene that he is obsessed with his own technology and its perfection over biology, that he has a loathing for most humans, and that he was affected in a deeply personal manner by the Black Arms invasion (and Shadow by extension). The specifics came as time went on.

I suppose one other point from this episode to mention is the role that G.U.N. has been playing so far, an almost antagonistic one. The reason why I’m revealing all of these facts seeming to suggest that they’re corrupt and untrustworthy…I suppose it’s all rooted in the fact that they have played so many similar roles in the past, despite supposedly being a force for good. In both Sonic Adventure 2 and Shadow the Hedgehog, G.U.N. hurt you a whole lot more than they help you, despite being the hero. Sonic 06 is the only G.U.N. appearance that seems to be completely benevolent, and even then I always felt that it seemed a little shady how they seemed to be stealing the Scepter of Darkness more than they were “retrieving” it. Anyways, after all of the times that G.U.N. nearly killed Sonic and/or Shadow, it certainly seems reasonable to me that neither of those two would be particularly interested in working with them, which is why it surprised me a little bit to learn that Shadow was working for G.U.N. for the first time. But I think I got it to work in a way that all makes sense. Point is, after making so many questionable actions, it would’ve seemed wrong to me to make them completely in the right now. So, I thought it would make for good story for all of the characters involved to have a lot of friction between them. Of course, this little sub-plot of G.U.N.’s evolution is far from over. Speaking of G.U.N. and Sonic 06, there was one ridiculously obscure reference I threw in there at the last moment. Rouge mentioned how she had to be trained in hacking King technology by “Old Frances from the decryption unit.” This refers to one of the Town Mission NPCs from that game, who introduced herself as the head of the G.U.N. Decryption Unit, and wanted to test the player’s IQ for candidacy to join the unit. This reference was not in the original episode, but I added it just before publishing, because these random obscure references to other games is exactly the kind of thing I want to use in order to help tie the whole Sonic game universe together.

Now, there’s one big thing I haven’t talked about yet. The Black Cloak arc is inspired by a theoretical game idea, just like all of the others of Season 0. Of course, this is the only arc that I didn’t conceptualize until after coming up with the whole Season 0 idea, but I still made it to fit in with the rest. Anyways, this, like many other Sonic games, would be much different as compared to previous ones. Rather than an adventure game, or a high-speed platformer, this game would function a lot more like…well, a superhero game. The number of “levels” as compared to most Sonic games would be relatively few, but that’s because a vast majority of the game’s content comes in the form of a huge hub world, that of Westopolis. Between levels, the player would be allowed to freely explore the city, playing as either Sonic, Rouge, or Black Cloak, depending on the point in the story. This hub world would be full of various NPCs to speak with (not unlike 06), and missions to complete, such as the fighting of randomized crimes including robberies, muggings, etc, as well as specific quests provided by some of those random NPCs, in addition to a few familiar faces (helping Big find Froggy, anyone?) Anyways, each character has their own advantages for playing. Sonic travels through the world the fastest, obviously, and can get on top of most buildings using wall jump and parkour. Rouge can fly and climb walls, giving her complete access to every location, though she is the slowest of the three. Black Cloak is the best for fighting, dealing more damage and having a wide variety of attacks, including long-ranged ones. His other tools, such as the grappling gun, are also useful for reaching difficult areas. In addition to these, certain NPCs might only be able to interact with certain characters and not others, encouraging variety. For example, a police officer might only be willing to speak with Rouge, while a serious opposer to King might only be willing to speak to Black Cloak, and…the owner of the hotel Sonic stayed in might only be willing to speak to Sonic. Speaking of the hotel, this game would also theoretically feature the return of Chao Gardens, seen at the top floor of that hotel. (I have found myself wishing that this location had more impact on the actual story, but once I was done with it I had no further need for it except in these silly game mechanics.) Anyways, unlocked by beating the game is the ability to switch between characters in the hub world freely, in addition to a few more of those less-than-totally-canon quests for familiar faces. The only other thing to point out about the game would be the soundtrack, focused heavily on more dramatic orchestrated music, much in the style of modern superhero movies. Much of this music would be dedicated to remixes of themes from Shadow the Hedgehog, and, to a lesser extent, Sonic Adventure 2. And…I suppose that’s all I have to say for now.

Next time, witness the tale of the one called Sunlight, the New Ultimate Life Form. What is this life form, and why has its existence been kept a secret? Soon, Darkness will fall upon the Light.

