Preview: Season 1, Episode 4

It’s that time again! Time to get a sneak peek at the next episode of The Chaos Project!

Shadow’s been acting strange recently. And Sonic has finally come to confront him about it. But it seems Sonic is the last person Shadow wants to hear from.

Sonic looks down in sadness from what Shadow says. “Shadow…”

Shadow suddenly stands, and walks past Sonic without a word.

“And where are you going?”

Shadow stops just long enough to answer, “For a walk. You wanted me to get out, didn’t you?” Then he continues his way out. Sonic doesn’t stop him.

Shadow marches along past the row of tents that mark the Rebellion camp, following along with the stream that runs through the center of the canyon. The camp seems to be pretty quiet, apparently mostly empty. He continues to walk in silence for quite some time. Eventually, he reaches a large, thick tree right in the canyon’s center, with an Emerald-shaped carving in its bark. The memorial for Chaos. He stops to stare at it for a while. His eyes shut as he clenches a fist at his side. Then he walks on past.

The area he proceeds into has quite a few more trees, almost like a small forest contained within the widening walls of the canyon. After a few moments, another pair of footsteps fall in line beside his. Shadow finally looks up and around his shoulder. Hero gives him a smile and a wave as he continues to walk alongside him.

“What do you want?”

Hero gives a shrug, and waves a hand past Shadow out to the forest.

“I don’t want your company. We may have worked together before, but that doesn’t make us friends.”

Beside Hero, Bruno lets out an angry squeak as he shakes a balled up tentacle at Shadow. Hero gasps at whatever it is he hears in the alien language, and starts waving his hands to get him to calm down.

Shadow rolls his eyes. “Whatever. Do what you want.” They continue their walk together for a while longer. Suddenly, Shadow stops in place again as one of his ears twitches. “Did you hear that?”

Hero glances around for a moment, but eventually gives another shrug.

A blur of motion passes behind Shadow. He turns sharply look at it, but he’s too slow to see anything. He tenses up as he advises quietly, “Be on guard. We’re being followed.”

Hero pulls his Wispon close, while Bruno moves around to watch his back. But everything is silent.

A dark-furred figure stands with his back pressed against the shadowed side of a tree, trying as hard as he can to glance around it without being seen. In his hand, the headband-wearing Jackal holds a weapon, a long dagger with a green hilt and a wavy blade.

Who could this bladed assailant be? What could he want? And what’s wrong with Shadow? Find out, on the next episode of The Chaos Project!

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Review: Season 0 Finale (Episode 32)

Oh, man. It’s hard to believe it’s over. I mean, The Chaos Project still has a long way to go, but Season 0, the backbone of the whole story, is actually over. It’s been two years. Two whole years! Ten percent of my life, I’ve spent on this season alone, and now it’s over! Two years ago, if you had told me I would end the season on a cliffhanger battle between Blacklight and Infinite, I would’ve…well, first I would’ve asked who Infinite is, because Forces wasn’t announced yet, but then I would’ve called you crazy. Certainly, I would’ve been on, like, Season 2 at least. And certainly, if it had somehow taken me that long to end Season 0, there’s no way I would’ve dedicated such an important episode to concepts from some bland Modern Sonic game that no one likes. After all, the stories of Modern Sonic games are specifically what I’m writing this story to combat. And yet, here we are. I guess you just never know what life’s gonna throw at you. But hey, make your move, work it out, that’s what life is all about. It’s an adventure. And somehow, through it all, it still leads into Crisis of Chaos in exactly the ways I wanted it to. I suppose I should probably explain that ending scene itself. The idea didn’t occur to me until some time during the writing of this episode, but I thought that, given the way this whole arc started, and the innate similarities between Infinite and Blacklight that have been drastically strengthened by the Ruby connection, their relationship needed better resolution than the climax offered.

Man, where do I even go from here, talking about this episode? SO. MUCH. ACTION. This was really testing the limits of my action-writing skills. I suppose that explains how this ended up being far and away the longest episode of this season, likely of the entire story. 14,000 words, where 5,000 is where I like to be, and 11,000 was the record set just one episode earlier. Dialogue is very efficient, one word of dialogue translates fairly well to one second of screen time. But for an action sequence, two or three sentences, long ones, could be necessary to describe just a quick few seconds of equivalent on-screen motion.

