Review: After the Fight

Wow. This was an undertaking. Where do I even begin? From the beginning, I suppose. Our starting point would be the moment I finished Infinite Possibilities, the first Sonic Forces special. At that point, I had literally no idea what would come next. I had the basic, rudimentary outline of what the next episode arc would be, and made that first special purely as a way to kick off that arc while simultaneously celebrating the release of Forces. I wrote it knowing that I would eventually have to explain how Blacklight became Infinite, but I figured, based on the “Phantom Ruby prototype” concept (which I only knew about because of the beta release of the mobile game, Sonic Forces Speed Battle) that it wouldn’t be too much of a stretch to explain later that Eggman simply made another fake, if all else failed.

Unrelated to that train of thought, a little while after the game came out, I was accidentally spoiled by a single name. “Null Space.” I had no idea what it was, or what its role was in the game (though the spoiler in question did contain the statement that it was underused in the plot). I knew at that moment that I had found my connection between Sonic Forces and my story. From the beginning, back when I wrote the final episode of the Birth of Blacklight arc, I specifically left one very vague statement at the end. “He is safely hidden away.” On one hand, I actually hadn’t yet put the thought into where exactly that hiding place would be, as I knew that I had the whole Dawn of Chaos arc in the middle to think of a good location to kick off this new arc (originally, the location of Sonic’s fight in what would become the first Forces special was supposed to be that hiding spot, he was supposed to see Blacklight getting woken up). On the other hand, the imminent release of Forces was in the back of my mind, and I had a pretty good feeling at that point that it would coincide with the beginning of this new arc. I saw an opportunity to connect them, so I decided that a great way to do so would be to make that hiding place an important location from Forces itself. So when I saw the words “Null Space,” what I saw was something that could almost certainly be the exact place I was looking for to bring this all together. The decision to make Blacklight into Infinite was entirely separate, so when I actually played the game for myself, and learned that Null Space was so intrinsically related to the Phantom Ruby and Infinite, I was almost giddy. The connection wasn’t just there, it was perfect.

One other spoiler I accidentally got was a snapshot of the final scene before the credits, all the characters cheering in front of what I later learned was the Eggman Empire Fortress. By that point, I had already learned quite a bit about Infinite as a character, between the prequel comics, the trailers, and my own attempt with Blacklight-Infinite. I had grown very attached to him. I thought that the face under his mask was…well, sort of adorable. Maybe handsome would be a better word. Either way, I liked him. I wanted to see that guy be happy. So I started planning for a redemption story. I wanted him to come crawling back at the moment of that snapshot I saw, begging for forgiveness, warning of some greater threat. I wanted he and the Avatar to become good friends, for the Avatar to truly show him the way back to heroism. Sound familiar? Bcause that’s pretty much exactly what I ended up writing…up to the last three minutes or so. More on that in a moment.

After I played the game, things just kept falling into place. The “Fading World” background song for Imperial Tower (that level was a great experience, by the way) implied that the Ruby prototype was calling to the Avatar’s dark emotions, helping to justify Infinite’s being a better person without it. Infinite disappeared towards the end of the story, without a clear end, without any serious character resolution. Best of all (or worst, from any standpoint other than mine as a writer) Eggman didn’t even use the real Ruby! He used Infinite’s prototype! (At least, I’m 90% sure on that. It wasn’t extremely clear, and I’ve seen some debate about it.) All of the pieces lined up into a perfect puzzle, where the Phantom Ruby itself could be framed as the true final villain, Infinite would have perfect reason to be the necessary exposition to explain that, and could be truly redeemed from there. I explained some of the basics of my ideas to my brother and fellow writer, Yuni Oha. He was skeptical. He didn’t really see redemption as a reasonable option, because Infinite was so darned evil in the real story. I argued back that his one blue eye was meant to show that he still had some good in him, and he just tried to cover it up with the mask. He countered that everything I said may make for a good excuse, after the fact, of why I did it, but none of it makes for a proper reason to make it happen in the first place. Not long later, the full Sonic Forces soundtrack was released. After he listened to Infinite’s full theme for the first time, he begged me not redeem him. And, after some further discussion, I was convinced. No more redemption for Infinite. Problem was, I’d already planned such a full and complex story to write, that heavily depended on Infinite as a character. In fact, I still started writing this episode less than 24 hours after that. So I thought…Let’s fake it! More specifically, let’s help out Infinite’s character in a different way. Let’s see him at his lowest, see him show a level of caring that we haven’t seen before, give all of us a reason to care about him as a person, even as he stays evil to the end. I was still able to write a fundamentally similar story, just with an added moment of extra drama right at the end. But that still left one problem. If Infinite is still Infinite, how can Blacklight become Infinite? In order to answer that question, I ended up coming up with a much better concluding scene than I was originally planning. “Better” being a relative term. Because it was kind of sad for me, going through all that work to bring Infinite back to power, only to take it away from him. But at that point, the first Forces special had been out there for well over a month, and it was absolutely necessary that Blacklight become the primary problem. I needed to write myself out of that hole with that scene. And it was a good scene, sudden and unexpected, but disappointing from Infinite’s perspective all the same.