Review: Season 0, Episode 12

So, a lot of topics were actually brought up in this episode which I intend to explore further in the future. Of course, there is the unnamed Chaos-proof Black Comet material, the entire reason that Eggman is involved in this event. Then there’s the general relationship between humans and animoids that King briefly mentioned. There’s also general aftermath of the Black Arms invasion, though that has been touched upon already. Lastly, there’s Shadow’s mention of his faulty memories of the events of Sonic Adventure 2. Ever since the end of Shadow the Hedgehog, it has been heavily inferred that Shadow at least has a very good idea of his life before the ARK was shut down 50 years ago, and this is supported by the thorough flashbacks he’s had of that time period. But the only memories he’s ever been shown having of Adventure 2 were a couple of brief, confusing images brought about by going to the exact place where he spent much of his time in that game. And really, he’s had no need to remember any of that. It just seems likely to me that his personal memories of those events are spotty at best, only filled in by descriptions from Rouge and Sonic. It should only follow that he still holds some resentment towards having such an important event in his life be outside his reach. Exactly which memories he does and doesn’t have, I intend to examine much more closely in the coming series.

In case you couldn’t tell, this episode was pretty difficult for me to write, took much longer than average. It’s full of way too many scene breaks, which is an indicator that I’ve run out of things to say for any given time period, and need to skip ahead. Anyways, going into this episode, I was strongly expecting it to be the final of this arc. But by the time Sonic and Shadow had broken out of their chains after that long conversation, I realized that I was pretty much out of time, so I quickly came up with a few extra scenes to help fill in the remaining episode-and-a-half.

*SPOILER ALERT*

I suppose I should probably mention the fact that Shadow is the Black Cloak. I would hope that I’ve already explained it way too thoroughly within the super long conversations within the story, but in case you’re still confused, I’ll still gladly explain my thought process. It was a thought that I had long before the concept of the Chaos Project. I thought, “We haven’t seen Shadow in a really long time. I wonder what he’s doing with his life?” Though I had done a little bit of research into Sonic 06 at the time, I don’t think it had really dawned on me that Shadow was already working for G.U.N.. But my thoughts, the answer to my question, was “He would probably want to work towards fulfilling his promise of making a better future, in a way that only he can, and likely in a way that puts him as far away from Sonic as possible (thus why we don’t ever see him).” And who goes out alone, using special abilities to help people while trying not to be discovered? Superheroes! (I know, that joke wasn’t even funny the first time.) Point is, I decided that Shadow’s personality, past, and powers would very likely lead him to become a superhero. It sounds so silly, but it just makes sense. And making him an edgy, Batman-style hero wasn’t a hard connection to make.

Anyways, when I first started conceptualizing what would become the finale arc of the entire Chaos Project, one of the many included concepts was Shadow’s return to being the Black Cloak for a brief period of time (it was only at that point that I had come up with a name for him, and even then I wasn’t sure about it). And when I decided to expand the Chaos Project backwards to include what is now Season 0, I knew that it was an absolute necessity to include a Black Cloak origin story. Thus, this arc was born. The first order of business was to get Shadow out of the military, since it would be very difficult for him to do both of these things at the same time. It just so happened to work out perfectly that I needed Shadow to help develop Sonic’s character during Speed of Time anyways, and it was very easy to add in a lead-in to this arc, which even helped inspire the setting of said encounter (I originally imagined it in an outside area where Sonic would hit a tree instead of a wall). All in all, things have been working very well for me in the way of accidental perfect planning, and I’m very glad to be having each of these arcs leading into each other without requiring the reading of any other arcs to understand, nor too dramatically impacting the story of each individually.

Wow, this was a long one. One last thing to mention is that, until literally the very last moment, this episode was intended to be called “The Shadowed Knight,” a reference to “The Dark Knight,” a Batman movie, but I decided that I didn’t like that title, so I just turned this into the first part of what was originally going to be the single-part finale episode of this arc. I was also a little afraid that that title would spoil the contents of the episode. Okay, that’s all, I promise. And I didn’t even get to mention my thought process behind King. Maybe next time. But this time, thanks for reading!

– And until next time, remember to live and learn every day!