Anyways, I suppose I should start with the actual episode content now. I already mentioned in last episode’s review that that episode was like the “character finale,” while this is the “action and plot finale,” and that ended up holding pretty true. But what I didn’t say was that, while last episode was specifically for Shadow and his little group, this episode was for everyone. Usually I like to identify who the main characters for each episode are, and by my normal evaluation method, that would include pretty much the entire Sonic cast this time (the exceptions being Silver, Blaze, Classic Sonic, Zero, and arguably Sonic himself, plus spin-off characters like the Babylons). For such an important episode, I think that’s pretty fair.

Since it actually took up a pretty fair percentage of this episode, I suppose I should talk about Cream’s little character arc. I promised it would happen, and I think I delivered. In the end, she didn’t really “handle herself” as well as I’d hoped, but I also wanted to make sure to keep things within her established character. Fun fact; I was originally planning on having her actually accept the gun from the Commander, or maybe end up being forced to use his, but in the end, I realized that was kind of…wrong, to put a gun in the hands of a seven-year-old. Hence why I had to talk about the safeties in the gun to have the Commander offer the weapon in the first place without seeming like a terrible, terrible person in the process. The culprit, I think, for making me think it was okay before I came to my senses, is Ender’s Game, a sci-fi novel about a child sent to wage war against an alien race. You might remember it for the terrible movie it had a few years back, but the books are great. Anyways, the idea of a kid with a gun didn’t seem so crazy to me in light of that, but I realized that not everyone would agree with that assessment. But anyways, those scenes were also nice because I got to give the Commander a proper character arc, even if only a small one. I’ve been painting him as such a jerk throughout this series, but I do really like him as a character, so it was very nice to show his more caring, protective side. Not to mention his skills as a soldier, since he’s usually on the sidelines. Before our next topic, I’d like to confirm that Heavy Shinobi is not dead. I just wanted to prove a point about Infinite’s brutality, which I think went quite well.

Since I just mentioned soldiers, I guess I’ll move on to Hero next. I knew right from the beginning that I didn’t want to pull another fake Super Form with him like I did in After the Fight, but I also knew that he was much too important to this episode arc to be relegated to lesser fights. So, recalling the fact that Titanic Monarch was a Zone before it was a final boss, I thought that having Hero traverse that Zone in the middle of Shadow’s Super fight would be a great way to show off the sheer scale of the Monarch, while also giving him a great opportunity for a final interaction with Infinite. Of course, this planning was all before I was even done with After the Fight, so their entire thing they had going back then was all for the purpose of leading up to “I don’t want to see you burn.” Essentially, that was Infinite’s way of saying “I care about you,” which is insane for him, but that’s why I had them spend so much time together over the course of this arc. And then of course, Hero said his first words! Sort of. “Nuh-uh” aren’t exactly words. I originally planned on a more resolute “No,” but I was advised against such a drastic move at this time. Doesn’t mean he won’t say more in the future, but as his very first semblance of speech, something a little more like how he usually expresses himself seemed a little more appropriate. And of course, we have his resolution, becoming a proper GUN soldier. I mentioned this before, and I know that it felt rushed, almost out of the blue, but I couldn’t have him talk about it! The best I could do is hint that he’d be without a purpose after the war, and show that he has a respect for the Commander. Honestly, I think it’s a pretty reasonable step for him to take, given his character arc in Forces alone, but since it’s technically your custom character, I can see why anyone might disagree with that.

