Preview: Season 1, Episode 13

Finally getting back on track with Season 1, with this very unusual episode of The Chaos Project. What makes it so unusual, you may ask? Well, that would be because I didn’t write it! This episode was written by a special guest author! Stay tuned for more information. But for now, please take a look.

Press Garden

A camouflaged Espio moves carefully and observes his surroundings. Numerous pieces of scaffolding and machinery have been erected around a strange pattern seemingly burned into the ground, and Egg Pawns march back and forth performing various tasks. Under a tarp, Heavy Shinobi orders several Egg Pawns about. Eggman, via a communicator, says, “I want this project wrapped up as quickly and efficiently as possible.”

Heavy Shinobi responds, “Yes, of course, Master Eggman.” He points to a pair of robots carrying heavy equipment and shouts, “Do not delay, for this equipment must be set up, before nightfall.”

One of the Egg Pawns attempts to salute, but this causes it to lose its grip on the machinery, and it falls to the ground and crushes the Egg Pawn. Two more Egg Pawns rush in to pick up the machinery, while a third collects the destroyed robot.

Espio produces a throwing star. He says quietly to himself, “One precise strike could take out Heavy Shinobi.”

As he prepares to throw his star, Heavy Shinobi suddenly swivels around and announces, “Show yourself, assassin! I know, that you are there!” Espio freezes up. After no response, Shinobi declares, “So be it, I do not need to see you to destroy you!” He swiftly throws an Asteron shuriken straight at Espio.

Espio gasps, shocked to have been pinpointed. He quickly pulls out a kunai knife and deflects the projectile. Figuring there’s no need to continue in hiding, he releases his camouflage in a flurry of wind.

Heavy Shinobi draws his sword and leaps at Espio. Espio leaps as well, and the two cross blades midway between them, then quickly leap back.

Once back on the ground, Espio runs to the side, throwing a barrage of ninja stars at his opponent. Heavy Shinobi uses his sword to deflect each and every one of the projectiles.

Heavy Shinobi leaps down preparing to slash with his blade. Before Espio can react, Sonic knocks Shinobi aside with a Spin Attack.

Sonic lands next to Espio and asks, “You alright?”

Espio nods a wordless thanks. He suddenly shouts, “Look out!”

Before either Sonic or Espio can react, Heavy Shinobi has leaped back into action, and manages to slash his sword across both of them. The special blade causes ice to encase both Sonic and Espio the moment it makes contact, freezing them solid. Heavy Shinobi announces, “Enough waiting, activate the machine!”

From within his icy prison, Espio shouts a muffled, “No!”

 

A REAL Preview: Sonic Adventure Special Episode (S1 E12)

That’s right, folks. It’s happening again. I’ve poured all my heart and soul into making another sprite animation, this one in the true style of a trailer for the epic event that’s coming. Please, take a look.

 

Review: Season 0, Episode 4

I regret to inform you that I must now be the bringer of bad news. I did mention this earlier, that this would be the last Chaos Project episode for a while. Due to some somewhat unforeseen circumstances, I have lost the ability to regularly type for the summer. I have just recently regained regular access to a computer, about three months after the time that this episode was actually written. However, any writing will be slowed for about another month, and even then I hope to have a few more episodes than the current 2 in storage before I resume posting, so Chaos Project will be on a short break until then. I can promise you, however, that you will not lose your weekly Sonic reading, as I have an entirely different story that I didn’t originally plan on posting already pre-written and ready to be posted in place of the Chaos Project. More on that next week.