Review: Season 0, Episode 9

I managed to write this episode in two days, which is incredible for me. It usually takes upwards of two weeks. I guess I was just excited after just having finished the last arc. Even then, a third of the time I spent on this episode was dedicated to the Previously section at the beginning. It’s easy enough to pull quotes from Sonic Adventure 2 now that I’ve written Cast by the Light, but things from Shadow the Hedgehog and Sonic 06 are a bit harder. Anyways, this isn’t my longest episode, but it’s far from my shortest.

Now onto the episode itself. In case you couldn’t tell, I’m trying to go a little darker and grittier here, while still keeping that fantasy element that remains so consistent through Sonic games. And do you know what’s both dark and gritty, and fantastical at the same time? Superheroes! Now, obviously I hope, Black Cloak is heavily inspired by Batman, hence the episode title in reference to the movie title, Batman Begins. However, all of this is not the reason that I created the Black Cloak character in the first place. That will have to wait for when his identity is inevitably revealed.

Now, besides Batman, the other source of edginess that inspires this arc is Shadow the Hedgehog itself. I decided pretty early on that this arc would have to take place in Westopolis, and the decision to start referencing Shadow the Hedgehog as often as possible followed quickly. I tried to draw a lot of parallels between Shadow’s first encounter with this city and Sonic’s newest one. For example, the hill and tree from which Sonic looked off at the city is the very same location where the opening scene of Shadow the Hedgehog began, where Shadow too had a conveniently informative newspaper blown into him. More parallels are likely to follow. Does that mean that Sonic will be tempted by Darkness, as Shadow was at this time? We’ll just have to wait and see…

One more thing we haven’t directly discussed. Where did Shadow disappear to!? Well, I can confirm that he isn’t dead. But you could have figured that out for yourself, seeing as he appears in the future Crisis of Chaos arc. I’m afraid that I can’t spoil anything else at this point, seeing as Shadow’s whereabouts are the entire driving force of this arc.

Oh, and before I leave, I almost forgot. Those sharp red projectiles that Black Cloak throws, there’s a good reason that you haven’t gotten a good look at them yet, it’s not just because they’re generic shapes or something. Their existence is inspired by the Batarang, a key weapon of Batman.

– So until next time, remember to live and learn every day!

Review: Season 0, Episode 5

Heh heh, funny thing… I thought that I had pre-written a review for this episode after I finished writing the episode itself (that would have been back in June, if memory serves)…but if that review ever existed, it’s missing now, likely gone forever. So…let’s see what I can remember.

I mentioned the time skip that happened in the review of the last episode, and, as I said there, all it really did is cut out a lot of story-lacking content intended for the format of a game. It would have been boring and senseless for me to write, and only slightly less boring for you to read, I hope. The meaning of the episode title “In Due Time…” is that this episode served as a major lead-in to the next arc in The Chaos Project, all about what’s going on with Shadow. I guess I should go there next. For some time in this story, I have been emphasizing that Sonic, while still physically capable, has had a recent personality change that has left him less psychologically capable of being a hero, a “fool” in the words of as many characters as I could possibly get to say it. Ever since Roger Craig Smith began voice-acting for Sonic (particularly in Sonic Colors), I have been noticing such a change. I needed Sonic to be a strong and mildly serious character for my series, more like he was in the late-Dreamcast early-Modern era of Shadow the Hedgehog through Sonic and the Black Knight, as performed by voice-actor Jason Griffith (I like Ryan Drummond too, but he didn’t get as serious) . Rather than simply ignore Sonic’s current personality, as many writers would, I decided not only to do something about it, but to use it to my advantage, and give Sonic a real character development arc. I thought, “Who better to snap Sonic out of his recent clouded judgement than the strong and serious character who has been missing from his life for all of this time?” It didn’t take long after that to imagine the scene in question. Funny thing is, that scene wasn’t originally intended for this arc at all, back before I had really planned these game ideas out as a real story. It was more likely going to be in the arc which will provide backstory for Chaos the Hedgehog, which I estimate to be about 14 episodes away at this point. Of course, that arc was supposed to take place a little earlier at that point, so it wouldn’t have been all that bad that way.  Actually, I originally imagined the scene in a grassy, outside area, and Sonic would have been hit into a tree instead of a wall. Anyways, when planning out this story, after putting everything in proper order, I decided very early on that I couldn’t go writing Sonic’s dialogue in the modern style for 20 episodes before he changes, that just wouldn’t have worked for me, and I don’t think that I could’ve been able to keep it up. So I knew that I had to do it now or never, and I chose to do it now. You may or may not have noticed a slight oddity in that Sonic was sent after a Sapphire which was only a very brief time in his own future, which Janice could easily have chosen as the time to recruit Sonic and sent him after it immediately. I still have a couple of excuses for that, either that Janice hadn’t found that Sapphire yet, or that she didn’t need to send him after it because she thought it would be faster to give him the one that she had. Point is, you may have noticed that the scene was kind of spliced in there. I could potentially have avoided such awkwardness by making the event in Sonic’s somewhat distant future instead, and there would have been an interesting layer of story added by having older Shadow suggest that Sonic has been this “fool” for years and years, and something went very wrong because of it. That would have been a nice bit of inspiration for Sonic to make the change. It was a choice between that, and leading into the next arc of this story with Shadow (which wouldn’t have worked if I made it in the far future). And, as mentioned above, I chose the lead-in. Maybe it was a mistake, but there’s no going back now.