I guess I’ll talk about my shames of this episode now. Probably the biggest was how much Tails was shoved off to the side, considering that he was technically the first main character of this arc. Before Forces ever came along, this arc was intended to form a pretty important bond between Shadow and Tails, and I’ll admit that that part got completely dropped halfway through. I’ll just have to move the building of that relationship off into next season (or maybe the one after), which is fine by me. I can still use the early episodes of this arc as a foundation. But anyways, it’s actually pretty sad that Cream got more of a focus in this episode than Tails did, but in the grand scheme of things, he really just wasn’t that important, and I didn’t want to force anything. Next up is the Super fight. It was meant to be…a lot more exciting. But as you could probably tell, I gave up on actually describing most of it halfway through, and instead just implied that stuff was happening while they were talking. The problem is that the Monarch itself had a giant, blaring, fragile weak point, one hit and it’s over, which made it a lot harder to keep interesting. Not to mention the fact that the episode was intended to be much shorter, so one battle spread throughout all of it wouldn’t have seemed so dragged out that way. There’s one last disappointment, and it’s a small one. Considering that Bruno the Wisp is technically the only original character I introduced in this arc, I would’ve like for him to be…at least a little bit more important. I mean, he served his purpose, he gave Hero a way to communicate with others, he armed the Wispon when necessary, and he showed off character from Hero in that he’s less secure without him. And of course, he had a few entertaining interactions with Infinite. But he himself didn’t gain much in the way of character. Oh, well. And…that’s really all for disappointments. I’m quite fond of this episode over all.

I could probably keep talking here for hours, as seems to be becoming the norm. But I think I’ve covered all the most important parts. There are quite a few things I sort of intended to talk about, like more about those three ending scenes, but I think I wrote them in a way that each speaks for itself. So I guess this is where I’ll stop. So now is the time for another big announcement. I can now confirm that I will publish the premiere episode of Season 1 on June 23rd, the second anniversary of the story, and Sonic’s 27th. That’s next week! No need for a long seasonal break! (Though there may be a summer hiatus thereafter.) So keep an eye out!

-And until then, remember to live and learn every day!

Preview: Season 0, Episode…31 Again?

Since last time we spoke on this series, I changed around the episode numbers a little bit. After the Fight, the Sonic Forces Special which does include a single event contemporary to the story, no longer counts towards the Season’s episode count, and is instead its own separate entity. It’s still located in the same place, it just isn’t numbered. The result of this is that all episodes thereafter had their number lowered by one, making what I once called 31 into 30, and this, which would have once been 32, into 31. Why did I do it? Well, like I said, that episode was very unusual for the story as a whole, taking place 100% in the past, so it makes sense that it wouldn’t count. I may have flashback episodes in the future, but there will always be a base in the present. But…perhaps the more important reason is that this way, the Season will now end at a nice round 32 episodes. That’s right. This is the next-to-last episode of the Season. But enough of all that, you came here for a preview, right?

Backed by Chaos, Tails, Knuckles, Amy, Rouge, Omega, Vector, Espio, Charmy, Hero, Infinite, and an army of GUN soldiers, human and animoid alike, Shadow stands ready to lead the charge against the horde of Replicas that stand opposite to them, including Zavok, Metal Sonic, Chaos 0, Mephiles, and countless of Blacklight’s shadowy minion creatures. Blacklight, still bearing the mask of Infinite, and the intensely-glowing Phantom Ruby, floats high above them, slowly drifting down until he stands before his army just as Shadow does. He speaks with a strange, distorted voice overlaid with his own, “So good to see you again, Shadow. We were wondering how long it would it would take you to take our bait.” The air is filled with strange glowing fissures in space itself, leaking out small violet particles. “And we see that you brought all your friends. That will make them much easier to destroy.”

Shadow at first seems surprised at the coherence of Blacklight’s thoughts. “Blacklight…is that still you?”

Blacklight laughs softly. “Of course it’s us, Shadow. Who else would it be?”

“Us? You and who else?”

“No one else. Just us.” He places his hand over the Ruby. “We are one, now.”

“No, no, don’t you see it!? That Ruby is taking over your mind! But it’s not too late to fight it! You have to fight it!”

“Fight it? Why would we want to do that? We were always destined to be together, don’t you see it, Shadow?”

Behind Shadow, Infinite growls and clenches his hand around his blade.

Shadow responds, “What happened to the free spirit, who hated rules and wouldn’t listen to anyone but himself!? Isn’t he still in there!?”

“Yes…and no. Besides, we still listen only to ourselves. Hence, why we aren’t listening to you now. So we would suggest you stop wasting your time. That is, if you still intend to stop us.”