So, what else is there to talk about? I ended up writing this episode with the thought in mind to make it as easy as possible to read for someone who’s never read any part of the rest of the series before, partly because Yuni said he wanted to read it after the Infinite conversation we had, and partly just because, as a direct insert into Sonic Forces, direct connections to the rest of my story weren’t really all that necessary. That’s why I didn’t actually name Lt. Alfred when he was voicing over at the beginning, why I had him give a brief synopsis of the Birth of Blacklight arc in the first place.

The design and concept of the Phantom Nightmare was something that came to me quickly and easily. After all the buildup with the Replicas, you only ended up fighting half of them in the final game, and even then they never really did anything. Plus, it was something Yuni and I had been talking about long before the game came out, that all four of the advertised Replicas had some manner of Super Form. It was a logical step to give them all a purpose, while creating an opponent worthy of Super Sonic. With the Ruby’s illusionary powers, fusing them all together into a single monster seemed like a logical extreme. The addition of Heavy King was something that I was debating at first, but in the end I decided that anything that gives Classic Sonic a reason to exist is a good thing. (That one line, “This was never your fight,” was a stab at the fact that Classic Sonic didn’t even belong in this game). I also debated using Titanic Monarch instead of Phantom King as the Heavy King’s “Super Form,” but I was convinced that it just couldn’t properly be justified at this time. Originally, I was planning on having the Phantom Nightmare simply tear out of Null Space right from the get-go. But Yuni, once again, convinced me to have a clear scene where each of the Replicas transform before fusing, just to make it clear what’s really happening.

Let’s see, what else? I was glad to give an excuse to exclude Shadow and Silver from this Super fight, where Generations DIDN’T EVEN BOTHER. *Ahem* Sorry, that’s just a thing that bothers me.

The Avatar’s character arc is something that most people would say Forces did relatively well, especially compared to most recent Sonic games. But I knew that it could use a little extra something. The Avatar grew from point A to point B, which was good. But any good character development arc requires a moment of reflection. A moment where a question is posed, and resolutely answered, of how valid that development was. Speaking of the Avatar, his new little Wisp friend is something that came to me sort of randomly, but I thought it would be good for him to have someone he could call a partner, even when he’s out there alone.

Well, there’s more I could probably say, but I think this has gone on long enough. But rest assured. This is not the last you’ve seen of Infinite or the Avatar.

-And before I say goodbye to you, one more last fist bump!
(For real this time, last one, I promise.)


Review: Season 0, Episode 24

So…here we are again. Five months later, and it’s all the same. So what am I going to say this time? That I, for the fourth time in a row, wrote a single finale episode that ended up being so long that I had to split it in two? Or perhaps that I cut out all but the most bare essentials, and still ended up with something that dragged on for far too long? Well, all of the above. But let’s start from the beginning. I was originally going to do one combined review for both parts of this episode, but that review, like the episode itself, ended up being way too long. So here’s part one instead.