What has yet to be discussed is Silver. If I remember correctly, I wasn’t 100% sure what I was going to do with that scene when I started the episode. I knew that I’d had it mentioned that Silver is “the last Controller,” and I knew I needed to do something to explain that (I originally said that because I needed some real reason as to why Silver is so important). So, I decided that he needed to go to his own future and meet himself. At first I was thinking along the lines of maybe having our Silver watch future Silver perish in some unusual manner which would somehow end the Controller lineage (perhaps by having him die in his Super Form, sort of like how the Avatar State works in Avatar: The Last Airbender). But I decided that that would require me introduce some incredible, indescribably dangerous force which would not only completely overshadow Sonic’s role in this episode, but would likely overshadow the entire arc. And then I’d have to get rid of it within half a chapter and ignore its existence for who-knows-how-many years. Instead, I decided to go with something a little more vague, suggest that something imperative is happening without outright showing it. That way, you don’t necessarily have to know the full story to understand what’s happening, while still leaving the room open for examining this idea in-depth at a later time. So, I had future Silver destroy the Chaos Emeralds, which is just as incredible, just as life-changing to know for our Silver, and still just as well explains why Silver is the last. (Still working towards explaining exactly what the Controller is.) Next came the setting. I quickly thought back to Cast by the Light (Sonic Adventure 2), and how the Master Emerald exists to counter the Chaos Emeralds. If anything has the power to destroy them, it would be that. Angel Island was the logical place to put it. Now all that’s left of note is that Silver not only saw a vision of the near-future within the Master Emerald, but activated its powers with a chant, things that only Knuckles has ever been known to do. Why that’s possible…well, let’s just say it has something to do with the concept of the Controller. But if you aren’t happy with that explanation, let’s put it a different way. Suppose, hypothetically (not actually going to spoil anything here, this is just a thought experiment), that Knuckles really is the last Echidna there is and ever will be. Wouldn’t the Master Emerald have to find a new, non-Echidna protector? Wouldn’t it be best if said protector had a pre-existing connection to Chaos, as Silver does? Not necessarily saying that Silver is the protector, but that he potentially could have the ability to interact with the Emerald. And…that’s everything that I can think of. Wow. I guess I overcompensated for the whole missing review thing. But, as they say…

– Live and learn, every day!

Review: Cast by the Light Finale

Like the episode release itself, this post details both Part 10 and the Epilogue. Starting with the beginning, I warped time a little bit to have Shadow not finish his boss fight until after the next cutscene had started, just a little creative liberty to improve the story’s flow. Next, the Final Hazard fight was fairly standard, though I did have a lot of fun picking and choosing between the large number of random lines shouted at you throughout the original fight, and stringing them together in ways which seemed to show progression that didn’t originally exist. It is notable that Sonic’s line to Shadow after the fight “at this rate your Super Form won’t last,” was supposed to be said during the fight if you start to run out of rings as Shadow. I moved it over to help convey the same sense of drama at a more appropriate time. Also added to that scene was the flashback describing Shadow’s Inhibitor Rings. What those rings are supposed to be is never once mentioned in the original game, and Shadow isn’t even seen removing them, despite the fact that Sonic is holding one of them later. However, I believe it was Sonic 06 that first canonized them as specifically being Inhibitor Rings, in the final cutscene of his story after the fight with Mephiles. Anyways, I felt it very much needed to be retroactively added. The last change in that scene was an added event in which Sonic grudgingly chooses not to save Shadow. In the original, the possibility of Shadow’s being rescued is not even considered, despite the fact that there’s no specific reason why Sonic can’t have gone after him.