Shadow closes his eyes and sighs, ready to take his last shot. “I have something for you.”

“What’s this? A gift?”

“That’s right.” Somewhat hesitantly, Shadow pulls something out and holds it up high for Blacklight to see. It’s a shiny red apple.

Blacklight gasps. “Is that…could it be?”

Shadow nods encouragingly. “I brought it for you. Just you. I thought you might enjoy it.”

“Shadow…that really means a lot, you know?” Slowly, Blacklight starts to lift his mask, revealing a genuine smile underneath. But, halfway up, he seems to change his mind, and lowers the mask back down. “Only two thousand, nine hundred and ninety-nine more before you’ve repaid your debt to us.” He directs out a hand, a violet glow is cast over the apple in Shadow’s hand. With the flick of a wrist, the apple is plucked out of Shadow’s hand with the Ruby’s power, and drawn into Blacklight’s. He lifts his mask up again, just high enough to take a large bite. “Hm. Not bad.”

Shadow lets out another sigh, realizing that there will be no easy way out.

Through a mouthful of apple, Blacklight continues, “Well, what will it be, Shadow? Who will make the first move?”

Behind Shadow, Infinite suddenly shouts, “We will!” Sword drawn, he charges alone out of line. Immediately, Hero runs after him, raising his Wispon in preparation to back him up.

Blacklight merely laughs, extending his arms wide as a command for his entire army to charge in response.

Havoc erupts on the battlefield.

The final battle has begun.

-And until next time, remember to live and learn every day!

Preview: Season 0, Episode 31

Strange things are happening as the war goes on. Some may question their belief in reality itself.

Hero the Wolf struggles to open his eyes, slowly regaining consciousness. Clutching at his head, he rises back to his feet with a loud grunt.

Shadow’s voice comes in over the communicator. “Hero! Hero, what’s going on?”

Hero looks around in confusion. He stands on the crest of a small hill, in broad daylight. One side of the hill leads off into wide grassy plains, while the opposite side gives way to dirt and rock. A small town lies off not far in the distance.

“What are you doing out there? You need to get back to base.”

Hero looks down at the Burst Wispon in his hand. He taps the side of it a couple times. Nothing happens. He seems to be completely alone.

“Get moving. You’re wasting time.”

Seeming unsettled, Hero slowly begins to step down the grassy side of the hill. Something in front of him begins to move. A cluster of shadowy figures begin to rise out of the ground. Blacklight’s minion creatures. Dark clouds are quickly forming in the sky. Pointing his weapon at them, Hero backs off slowly, preparing to run the other way. But more creatures rise behind him as well. He’s soon completely surrounded. The creatures begin to lurch towards him from all sides. Hero lets loose a stream of fire at each one as it draws close, but can’t handle them all quickly enough, as they continue to draw in closer as a group. The first few drops of rain begin to fall.

Changing tactics, Hero concentrates his fire in a single direction, then charges through as quickly as he can, carving a line through the solid mass of creatures. The creatures close in behind him, reaching and clawing after him. The drizzle has become a downpour. As he makes it through the last row of creatures, one of them manages to claw right at his shoulder. He cries out in pain from the wound, but keeps on running, quickly leaving the creatures behind.

His feet splash through a deepening puddle, already reaching up to his ankles. But it isn’t a puddle. All around him, as far as the eye can see, the water level has risen up to the same constant height, and still continues to rise from the pouring rain. He looks over his shoulder and gasps, seeing a massive tidal wave approaching. Panting now, he runs from the torrent of water as fast as he can move, but it’s no use, as the wave soon crashes over him, sending him flailing through the water.

What is this strange place that Hero has awoken to? Find out, in the next episode of The Chaos Project!

Opinionated Review: Sonic Forces

Yeah, I’ve been holding out on this for a while, even though it’s the whole reason I started these reviews in the first place. This game…was something. And I’m honestly not going to be sure what something means until I’ve finished writing here. When I first finished the game, I was unsure of what to think, and while my opinions have solidified a little more since then, I was hoping to have a better idea by now. So here we go—even I don’t know where.