Now, on to happier matters. Just as I have now begun to feel like the Chaos Project is officially out of its “shiny and new” phase, I can also say that this is one of my favorite episodes yet. I had only the most basic of plans when I first started, just a cut-and-dry idea of the three events that would happen. But when I began writing for the scene with Zero and Amy, the ideas just kept flowing. I already had this being the basis for her outfit change plan, but what came to me as I wrote was the origin of her hammer, the transformation to Zero’s character with one of her friendship speeches, the origin of Eggman’s outfit and name change, the origin of Beta, and of course, Robo Sonic. I hope with all of my soul that someone, somewhere, understood what I was doing with Robo Sonic. If you’re still confused on that, please take a look at THIS picture. Still don’t get it? Robo Sonic is intended to be the unnamed Sonic robot seen in a capsule outside of the Final Egg stage in Sonic Adventure, right across the room from Metal Sonic (comic readers might recognize Robo Sonic better under the name “Silver Sonic II,” but the comics are non-canon). Funny thing is, Robo Sonic was not only a last-minute decision, but a retconned decision. I wrote out the original episode not with Robo Sonic, but with plain old regular Metal Sonic. Then when I got to the scene with Eggman, I wrote that in the pod across from Metal Sonic was Mecha Sonic. Then I thought, “Wait, wasn’t it Silver Sonic?” So I looked it up. And it was neither. I took advantage of a golden time-travel opportunity when I saw one, and I completely re-wrote the scene to include the mysterious Sonic robot which was seen but never fought. The hard part was coming up with a name that matched the pattern set by Metal, Mecha, and Silver Sonic. A different thought came to my mind besides Robo Sonic, but I decided to save that one for the future. And I will end this review by saying that the Chaos Project break will actually be (unintentionally) reflected within the story, as the next episode will begin with a brief time-skip, to the final few “levels” of the “game.” Theoretically, this would be the point in the game where a series of levels are played in a row with little or no dialogue occurring between them, making for a rather boring story. I’ll save you (and myself) the trouble.

-Until next time (pay attention now, this is important) always Live and Learn, every day!

Review : Season 0, Episode 1

First off, I want to be absolutely clear about one thing, even though I’ve already mentioned it several times in the past, in various places. This episode takes place one year before the events of Crisis of Chaos (the premiere event), and the remainder of the season will fill this one year gap. In case you’ve been confused, that is the meaning of Season 0, 0 because it takes place before the first episode. Now, a brief history of the “Season 0” concept. Long before I had ever dreamed up The Chaos Project, my disappointment in the story value of Sonic Unleashed (made even more drastic by Sonic Colors later on) led me to come up with a few Sonic game ideas of my own. Each one was meant to be a game, not a story, and even had its own gameplay gimmicks which are so common in the series. However, the most important thing about these games was their stories, which were primarily meant to address the essential question that I’ve been bringing up in the past few reviews. That was the primary inspiration for the game which is now reinterpreted as “Speed of Time.” Back to the history, since these ideas existed only in my head for multiple years, many of them faded into obscurity. Then, in the winter of 2011, I literally woke up from a dream which inspired me to create what will eventually be the finale arc of The Chaos Project. And as that idea grew, I decided that the concept needed a more proper introduction, which became “Crisis of Chaos.” But in planning for the exact details of that, the thought came to me to bring back the characters which are now known as Blacklight and Chaos, who until then only appeared in those original game ideas. When the time came that I decided to write an actual FanFiction, I knew that couldn’t just bring in those characters without their original intended introductions. And yet, I wouldn’t even consider replacing the premiere event with some random isolated story which wasn’t even intended to be written out. So I came to the perfect compromise. Do the epic premiere first, then go back in time and write out the events that led up to it. So far, I am extremely happy with the results, and I feel that the premiere did exactly enough to hint at the characters’ purposes without spoiling any of Season 0. But then, that’s just my opinion, and its what the readers think that really counts (I’d love to hear your thoughts on this as the story develops and the characters get their proper introductions).

Wow, that dragged on a bit. Now to talk specifically about this episode. The first thing you probably noticed is the “previously” section at the very beginning of the episode. If you have extensive knowledge of all things Sonic, this probably won’t seem that useful to you, but I highly suggest that you read these anyways. They’ll only come up every once in a while, and anything said there can be extremely important to the story, possibly even because of the specific words used, something that I wouldn’t expect anyone to remember perfectly.

This has gone on for long enough, so I’ll make the rest quick. The motobug seen in the first scene was intended to look like the original version from Sonic 1, in case you couldn’t tell. Pretty much everything that happened to Eggman this episode is a lead-in to future plots. In the future please pay close attention to episode titles, as some may be extremely relevant puns, or may otherwise help in analysis and understanding of the episode. Take note of Sonic’s voice and personality, it’s more important than you might expect. The rest, I shall save for next time.

– And until that time comes, remember to live and learn every day.