I suppose I should clear up that Chaos blacked out and lost the Emerald in the last episode because Eggman used the device to control him. I tried to infer it, but it wasn’t very clear. Sonic’s concerns about his leadership skills, and subsequent reference to Zero and the Speed of Time arc, wasn’t something I was originally thinking about. It came up when I wanted to have everyone blame themselves for something to create a sense of hopelessness, and it was the best I could come up with for Sonic. I inserted the resolution to that concern in a conversation that I had been planning for a bit longer. Over the summer, I had my first real conversation with my older brother (fanfic writer Yuni Oha) about my story. He’s known about it since last December, but that was the first time we ever really talked about it. And when I brought up my headcanon on Sonic as the Controller, he brought up a point that I couldn’t ignore. While the concept of a “Chosen One” can add a certain sense of importance to the events of a story, and he agreed that my logic behind applying this concept to Sonic was sound, he warned that Chosen One implies destiny, and destiny discredits the actions and decisions of the One in question. If Sonic was really destined at birth to save the world, that means that every time he ever saved the world, it’s because he was destined to instead of because he has a kind and heroic heart. You can’t call him a hero for braving danger, because he never had a choice in the matter. I had never thought of it that way before. So I realized that I had to address it as soon as possible. And although actions speak louder than words, I decided that words were still quite important in this case. Words from someone wise, who would know exactly why it isn’t true. So I built the sunrise scene around that concept, to confirm once and for all that Sonic is as much in charge of his own actions as he ever was, even going further to say that he would still be a hero even without his abilities. Regardless, I absolutely love how that scene turned out. Besides being some wonderful and much-needed bonding between Sonic and Chaos, it also set up Lumis as a villain with much more depth, something that I was afraid I couldn’t get to work. And with that, I also disproved another common grievance with fanfiction. It is often said that fanfiction writers ruin the characters by making all of them share the writer’s opinions. Here I presented a clear difference in opinion between Sonic and Chaos, where even though Sonic agrees to protect the Balance, he disagrees on the best way maintain it. He believes some joy and some sorrow to be better than neither at all. And…I’m inclined to agree with him. I avoided the trap of using an OC to convert everyone to my opinions, by putting him against my opinions, while still making him a good person whose ideals can be respected. At least, that’s what I hope happened. This kind of thing is up to the reader.

From then through the end of part one, pretty much everything felt a bit obligatory, only existing to progress the story from middle to end, with one exception. The scene where Sonic goes into Lumis’ orb of light was, once again, meant to add depth to Lumis’ character, concluding for certain that he is not evil, but misguided. Anything else for part 1? There was that little bit Lumis said about Sonic’s pain of abandonment. That probably means something. Probably. Rewinding a bit, Eggman’s face being carved into the mountain is something that also happened in Sonic CD. Still trying to keep up those classic references. I’m glad that I got something to work out for the fake Emeralds, because I had no idea what I was going to do with them when I first brought the idea back up. Umm…the “backwards eclipse” marking the Ritual of Illumination is supposed to be what was pictured on the cover art for this arc, but that art was removed for Sonic Forces, so you can only see it in the Image Gallery now. The way Sonic tried to recharge the Chaos Emeralds was a direct callback to Sonic Adventure, where Perfect Chaos drained the negative energy of the Emeralds, but Sonic still went Super. This was an intentional subversion. Sonic proceeded to reference when Knuckles stopped the Emeralds in Adventure 2, as well as the Gaia Temples of Sonic Unleashed. And I’m pretty sure that’s everything for part 1. But…

