Review: Season 0, Episode 28

Behold, the monstrosity that is simultaneously Shadow the Hedgehog 3, Sonic Forces 2, and also some random spinoff game! I’d love to go into detail right now, but explaining the hypothetical game idea that inspires this Forces of Chaos arc would involve quite a few story spoilers. So I’ll stick to a review of just the episode for now.

I mentioned this before, during the review of the first Sonic Forces special, but this whole Forces thing really just fell into my lap. In the early planning phases for this arc, before Sonic Forces was even announced, this was supposed to be a fairly simple story, Eggman wakes up Blacklight, Blacklight betrays Eggman and takes Eggmanland for himself, Shadow defeats both and ends up making friends with Chaos the Hedgehog, thus setting everything up for Crisis of Chaos to happen. In the very beginning, this was just supposed to be a direct continuation from Birth of Blacklight, a lack of greater story content was okay, because the important part was the character arcs of Shadow and Blacklight. But I quickly decided that three Shadow-focused arcs in a row (Black Cloak, Birth of Blacklight, and now this) would be way too much, so I rearranged things to have Dawn of Chaos come in between. But without being able to ride off of Birth of Blacklight’s story directly anymore, this arc didn’t have anything going for it anymore. It was in its death phases. I considered, more than once, trying to integrate Blacklight’s revival into Dawn of Chaos so that I wouldn’t have to bother with this one, but I knew that would be too much going on at once, especially since by that point I had already written Metalumis into Crisis of Chaos. So I decided that a boring arc that makes sense would be better than no arc at all.

So, the arc sat there in the back of my mind for a long time, never getting much pre-planning beyond a few vital scenes, as I continued to check off the arcs that came before it. It was some time around when I was writing the end of Birth of Blacklight that I realized that the release of Sonic Forces was fast-approaching. At that time my writing was really starting to slow down, and I estimated that at that slower pace, I wouldn’t be able to finish writing this final arc before Forces comes out. And at that time, my biggest fear was that Forces would come in and start majorly contradicting me. I had two choices. I could put the rest of my life on hold and dedicate the next six months to being a writing machine, getting everything done before Forces so that I can wait until the more episodic Season 1 to start addressing any discontinuities. Or, let the writing come naturally, under the knowledge that I might have to rethink the entire arc from scratch in order to let it work with Forces. Wait a minute, I thought. If I could dedicate an entire arc to celebrating Sonic Forces, that could be really great. It could also be totally impossible, unfeasible to write a tie-in arc or my original planned arc, leaving me with nothing. Given all the factors, I decided to take the risk. And boy, did it pay off. I was afraid that this arc’s similarity to the presentation of Forces would make it ridiculous for both of them to exist, but, quite the opposite, it made integrating them so easy, so perfect.

So, I guess it makes sense to go over similarities and changes due to the Forces tie-in. As I mentioned before, the Infinite Possibilities special was originally just a single fight against regular Blacklight, which wouldn’t have taken up more than half of the original episode. The several-week time skip with Sonic in a coma still would’ve proceeded, Chaos would still convince Tails to go after Shadow. Originally, Shadow probably would’ve been found in the heart of some random unnamed forest. I was only inspired to use Seaside Hill because Forces teased us with it without actually showing it, so I wanted to actually show it in some capacity. From there, I figure the two of them would’ve tracked Blacklight to…some kind of city (not Sunset Heights, obviously), where they would’ve encountered…someone, probably Knuckles or Amy. As you can probably tell, it was all very rudimentary before Forces came around.

The inclusion of the Avatar in this story was something that I just felt obligated to do after how much I invested in his character and his relation to Infinite during the second Forces special. And honestly, even before Forces, the plan was going to be for Shadow to get everyone together in a single army (so pretty much the Resistance minus Silver), so it would be pretty ridiculous not to include the Avatar as part of that group now that he’s an established character. Having him be the first one that Shadow and Tails meet was the more important decision, allowing a continuation of his character arc, and solidifying this as arc as a tie-in to Forces. As for “the Jackal” (old Infinite), I’ll talk a little more about him next time. But for right now, after the disappointing end he got out of second Forces special, I think he at least deserves a starring role in this arc. So yes, he will remain important after this surprise appearance.