Next is the change that came to what was originally the credits sequence. Particularly the discussion between Tails and Eggman. In the original, Tails shouted, at random, in an almost creepy manner, “We all did it together!” He’s quite famous for that line, actually. That’s why I saw it as particularly necessary to fix. First, I changed his attitude and mannerisms in saying it, though I didn’t remove or change any of the specific words said. I had it suggested that Tails is uncomfortable with the subject of idolized figures not turning out to be what they seem, explaining why he so dramatically changed the subject. Why he would have such discomfort is something that will be explored later in The Chaos Project. Anyways, perhaps that change alone might have been enough, but I took it a step further. I had Tails continue to speak, in way which ties his original statement back into the original subject, despite his discomfort. “Together” matters because it means that Eggman doesn’t need to concern himself with the grandfather that he has surpassed through teamwork. And that’s all for Part 10!

As for the Epilogue, there’s not a whole lot to say for such a short scene. It was actually quite interesting writing for it, since characters in Sonic Heroes are a lot more active and expressive than they were in Sonic Adventure 2, making the whole sequence take a lot longer to describe than it would have if the scene were made for an older game. Even in the middle of dialogue, each character would be behaving in their own way, making it difficult to get all of the timing right. But I enjoyed the change of pace. There were a few liberties taken with how long it takes for Shadow to be fully revealed, since it wasn’t kept much of a secret in the original (seeing as you’ve already chosen him on the character select screen by the time the scene starts). Lastly, I added a line to Rouge’s reconciliation at the end, detailing her own motivations which I felt were missing when defining those of the other two. And that’s all! Cast by the Light is officially finished!

– So until next time, remember to live and learn every day! And while you’re at it, don’t forget to set the stage for a heroes parade!

Review: Cast by the Light Part 8

This is where the story actually got quite difficult. At this point, the Hero story and Dark story start to contradict each other. Before, there had been minor differences such as those about who won certain fights, but then they each had the same cutscene afterwards anyways, so it was easily fixable. But much larger difference started to show up here, which you almost wouldn’t notice playing the game casually. For example, in the Dark story, Eggman defeats Tails, takes the Emerald, and tells Shadow to deal with Sonic. But in the hero story, Sonic makes it back to the ARK, defeats Shadow, puts the fake Emerald into the Cannon, and makes it back to the outside of the Research Lab just as Tails defeats Eggman. Time wise, it just doesn’t match up. Then, of course, there’s the problem of which Emerald actually makes it into the Cannon (which will be given an in-universe explanation in the next part). In the Dark story, the Cannon doesn’t explode, it just fails to fire and then the colony starts falling. In all technicality, the Dark story actually makes more sense to be what really happened, since the Cannon is in working order and is fired in Shadow the Hedgehog. Problem is, that would make for a terrible story if Tails failed to beat Eggman and then Eggman accomplished exactly what he set out to do. So, Tails beat Eggman, but Eggman still stole what he thought was the real Emerald, which, in the only explanation I could come up with, Sonic used Chaos Control to swap with the real one (and I had to add a few seconds to the timestamp to allow Sonic time to do this in a scene that didn’t exist in the original). Sonic never actually went back to the Cannon himself, allowing the timelines to line up a bit better. The only change left was to have Eggman tell Shadow to deal with Sonic during his fight with Tails instead of after.

As for other changes, the first major one was to add a thought to Shadow’s meeting with Sonic after believing him to be dead. In the original, Shadow first says that he believes Sonic’s Emerald is real, but then almost immediately turns around and accuses that Sonic can’t possibly have used a fake to do what he did. So, I felt it necessary to add a thought in which Shadow specifically realizes that the Emerald isn’t real like he thought it was, allowing for a more smooth, entire thought process to be expressed. Lastly, after Shadow’s statement upon being defeated, I added one last thought, suggesting that Shadow was, at some point, informed by the Professor about a being equal in strength to his own, able to use Chaos Control. This was a lead-in to the Chaos Project, in which I will be exploring the many memories which Shadow has still failed to recall in the present. And that will be all until next time, a special double episode for the Final Story, in which Sonic Adventure 2 reaches its final climax.

– Until then, remember to live and learn every day!