This next part was meant to be part of the part 2 review, but that one even on its own was way too long, so I’m transferring it here. This is something that I’ve forgotten to do in every review up until now. That would be the game idea. Now, as I’ve mentioned before, every arc I write seems to be less and less like a game, but technically the underlying concept is still there…even though this one isn’t really all that thought out. This one wouldn’t have multiple stories or anything, but it would have, akin to Sonic 06, a number of “amigo” characters. In general, the game would focus on a “tag-team” mechanic, not unlike Sonic Forces. However, in this case, it would behave more like the classic Sonic games (or Shadow the Hedgehog), in that your partner would be controlled by an AI, unless a second player picks up another remote. For the most part, this team would be Sonic as the leader, with some other character following, though on certain occasions in the story, it would be Tails and Knuckles, or Knuckles and Amy, or something else like that. Different combinations of characters have different abilities and special Team Attacks, and in the post-game (as well as a few special parts of the story) you would be able to pick-and-choose both team members, some of which have access to secrets and areas which the mandated team for the first playthrough wouldn’t be able to reach. There would be a few exceptions where you don’t have a teammate, such as the tutorial Starry Hill Zone, and the first boss fight against Chaos. Although…thinking about it now, it would be pretty awesome if Chaos would be the teammate for that fight, creating a player vs. player battle. I don’t know, it’s not like I’m actually making the game. But anyways, that’s all for the basics of that. Except…I guess I never really came up with a title. Perhaps…Sonic Chaos? Oh wait, that’s already a Game Gear title. So…Sonic Chaos 2? Nope, that would be Sonic Triple Trouble. Maybe something more about the tag-team mechanic? How about Sonic Duo? Sonic Doubles? Oh, I got it! Sonic Double Trouble, make it spiritually linked to a Sonic Chaos sequel. But no, those titles are all lame. Yeesh, this is harder than I thought. Sonic Shining, reflect the concepts of Light? No, I don’t want this to sound like a horror film. Sonic Synergy, back on the teamwork concept? No, don’t want his to be confused with Sonic Boom. Sonic Fellowship…eh, Sonic Balance sounds lame, Sonic Moonstone is too vague…maybe I should just stick with Double Trouble. I don’t really know. But that’s all I have on that right now, so I suppose that wraps up this review of part 1.

-So until next time, remember to live and learn every day!

Review: Season 0, Episode 22

What was it that I said about the last episode? That I got stuck, not knowing what to write? Well, this episode took almost as long, and for an essentially opposite reason. Because I had such trouble figuring out what to write in the last episode, I thought it would be a good idea to set up an entire plot for this one. Have Sonic captured, make a sub-plot about Tails and Knuckles rescuing him. It sounded like a good idea at the time, but I felt like I spent almost this entire episode writing myself out of that hole I dug. Rather than having no idea where to go, I knew I exactly where I was going, but struggled to fill what comes in between with interesting content. It was definitely worth it, or else I would have no idea how to manage an entire 4-5 episodes for the arc. But it was troublesome.

Tails and Knuckles were an interesting development that I wasn’t really planning on originally. Even though Sonic, Tails, and Knuckles seem like a practically inseparable trio, I propose that not all is as it seems in that relationship. The only time we’ve ever seen Tails and Knuckles together without Sonic, as far as I can remember, is the opening scene for Team Sonic from Sonic Heroes, and that only lasted for a few seconds before Sonic entered the picture. We have no idea how they might have been interacting before the scene started, and so, I was able to invent my own dynamic. The idea is that Tails and Knuckles, two people with very different personalities and outlooks, actually clash strongly…when Sonic isn’t around. The three as a whole work very well together, because both consider themselves to be best friends with Sonic. But without Sonic, the two share very little in common, and so they shouldn’t get along too well. Sonic is like the glue of the relationship, holding the other two together when they otherwise wouldn’t stick. For this dynamic…I’ve actually drawn inspiration from my own personal experiences. I was once the Sonic in a relationship like this one. Once upon a time, back in Middle School, my friends and I made a successful Yu-Gi-Oh group. Every lunch period, we would stay in the cafeteria and play cards together. Anyone who would look at our trio from the outside would think that we were all very close friends. But if I ever left the room for any reason, I would always come back to find them arguing. One day, one of those arguments nearly came to blows, and it might have if I hadn’t gotten there in time. The group completely fell apart, and I haven’t heard more than a few words from those two ever since. But with the power of the pen, I was able to write a happier ending for this story.