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Opinion Piece 2: Sonic Forces

Well… I…. No, just watch.

Well, there you have it. I first watched this video an hour before writing this, and I’m still sort of in shock. I’ve seen endless comments on just about anything Sonic-related online asking something along the lines of, “Will the third character in Sonic Forces be a self-insert?” My reaction every single time was, “What the heck would give you that idea?” Well…it is. I am not angry. Far from it, in fact. I’m just confused. If done right, this game could have had plenty going for it without such an extreme gimmick. It seems a little…desperate, I guess. I know it sounds kind of odd, coming from me, a guy whose story is practically dependent on its OCs. You’d think I’d be thrilled to make them at least somewhat of a reality. Of course, how much freedom is allowed is a complete other question, but I don’t see it as likely that any of my characters can be replicated in the game. But, the point I was originally making, while there certainly is a considerable fanbase that this would excite, I don’t know if they’re really making the right targeting choices. More on that a bit later. First, take a look at this “Hero” gameplay unveiled at the same time (“Hero” is what this guy seems to be called until further notice).

First of all, the setting of this footage has been given the newly-unveiled name of Park Avenue. Sounds a little happy, but I’m not here to criticize names. Hero uses gadgets such as a grapple gun and his wrist-mounted “Wispon” to make his way through the Eggman-ruled planet (technically it can be a girl, but I’m using male pronouns for simplicity). The first thing that I noticed is that it seems like he is not only in the same location as the Modern Sonic gameplay that we’ve seen, but that it seems like it could be literally Sonic’s level, played as a different character. This concerns me. I suppose I have no right to complain, seeing as level recycling is a major factor of the Adventure games that I hold so highly. But if Modern and Classic Sonic have completely different levels, but this character just shares his with Modern Sonic, it’s going to feel like he’s completely useless, shoehorned in just to appeal to the OC makers. Then there’s the sad fact that, based on what little footage we have, it seems that Hero has more 2D than 3D. It really saddens me, because this once-mysterious third character seemed like the perfect chance to appeal to all three of the largest fanbase factions at once. Give the Classicals Classic Sonic, the Modernists Modern Sonic, and the Adventurers this third character. A 2D style, a 3D style, and a hybrid style. Who could ask for more (bad question)? And while that may just sound like pining coming from an Adventurer like myself, it does bring up a real issue. If Classic Sonic has his complete own style, but this new character just plays like slower Modern Sonic plus gadgets, it could make the entire game feel disjointed, disproportional, whatever you want to call it. Unless, of course, Classic Sonic has as much gameplay as the other two combined, which would actually be even worse, completely ripping the spotlight away from the main character. Point is, opportunity missed, potential problems presented.

sonic-forces-crabot-final-image-1[1]

The next thing to talk about is lore/story. First, the character himself. His existence scares me in terms of story for a few reasons. On the more obvious side, a create-your-own-character is very difficult to develop as a character, since who they are is supposed to be more dependent on you. But this person doesn’t have to have to have complicated backstory by any means, so long as his presence in the game’s narrative is justified, which is still just a little more difficult than it sounds. The most comparable thing that I’m familiar with would be Nintendo’s Fire Emblem Awakening, and its use of Robin. Robin is completely customizable to the player’s liking, including his/her name. I won’t give any spoilers for those who haven’t played, but I can say that Robin was handled perfectly, because they act as far more in the story than just an avatar. And, as much as I like Sonic, I don’t know if I trust Sonic Team to do so well, and that’s why I’m scared. Even if Hero’s gameplay were the most fun, entertaining thing to ever come the Sonic series, I wouldn’t want him to just be there because he is in terms of the story. On a lesser note, we have the logistical concerns for how the story is presented. The trailer suggests (though doesn’t confirm) that this customizable character appears in full-rendered cutscenes, which is a development nightmare. Game engine-rendered cutscenes are one thing, as all of the characters can share the same basic skeleton and movements. But as for the cinematic stuff, the scenes where all of the most important story events happen, that’s a lot harder to generalize for all custom possibilities. If you look closely at the reveal trailer, you can see how Hero’s fur blows around in the wind and explosions, which can’t translate easily to the other species choices, who don’t all have fur in that specific location. Point being, that either means they’re going to severely limit such cinematic cutscenes, which is a bad sign for the story, or they’re going to limit Hero’s appearances in such cutscenes, which is a bad sign for his personal story as well as the game as a whole. Or, they can do what pretty much no one expects them to do at this point, and put in a ton of time and effort to make this game absolutely perfect. Ha ha, as if.sonicforces-hero-screen-03-1493934652-1494948811938