One last thing to mention is the flashback scene to Dawn of Chaos. Not exactly a flashback, but whatever. Originally, that scene was meant to be a part of the original finale episode of that arc, as I mentioned in that review. But the episode ran long, I wanted to get to the conclusion while the climax was still fresh, and, as you could probably tell, the scene didn’t really add much to that story. But, the fact that the anchor for the ritual (the fake black Emerald) was never destroyed onscreen was still nagging at me. I considered writing another “deleted scene” like I did with Shadow meeting the young Commander in Birth of Blacklight, but the possibility of using the “all of my alliances fail” line from Eggman to lead into his partnership with Blacklight was already on my mind, and with Blacklight already set to become Infinite, I knew I had to wait to make a decision like that until after I was prepared to reconcile it with Forces. And by the time Forces was out of the way and I’d written the second Forces special, I decided having that scene as a bridge between the two specials would be too important to leave to a deleted scene. On one hand, I wish that I could’ve known before. But on the other hand, teasing it back then would’ve spoiled a lot of the drama and mystery that the three episodes since have had. And…that’s all I have for this episode.

-So until next time, remember to live and learn every day!

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Review: Season 0, Episode 24

So…here we are again. Five months later, and it’s all the same. So what am I going to say this time? That I, for the fourth time in a row, wrote a single finale episode that ended up being so long that I had to split it in two? Or perhaps that I cut out all but the most bare essentials, and still ended up with something that dragged on for far too long? Well, all of the above. But let’s start from the beginning. I was originally going to do one combined review for both parts of this episode, but that review, like the episode itself, ended up being way too long. So here’s part one instead.

I suppose I should clear up that Chaos blacked out and lost the Emerald in the last episode because Eggman used the device to control him. I tried to infer it, but it wasn’t very clear. Sonic’s concerns about his leadership skills, and subsequent reference to Zero and the Speed of Time arc, wasn’t something I was originally thinking about. It came up when I wanted to have everyone blame themselves for something to create a sense of hopelessness, and it was the best I could come up with for Sonic. I inserted the resolution to that concern in a conversation that I had been planning for a bit longer. Over the summer, I had my first real conversation with my older brother (fanfic writer Yuni Oha) about my story. He’s known about it since last December, but that was the first time we ever really talked about it. And when I brought up my headcanon on Sonic as the Controller, he brought up a point that I couldn’t ignore. While the concept of a “Chosen One” can add a certain sense of importance to the events of a story, and he agreed that my logic behind applying this concept to Sonic was sound, he warned that Chosen One implies destiny, and destiny discredits the actions and decisions of the One in question. If Sonic was really destined at birth to save the world, that means that every time he ever saved the world, it’s because he was destined to instead of because he has a kind and heroic heart. You can’t call him a hero for braving danger, because he never had a choice in the matter. I had never thought of it that way before. So I realized that I had to address it as soon as possible. And although actions speak louder than words, I decided that words were still quite important in this case. Words from someone wise, who would know exactly why it isn’t true. So I built the sunrise scene around that concept, to confirm once and for all that Sonic is as much in charge of his own actions as he ever was, even going further to say that he would still be a hero even without his abilities. Regardless, I absolutely love how that scene turned out. Besides being some wonderful and much-needed bonding between Sonic and Chaos, it also set up Lumis as a villain with much more depth, something that I was afraid I couldn’t get to work. And with that, I also disproved another common grievance with fanfiction. It is often said that fanfiction writers ruin the characters by making all of them share the writer’s opinions. Here I presented a clear difference in opinion between Sonic and Chaos, where even though Sonic agrees to protect the Balance, he disagrees on the best way maintain it. He believes some joy and some sorrow to be better than neither at all. And…I’m inclined to agree with him. I avoided the trap of using an OC to convert everyone to my opinions, by putting him against my opinions, while still making him a good person whose ideals can be respected. At least, that’s what I hope happened. This kind of thing is up to the reader.