After that…came the big robot battle royale. I’d like to confirm that “Blue Bomber” is neither a Worlds Collide comic reference, nor a Mega Man reference in general. That entire sequence was actually more of a reference to Sonic Chronicles: the Dark Brotherhood (to this day one of my favorite handheld video games of all time. Seriously, I beat that game like 8 times over). For those who aren’t aware, Sonic Chronicles was an RPG style game for the Nintendo DS, loosely inspired by, though not necessarily related to, the comics. Anyways, one component of that game’s battle system was POW moves, in which you would have to follow a correct sequence on the touchscreen in order to deal extra damage or some additional effect. Some POW move are done individually, while others require multiple characters to be on the same team. One POW move, requiring Sonic and Tails, was titled “Blue Bomber,” which behaved exactly as described in the story. Similarly, one requiring Sonic and Amy was called “Fastball.” “Spike Me” is not a POW move, as Sonic and Knuckles had no such POW move. The closest would be “Knuckles Sandwich,” which requires Amy as well as Sonic and Knuckles. At first I was just going to have Sonic shouting specific commands to everyone in addition to “spike me,” but I wanted to demonstrate the high degree of teamwork by having everyone understand what he’s saying based on no more than two words. I was just going to make up these brief 1-2 word commands, but then remembered the POW moves, and thought, “Why make it up when this is already here?”

So, what’s left? The thing I had going on with Eggman and Cubot probably seemed a little random, but that was actually me making fun of myself. I’ve noticed that, even though I have Cubot as a character, Eggman only ever calls on Orbot when something actually needs to get done. Since I don’t like to use Orbot and Cubot too much without making some kind of joke, I thought it would be fun to subvert that usual tendency by implying that Cubot screwed something up and deactivated Orbot. It’s part of the joke that you don’t really need to know what happened.

Anything else? Just as with Janice, I do wonder how much of a mystery was really left with the identities of Chaos and Lumis. Obviously, it was spoiled by Crisis of Chaos, but this whole arc has been written with the intention of forcing the reader to forget that fact and look at what’s going on for what it is. I just don’t know whether or not that was successful. I suppose that’s all for what did happen in the episode, but there’s also what didn’t. Very, very few of my original plans for this arc actually ended up surviving the writing process. Some of those original plans included Chaos having a fight with Shadow, and Eggman tricking Chaos into thinking that he himself is the Controller instead of Sonic, thereby swaying him to his side. I decided to include Amy instead of Shadow, mostly as an experiment to see how well I could perform by using only classic characters, as well as just for the sake of having Amy play some kind of important role before the season ends. As for that part about Eggman, that was mostly leftover from the original plans for the story before I had invented Lumis for Crisis of Chaos. I would have done that story if Lumis weren’t in the picture, but I decided that making Chaos an antagonist in addition to Eggman would draw too much importance away from Lumis in the end. I essentially had two different scenes planned for Chaos finally getting his wits about him: one in Eggman’s lab, and one in Tails’. I decided on the latter. And I suppose that’s all.

-So, until next time, remember to live and learn every day!


Review: Season 0, Episode 17

Alright, lots to talk about this time around. The concept of having Shadow face off against Chaos was one of the earliest ideas I had for this whole arc. The thought has always stood out to me that the events of Sonic Adventure are the only really interesting thing to ever happen to Sonic that Shadow had no chance of being involved with. In the past I had considered making some kind of joke off that, having Shadow not believe that those events actually happened because nothing interesting can happen if he doesn’t know about it. But I decided that this episode was far more important than some vague and not-very-funny joke. The difficulty came with Sunlight (though I suppose I should officially be calling him Blacklight now). In Crisis of Chaos, Blacklight, when shown Mechaos 7.0, the Artificial Perfect Chaos, specifically mentioned having no knowledge or memory of it. So throughout this episode, I had to carefully avoid having him directly interact with either the real one or an active artificial one. As an accidental result, I kind of ended up having Chaos become a real enemy of Shadow. But I certainly have no problem with having that much more backstory I can work with later, so expect Shadow to face off against Chaos once more in the far-distant future. Anyways, I had planned on Artificial Chaos playing a far more important role in this episode than what ended up happening, seeing as its the one Shadow had actually encountered before, and had reason to fear. But Blacklight’s story took precedence, and I found that between him and the real Chaos, anything I did would have seemed dull and boring, as I felt the two actual paragraphs involving them were. Speaking of the real Chaos, my original idea involved Shadow being there to witness Perfect Chaos destroying the Echidna village, and never actually fighting it directly. But between Blacklight’s need to never encounter it, and his need to get another Chaos Emerald on this trip, using Chaos 6 worked out much better. The idea about Shadow’s strife in attempting to use Chaos Frost came fairly-last minute, when I was doing some research into the specifics of how the original Chaos 6 fight worked. I originally planned for Shadow to beat Chaos like normal, but decided that a failure would not only lead to a more emotional climax between Tikal and Chaos, but also make the problem with Artificial Chaos feel a little more personal (though, as I said, that part didn’t work out as planned). That’s in addition to the concerns he now has over his own abilities as compared to Blacklight’s.