The other thing to talk about is the Wispon, best seen in the image above. Supposedly, it is customizable to some degree, though exactly how is unclear. Point is, this is meant to be the next step in Color Powers, the thing that makes Wisps a real element in this game, rather than just being thrown in as they were in Lost World. It might surprise you to hear that I actually like the sound of that. As much as I disapprove of the abuse of Wisps, this is a good sign that something might actually get explained this time. The device suggests that Wisps, at least to some degree, are becoming normalized in the Sonic world, such that people are studying them and creating technology dependent upon them. I’m still waiting to hear why they left the planet and then were magically back again, but this is at least a start. The only other general reaction to speak of are the customization options. I’m fairly impressed by number of choices available…unless what we see in the trailer is all there is, in which case I’ll be disappointed. As I mentioned earlier, I doubt you can do anything with the shape of the body (or head-and-spikes) beyond the choice of species meaning that there’s pretty much no way I’ll be able to make Zero or Chaos, and, unless they specifically intend for the ability to make Shadow clones, that goes for Blacklight as well (Black Cloak is a maybe). The one other thing to point out are the freaking Chao backpacks! Not counting Generations, this is the first mainstream acknowledgement of Chaos as far as I know of since 2005 with Shadow the Hedgehog (where they had a great send-off: letting you murder a room full of them for free dark points). I doubt that it means anything for other Chao appearances in the game, but it’s very nice to see. These options are actually a very good opportunity to reference other forgotten things of Sonic history, and maybe even a few other SEGA things as well. I can only say that I hope the options are as wide and varied as possible.

https://i2.wp.com/nintendo-power.com/wp-content/uploads/2017/05/Sonic-Forces-Custom-Character.jpgOf course, as always, we now have my specific Chaos Project-related reactions. Since that’s in recent memory (I started writing an hour and a half ago), I’ll start with the Wisps. As glad as I am that Wisps have a purpose, that also means that I’ll have to start acknowledging them as a normalized part of the world in my story, something I certainly haven’t been doing so far. If they really are so normal, it might actually make my existing episodes a contradiction, seeing as the Wisps don’t seem to exist at all. I’ll probably have to dedicate a Season 1 episode to rectifying that, which I was already planning on just for the sake of Lost World, but will now have to be a bit more complicated. Don’t expect to see any Wisps in the story until then.

Now, for Hero. I’m definitely going to have to wait to see more until I determine how to treat him in the long-run of the canon. His existence in and of itself certainly doesn’t contradict anything that I have (though his use of gadgets certainly bears a resemblance to Black Cloak). But, so far as I can tell, there is no easy way to integrate this. First of all, the red Wolf with glasses, the one seen in the trailer and gameplay, may or may not be acknowledged as the “real” face of this Hero, similar to how white hair is assumed real for Robin in Fire Emblem. It also might just be a proof-of-concept example. And Robin brings up another important question. Does this “Hero” have a default name? If he does, that, combined with the look shared by the trailer and the gameplay, may just be enough to allow for, at very least, an appearance in the Chaos Project. If there is no strongly-pushed default name like Robin, then there’s not much I can do. Of course, he could be killed at the end of the game or whatever else, making this discussion pointless. But if there’s even the slightest chance that I can use this character, I want to. More characters means more—and in some cases better—stories to tell. Maybe, if this game falls short on Hero’s backstory, I can…pick up the slack? Wishful thinking, I know. To conclude, even though a real character probably would have been better for my purposes, this guy still has some pretty good potential, if all of the stars align.

-Until next time, I’m gonna reach for those stars. Are you?