Review: Premiere Event Part 3

The E-X robot models are each based upon a previous ultra-powerful foe of the hedgehogs, one that once took a super form to defeat. The main point of this was twofold. First it showed how powerful Eggman’s “Chaos Project” (I hope you caught that reference in the first episode) really was, actually able to power such powerful mechs. More importantly though, it showed just how much Sonic and Shadow have grown under Chaos’ teachings, and how strong Chaos is to begin with. Shadow’s mech, the E-4X Blackdevil, was based upon the final boss of Shadow the Hedgehog, Devil Doom. The 4 in the model number refers to Shadow the Hedgehog as the fourth core-series 3D Sonic game, just as the E-1X refers to Sonic Adventure as the first, it being a mechanized Perfect Chaos. For those who don’t recall, “Artificial Chaos” is an enemy which first appeared in Sonic Adventure 2, and made a return for Shadow the Hedgehog. Little is known about about them besides that they were made by Professor Gerald Robotnik in the model of the real Chaos from Sonic Adventure. This is what Eggman was referring to in the previous episode when he mentioned that E-1X was inspired by his grandfather. All that E-1X is is Artificial Chaos brought to a more powerful extent.

As for the E-25X, its point of origin is Season 0. Originally, the plan was for that to be based on Solaris from Sonic ’06 instead, but that wouldn’t make any sense seeing as Eggman’s knowledge of Solaris was erased from existence. The next thought was Dark Gaia from Sonic Unleashed, but there are a few obscure reasons that I decided that wouldn’t work (forget Season 0, you may not learn about that until as late as Season 4). The 25 is another nod to Sonic’s 25th Anniversary.

– And until next time, remember to live and learn every day!

Review: Premiere Event Part 2

And the plot thickens! This episode was divided by character, so I’m going to divide up this review in the same manner. Sonic first. To begin with, it made me quite happy to be able to so easily demonstrate the close bond between him and Tails. Tails, by the way, will be beaten out only by Sonic and Shadow in the way of focus throughout the rest of this series. He’s old enough, and his character is specific enough to have a very good base to work off of, and yet he is young enough with a vague enough character to have practically endless room for development. And that’s all in addition to what he can do to help along Sonic’s character, as was his primary purpose in this episode. And by the way, in case you couldn’t tell, Tails’ lab in this episode is the same place seen in the original Sonic Adventure, with a few upgrades, built on the edge of a cliff on the outskirts of the Mystic Ruins. And the Tornado upgrade will be explained in Season 0 (and by the way, did you notice the mention of “channel 25?” …Happy 25th Anniversary, Sonic the Hedgehog! Be on the lookout for more hidden uses of 25). On to the second part of Sonic’s story, this area was full of hidden meaning and references. I sincerely hope that somewhere out there at least one of my readers caught the series of quotes straight out of Star Wars Episode 4, such as the famous “I’ve got a bad feeling about this.” Other references include the E-2000 robots, an enemy you may remember from Sonic Heroes, who would swoop in and fire massive energy cannons at you, and were ridiculously difficult to kill without the right timing. Also, the Particle Beam Cannon was the weapon of the G.U.N. Blue Falcon, a boss from Shadow the Hedgehog. And lastly for this, I’ll leave it to you to guess what Eggman’s machine was based on the hints that I dropped. It will be revealed next episode.

Next up, Shadow. That conversation with Blacklight may not have seemed very important, but I promise that almost every single one of those lines had deep meaning. A lot of them were meant to solidify not only Blacklight’s character (which, in case you couldn’t tell, he is completely nuts), but also Shadow’s. Most of the rest were allusions to the events of Season 0. The rest was foreshadowing.

Lastly, Chaos. There’s so much that I just can’t tell you yet. The Lords of Chaos are a part of the answer to the question that I referred to in the previous review, making Chaos the Hedgehog, being related to them, yet another component to the answer. The main point of this scene, besides story progression, was to show just how important Chaos is, something that I wouldn’t have had another chance to do before the end of this Premiere Event. Two more major references came in this scene. One is the “Temple of the Lost World,” which I must strongly stress is NOT a reference to Sonic Lost World. In actuality, Lost World was the title of the temple level from Sonic Adventure, located in the center of the Mystic Ruins jungle. The other reference was Grand Metropolis City, a location from Sonic Heroes, soon to be the location of some epic confrontation. Actually, it was a sort of subconscious goal of mine to reference every core 3D Sonic game throughout the course of this event. At this point, all that’s really missing is 06 and Unleashed.

Coming next episode: action to the max, which I’m sure you’ve been waiting for after so much boring story development.

– And until next time, remember to live and learn every day!