Now, on to Tikal. The comparison between her and Maria has existed in my mind…ever since I first played Sonic Adventure, I guess. Having Shadow meet her was as much an inspiration for this episode as having having him face Chaos was. The connection between her dilemma and Shadow’s current one is something that I did have to force a little bit, but I thought it worked out quite well for my purposes. Speaking of said dilemma, Shadow’s conflict over Maria’s promise is the very reason why, last episode, I decided to send Shadow to the future, instead of to the ARK as was the original plan. I can’t say everything, since this has yet to be resolved until next episode, but I knew it would make for a generally better story to have Shadow questioning his ties to humanity for much longer. And just to make it clear before I move on to the next topic, Shadow is actively avoiding interacting with Maria, despite this being his first time actually seeing her since her death. One would certainly expect the opposite reaction, but Shadow is certainly going through a lot right now.

Now, there’s a lot going on behind-the-scenes with Blacklight as well. I mentioned last episode having the intention of showing that there is more to his madness than the simple factors that one might expect. Unmentioned in that episode was his quoting of classical poetry. Specifically, Robert Frost’s “Fire and Ice” (no I’m not talking about Sonic Boom). Now, his thought process as he said those things is up to the interpretation of the reader. Perhaps Lt. Alfred did give Sunlight a thorough instruction in the literary arts, and he is merely playing off of what he knows. Alternatively, such works of literature might not even exist in this world, and Blacklight simply has the soul of a poet. Either way, it really adds an intellectual level to his already complicated personality. I continued in my attempts to express this intellect throughout this episode, first with his using the French phrase, “Au contraire, mon ami.” The translation would be “On the contrary, my friend.” Next to “Bon appetit” and “Bonjour,” they are probably the most well-known French words in the English language, but that doesn’t prevent it from contributing to his air of intelligence, by knowing at least some slight amount about a foreign language, and one of the languages of romance at that. Additionally, there were two more direct references. The first was when he held the head module of Artificial Chaos, a reference to William Shakespeare’s “Hamlet,” known as one of the most famous tales of a tragic hero of all time. In particular it was the famous “skull scene” being emulated, in which Prince Hamlet speaks to the skull of an old friend. The head module was the stand-in for the skull. Now, contrary to what many believe, Hamlet never says “To be or not to be” during the skull scene, but I thought that I would add that quote just to make sure that readers understood what I was trying to get across. And besides, it fit well with the theme of contemplation that I was going for. Unlike the previous literary reference, this one was completely unplanned until the moment I realized how much the head module would resemble a skull, which happened while I was describing his holding it. The other reference, also unplanned, was to Edgar Allen Poe’s “The Raven,” spoken by Blacklight in marveling over his new name. Unlike Hamlet, which I have read quite recently (in fact, I performed as King Claudius), I haven’t seen a word out of The Raven in almost 5 years. But I still remember the language very well, and as I was having Blacklight appreciate his own name, I recalled the lines, “But the Raven…spoke only that one word, as if his soul, in that one word, he did outpour.” I couldn’t not use it after I realized how well it fit. Now, Blacklight not only seems more intellectual in his insanity, but has also been likened to a tragic hero, and to a poet known for extremely dark and depressing writing. Now, on to one last thing.