From then through the end of part one, pretty much everything felt a bit obligatory, only existing to progress the story from middle to end, with one exception. The scene where Sonic goes into Lumis’ orb of light was, once again, meant to add depth to Lumis’ character, concluding for certain that he is not evil, but misguided. Anything else for part 1? There was that little bit Lumis said about Sonic’s pain of abandonment. That probably means something. Probably. Rewinding a bit, Eggman’s face being carved into the mountain is something that also happened in Sonic CD. Still trying to keep up those classic references. I’m glad that I got something to work out for the fake Emeralds, because I had no idea what I was going to do with them when I first brought the idea back up. Umm…the “backwards eclipse” marking the Ritual of Illumination is supposed to be what was pictured on the cover art for this arc, but that art was removed for Sonic Forces, so you can only see it in the Image Gallery now. The way Sonic tried to recharge the Chaos Emeralds was a direct callback to Sonic Adventure, where Perfect Chaos drained the negative energy of the Emeralds, but Sonic still went Super. This was an intentional subversion. Sonic proceeded to reference when Knuckles stopped the Emeralds in Adventure 2, as well as the Gaia Temples of Sonic Unleashed. And I’m pretty sure that’s everything for part 1. But…

This next part was meant to be part of the part 2 review, but that one even on its own was way too long, so I’m transferring it here. This is something that I’ve forgotten to do in every review up until now. That would be the game idea. Now, as I’ve mentioned before, every arc I write seems to be less and less like a game, but technically the underlying concept is still there…even though this one isn’t really all that thought out. This one wouldn’t have multiple stories or anything, but it would have, akin to Sonic 06, a number of “amigo” characters. In general, the game would focus on a “tag-team” mechanic, not unlike Sonic Forces. However, in this case, it would behave more like the classic Sonic games (or Shadow the Hedgehog), in that your partner would be controlled by an AI, unless a second player picks up another remote. For the most part, this team would be Sonic as the leader, with some other character following, though on certain occasions in the story, it would be Tails and Knuckles, or Knuckles and Amy, or something else like that. Different combinations of characters have different abilities and special Team Attacks, and in the post-game (as well as a few special parts of the story) you would be able to pick-and-choose both team members, some of which have access to secrets and areas which the mandated team for the first playthrough wouldn’t be able to reach. There would be a few exceptions where you don’t have a teammate, such as the tutorial Starry Hill Zone, and the first boss fight against Chaos. Although…thinking about it now, it would be pretty awesome if Chaos would be the teammate for that fight, creating a player vs. player battle. I don’t know, it’s not like I’m actually making the game. But anyways, that’s all for the basics of that. Except…I guess I never really came up with a title. Perhaps…Sonic Chaos? Oh wait, that’s already a Game Gear title. So…Sonic Chaos 2? Nope, that would be Sonic Triple Trouble. Maybe something more about the tag-team mechanic? How about Sonic Duo? Sonic Doubles? Oh, I got it! Sonic Double Trouble, make it spiritually linked to a Sonic Chaos sequel. But no, those titles are all lame. Yeesh, this is harder than I thought. Sonic Shining, reflect the concepts of Light? No, I don’t want this to sound like a horror film. Sonic Synergy, back on the teamwork concept? No, don’t want his to be confused with Sonic Boom. Sonic Fellowship…eh, Sonic Balance sounds lame, Sonic Moonstone is too vague…maybe I should just stick with Double Trouble. I don’t really know. But that’s all I have on that right now, so I suppose that wraps up this review of part 1.

-So until next time, remember to live and learn every day!