Shadow and Blacklight’s little “war of Chaos Control” meant a lot more to me than just a cool action sequence. I was unusually particular about the details. That’s because this exact sequence has been hanging on my wall for longer than the Chaos Project has even existed as an idea. I had to be in 5th or 6th grade when I was at my first peak in Sonic obsession, surpassed only now, and only because of this very story. Anyways, I’ve mentioned before on this website how I (and my older brother, he deserves credit too) as a child loved to create my (our) own Sonic stories. They were absolutely nothing cohesive or deep, and most of those ideas have been all but forgotten. But there is one idea which has stood the test of time. It was my very first attempt at an Original Character, something that I didn’t even know was a thing back then. It was made in conjunction with my still-close friend, who contributed a lot of stories, and also indulged me in allowing me to share my own. Anyways, this character was relatively simple, a hedgehog with ice powers who would serve as a rival to Shadow. He was dubbed Frostbite. Sound familiar? That was one of the names that Blacklight has been contemplating throughout this arc. Later, as Frostbite’s backstory was solidified as not a replica of the Ultimate Life Form, but a prototype to it (between the Biolizard and Shadow), he was renamed to Blackice (which I would’ve actually used last episode instead of Frostbite, but I didn’t like the way it looked spelled out, and still don’t like). Blackice persisted for some time, until I described him to my older brother, who loved the idea so much that he embraced it as his own. Of course, he wouldn’t accept it exactly as-is. He didn’t like that he was limited to only ice powers. He asked, “Why not all of the elements?” Of course, a character with generic elemental powers couldn’t have the word “ice” (or “frost”) in his name, and so he was renamed to Nova (another name that may sound familiar), almost entirely for the sake of the “Super Nova” pun. All of this renaming is the source of inspiration for Blacklight’s entire name crisis, which is not only a driving force behind his character development in this arc, but was planned for from the very beginning, as you can see by looking at some of Blacklight’s comments in Crisis of Chaos. Anyways, to continue the story, Nova became a central feature in all of my brother’s best stories, which, at the time, he was better at creating than I was. Perhaps as some sort of attempt to make sure I still felt like the character was mine, I started to draw him using his various powers (I was a 5th grader at the time, and not exactly the best artist even by those standards. I couldn’t even figure out what Shadow’s spikes were supposed to look like from the side), including one picture of him threatening Eggman with icicle spears, a scene I specifically recreated as his introduction in Crisis of Chaos. But my favorite of all the pictures I ever drew, which I still have hanging on my wall to this day, shows him facing off against Shadow in a war of Chaos Control. The picture, as shown below if you’re interested, shows almost exactly the sequence I described in this episode, with the characters appearing in many places at once, neither with a clear advantage.


I know, embarrassing, right? Oh, the things I do for you.

To finish the story, when I had the dream that inspired the Chaos Project 3 or 4 years later, Nova was not involved, as it was meant to be its own, single, inclusive story. But as I began to imagine the context of that story (what became Crisis of Chaos), I couldn’t resist the urge to include my old characters. But, as I wanted it to be my own story unrelated to my brother’s, I decided that Nova had to be completely re-imagined. I was very hesitant to give him any kind of special powers at all beyond Shadow’s, but I came to the conclusion that, if I could come up with a good justification for having those powers, I would keep them. It was another week or two before I decided to link each element to an Emerald, and that was good enough for me. I don’t know if I can really describe an exact inspiration for the change in backstory from Shadow’s prequel to Shadow’s sequel, but I felt that it would make for a better story, especially given the inclusion of Professor Gerald’s son and Maria’s father, an idea that I didn’t want to ignore after I had first thought of it. I chose the new name of Blacklight, partly as a nod towards the original Blackice name, but also to emphasize the balance/contrast of opposites theme which his story centers around. Lastly was the more specific changes made to his personality. Originally, Blackice was intended to have the mild, cool and polite villain personality which I later recycled for King (which, as you may recall, didn’t have the most pleasing results until much later on), with just a hint of passive-aggressive dislike towards Shadow. Once again, I can’t really say for certain what inspired this change, but I think it may have had something to do with Yu-Gi-Oh Zexal, as I was actively watching that series at around that time, and, in hindsight, Blacklight seems very closely related to the character of Ray/Vector (yes, I realize that those are both names of Sonic characters, but I promise it’s from Yu-Gi-Oh). And…I suppose that concludes the story. Once all of those ideas were set, I started writing, and the rest is history.

-And until next time, remember that it’s a good idea to turn back once in a while.